Player Matchup

Khepri
Khepri
Bluegills
Khepri
Level 19
God Stats
11W - 7L
1,651 SR
Queue Stats
20W - 15L
1,507 Elo+
Party 1
Skadi
Skadi
INUGAMI_GUTS
Skadi
Level 28
God Stats
1W - 1L
1,691 SR
Queue Stats
40W - 54L
1,331 Elo+
Party 2
Ymir
Ymir
KickedSnaps
Ymir
Level 23
God Stats
1W - 2L
1,603 SR
Queue Stats
31W - 29L
1,436 Elo+
Party 1
Set
Set
ShoeStir
Set
Level 15
God Stats
142W - 123L
1,227 SR
Queue Stats
882W - 769L
1,256 Elo+
Solo
Hades
Hades
Zukrathial
Hades
Level 22
God Stats
6W - 7L
1,435 SR
Queue Stats
15W - 18L
1,408 Elo+
Party 2
Team Averages
Level 21
1,521 SR
1,387 Elo+

VS

Team Averages
Level 25
1,482 SR
1,416 Elo+
Apollo
Apollo
B56_G51
Apollo
Level 29
God Stats
16W - 12L
1,677 SR
Queue Stats
183W - 225L
1,372 Elo+
Solo
Izanami
Izanami
Nadass24
Izanami
Level 26
God Stats
50W - 67L
1,415 SR
Queue Stats
353W - 444L
1,288 Elo+
Solo
Athena
Athena
Princess_Akiyama
Athena
Level 28
God Stats
1W - 0L
1,363 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Rzme
Kukulkan
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
tristenk818
Serqet
Level 21
God Stats
7W - 12L
1,454 SR
Queue Stats
33W - 38L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bluegills
Khepri
12
1 / 0 / 1
6,750
450
3,978
5,393
3,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 4 / 0
5,119
341
1,628
3,863
1,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 4 / 0
5,919
395
5,372
11,857
7,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 3
7,333
489
7,025
10,933
3,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
12
2 / 8 / 0
7,448
497
5,559
11,521
6,119
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
B56_G51
Apollo
13
2 / 1 / 4
7,868
525
7,606
8,567
3,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Nadass24
Izanami
14
1 / 1 / 1
8,206
547
2,697
7,435
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
6 / 1 / 5
8,812
587
9,521
13,915
10,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Rzme
Kukulkan
15
7 / 1 / 1
9,383
626
9,655
6,871
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Serqet
13
3 / 1 / 2
8,171
545
1,553
9,412
3,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
19
19
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
B56_G51
Apollo
2
1
4
4
L
Khepri
Bluegills
Khepri
1
0
1
1.5
L
0
4
0
0
L
0
4
0
0
W
Izanami
Nadass24
Izanami
1
1
1
1.5
W
6
1
5
8.5
W
Kukulkan
Rzme
Kukulkan
7
1
1
7.5
L
2
3
3
1.17
L
Hades
2
8
0
0.25
W
Serqet
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,562
Damage
31,032
43,567
Taken
46,200
21,651
Mitigated
22,266
9,981
Healing
12,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
B56_G51
Apollo
7,606
5,156
183
2,519
8,567
3,316
2,050
4,344
4,223
0
41,031
L
Khepri
Bluegills
Khepri
3,978
287
0
1,940
5,393
3,033
0
1,334
4,059
33,801
0
L
1,628
1,113
0
40
3,863
1,140
0
1,852
2,011
0
9,589
L
5,372
1,666
0
2,771
11,857
7,737
28
3,865
7,960
22,593
1,420
W
Izanami
Nadass24
Izanami
2,697
1,887
0
4,165
7,435
2,509
817
1,887
5,548
0
54,934
W
9,521
3,566
0
2,033
13,915
10,510
776
4,403
9,512
31,052
0
W
Kukulkan
Rzme
Kukulkan
9,655
2,068
0
872
6,871
2,776
1,414
3,794
3,077
58,368
0
L
7,025
4,053
0
3,850
10,933
3,622
0
3,849
6,971
0
40,283
L
Hades
5,559
927
0
1,380
11,521
6,119
0
7,817
3,072
30,849
0
W
Serqet
1,553
642
0
2,487
9,412
3,155
0
262
9,150
0
52,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,569
Gold Earned
42,440
242
Minions Killed
446
0
Camps Cleared
0
1,174,710
Distance Traveled
1,327,059
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,868
525
75
5
0
269,925
0
L
Khepri
6,750
450
58
4
0
272,077
4
L
Skadi
5,119
341
19
1
0
129,039
0
L
Ymir
5,919
395
30
2
0
238,904
7
W
Izanami
8,206
547
113
8
0
233,818
4
W
Athena
8,812
587
46
3
0
293,820
2
W
Kukulkan
9,383
626
121
8
0
252,660
0
L
Set
7,333
489
70
5
0
285,968
0
L
Hades
7,448
497
65
4
0
248,722
2
W
Serqet
8,171
545
91
6
0
276,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role