Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
SamsungGaIaxyS10
He Bo
Level 23
God Stats
5W - 3L
1,715 SR
Queue Stats
39W - 29L
1,597 Elo+
Party 3
Athena
Athena
WarSaiyan
Athena
Level 27
God Stats
7W - 7L
1,862 SR
Queue Stats
371W - 321L
1,611 Elo+
Party 2
Tsukuyomi
Tsukuyomi
gamefreak559
Tsukuyomi
Level 107
God Stats
3W - 5L
1,489 SR
Queue Stats
252W - 232L
1,511 Elo+
Party 2
Chaac
Chaac
ludicrousbo1
Chaac
Level 69
God Stats
17W - 9L
1,693 SR
Queue Stats
373W - 425L
1,516 Elo+
Solo
Team Averages
Level 55
1,652 SR
1,547 Elo+

VS

Team Averages
Level 104
1,646 SR
1,730 Elo+
Hachiman
Hachiman
ATRYHARDMIDGET
Hachiman
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 3L
1,979 Elo+
Party 1
Set
Set
Deus FSP
Set
Level 156
God Stats
7W - 0L
1,761 SR
Queue Stats
180W - 112L
1,801 Elo+
Party 1
Cabrakan
Cabrakan
Iηtroverted
Cabrakan
Level 160
God Stats
7W - 3L
1,907 SR
Queue Stats
216W - 130L
1,796 Elo+
Party 1
Raijin
Raijin
Kingler FSP
Raijin
Level 153
God Stats
6W - 5L
1,600 SR
Queue Stats
197W - 121L
1,807 Elo+
Party 1
Hel
Hel
papa-Hawk-_-
Hel
Level 44
God Stats
9W - 8L
1,463 SR
Queue Stats
157W - 220L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 2 / 4
5,006
501
3,844
5,502
1,470
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 5 / 0
4,697
470
1,483
5,287
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
WarSaiyan
Athena
8
3 / 2 / 1
5,461
546
5,835
9,041
3,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
gamefreak559
Tsukuyomi
9
2 / 3 / 1
5,345
535
2,919
5,599
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 0
4,815
482
2,819
7,302
4,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
3 / 3 / 0
5,837
584
7,598
9,012
2,561
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 0 / 3
7,226
723
4,874
4,453
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
Iηtroverted
Cabrakan
11
3 / 0 / 5
6,552
655
4,096
5,148
3,075
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Raijin
12
7 / 0 / 2
7,467
747
3,631
3,011
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 1
4,944
494
1,712
5,757
1,882
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
14
14
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
4
1
W
Hachiman
3
3
0
1
W
1
0
3
2.5
W
Cabrakan
Iηtroverted
Cabrakan
3
0
5
5.5
W
Raijin
7
0
2
8
L
0
5
0
0
L
Athena
WarSaiyan
Athena
3
2
1
1.75
L
Tsukuyomi
gamefreak559
Tsukuyomi
2
3
1
0.83
L
0
2
0
0
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,900
Damage
21,911
32,731
Taken
27,381
13,006
Mitigated
10,560
8,286
Healing
15,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,844
693
0
1,953
5,502
1,470
196
479
5,023
0
22,677
W
Hachiman
7,598
4,392
0
3,957
9,012
2,561
0
2,023
6,989
0
38,190
W
4,874
2,760
0
2,855
4,453
2,091
0
275
3,928
0
49,183
W
Cabrakan
Iηtroverted
Cabrakan
4,096
763
0
3,320
5,148
3,075
0
621
4,439
37,060
0
W
Raijin
3,631
386
0
540
3,011
951
0
1,122
1,791
35,614
0
L
1,483
0
0
1,260
5,287
1,388
0
2,972
2,166
18,951
0
L
Athena
WarSaiyan
Athena
5,835
2,024
0
1,928
9,041
3,619
0
1,875
7,140
15,440
0
L
Tsukuyomi
gamefreak559
Tsukuyomi
2,919
758
0
848
5,599
1,829
0
2,164
3,367
0
24,037
L
2,819
169
0
2,297
7,302
4,700
0
1,678
5,596
0
24,116
W
1,712
358
1,282
3,172
5,757
1,882
232
3,139
2,618
14,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,324
Gold Earned
32,026
205
Minions Killed
373
0
Camps Cleared
0
920,708
Distance Traveled
947,257
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,006
501
44
4
0
184,772
2
W
Hachiman
5,837
584
70
7
0
168,717
0
W
Set
7,226
723
126
13
0
214,785
0
W
Cabrakan
6,552
655
66
7
0
209,952
3
W
Raijin
7,467
747
85
9
0
183,604
1
L
He Bo
4,697
470
37
4
0
126,677
1
L
Athena
5,461
546
25
3
0
206,422
3
L
Tsukuyomi
5,345
535
58
6
0
202,331
4
L
Chaac
4,815
482
41
4
0
200,506
5
W
Hel
4,944
494
26
3
0
170,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role