Player Matchup

King Arthur
King Arthur
Brachumate
King Arthur
Level 6
God Stats
0W - 2L
1,733 SR
Queue Stats
20W - 21L
1,511 Elo+
Party 1
Geb
Geb
Luki GG1221
Geb
Level 7
God Stats
6W - 3L
1,575 SR
Queue Stats
12W - 15L
1,185 Elo+
Party 1
Heimdallr
Heimdallr
Majster1889
Heimdallr
Level 8
God Stats
6W - 11L
1,238 SR
Queue Stats
29W - 42L
1,232 Elo+
Party 1
Ymir
Ymir
Scp tipocer
Ymir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 22L
1,300 Elo+
Party 1
Nemesis
Nemesis
billgreek3
Nemesis
Level 4
God Stats
1W - 1L
1,661 SR
Queue Stats
1W - 1L
1,639 Elo+
Solo
Team Averages
Level 10
1,541 SR
1,373 Elo+

VS

Team Averages
Level 24
1,549 SR
1,488 Elo+
Danzaburou
Danzaburou
A2tein
Danzaburou
Level 29
God Stats
39W - 23L
1,785 SR
Queue Stats
689W - 599L
1,656 Elo+
Party 2
Chang'e
Chang'e
BerryBlue11
Chang'e
Level 29
God Stats
17W - 13L
1,634 SR
Queue Stats
622W - 536L
1,655 Elo+
Party 2
Geb
Geb
BlackVennom7
Geb
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 138L
1,291 Elo+
Solo
Tsukuyomi
Tsukuyomi
LOSTA1R
Tsukuyomi
Level 26
God Stats
8W - 5L
1,327 SR
Queue Stats
170W - 251L
1,339 Elo+
Solo
Kukulkan
Kukulkan
ibo-aydin
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Brachumate
King Arthur
10
1 / 4 / 0
6,163
363
2,393
11,818
5,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 0
6,778
399
4,299
12,129
9,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Majster1889
Heimdallr
11
0 / 11 / 0
6,815
401
5,094
14,435
6,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 5 / 0
7,787
458
7,107
12,991
5,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
billgreek3
Nemesis
12
3 / 6 / 0
7,454
438
5,955
12,397
4,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A2tein
Danzaburou
18
17 / 0 / 3
11,442
673
19,872
13,068
5,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
BerryBlue11
Chang'e
16
5 / 0 / 4
9,876
581
14,398
12,733
4,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 0 / 11
9,028
531
5,325
9,046
8,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
LOSTA1R
Tsukuyomi
14
4 / 3 / 3
9,202
541
8,377
12,371
5,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
ibo-aydin
Kukulkan
12
2 / 3 / 1
7,462
439
2,262
3,796
1,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
6
Kills
30
30
Deaths
6
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
A2tein
Danzaburou
17
0
3
18.5
W
Chang'e
BerryBlue11
Chang'e
5
0
4
7
W
2
0
11
7.5
L
King Arthur
Brachumate
King Arthur
1
4
0
0.25
W
Tsukuyomi
LOSTA1R
Tsukuyomi
4
3
3
1.83
L
0
4
0
0
L
Heimdallr
Majster1889
Heimdallr
0
11
0
0
L
2
5
0
0.4
L
Nemesis
billgreek3
Nemesis
3
6
0
0.5
W
Kukulkan
ibo-aydin
Kukulkan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,848
Damage
50,234
63,770
Taken
51,014
31,525
Mitigated
24,725
7,087
Healing
23,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
A2tein
Danzaburou
19,872
10,619
441
10,171
13,068
5,591
639
2,798
10,245
0
107,066
W
Chang'e
BerryBlue11
Chang'e
14,398
1,126
887
7,359
12,733
4,624
256
1,523
11,035
64,504
0
W
5,325
418
111
2,114
9,046
8,060
379
1,922
7,049
26,125
0
L
King Arthur
Brachumate
King Arthur
2,393
45
0
262
11,818
5,819
277
7,799
3,512
0
14,172
W
Tsukuyomi
LOSTA1R
Tsukuyomi
8,377
2,125
0
1,667
12,371
5,264
682
3,716
8,655
0
50,002
L
4,299
540
0
600
12,129
9,263
0
3,169
8,910
22,551
0
L
Heimdallr
Majster1889
Heimdallr
5,094
3,130
0
1,309
14,435
6,175
0
1,774
12,655
0
35,316
L
7,107
461
222
2,418
12,991
5,863
830
3,838
8,935
35,640
0
L
Nemesis
billgreek3
Nemesis
5,955
1,917
0
2,276
12,397
4,405
739
4,356
7,773
0
34,027
W
Kukulkan
ibo-aydin
Kukulkan
2,262
562
0
655
3,796
1,186
25
1,447
2,299
14,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,997
Gold Earned
47,010
233
Minions Killed
438
0
Camps Cleared
0
1,588,434
Distance Traveled
1,602,919
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,442
673
163
10
0
349,382
0
W
Chang'e
9,876
581
128
8
0
324,498
5
W
Geb
9,028
531
29
2
0
413,180
7
L
King Arthur
6,163
363
22
1
0
304,832
1
W
Tsukuyomi
9,202
541
95
6
0
333,155
2
L
Geb
6,778
399
31
2
0
342,290
0
L
Heimdallr
6,815
401
81
5
0
287,149
0
L
Ymir
7,787
458
49
3
0
300,524
1
L
Nemesis
7,454
438
50
3
0
353,639
1
W
Kukulkan
7,462
439
23
1
0
182,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role