Player Matchup

Anhur
Anhur
BeefSpanker
Anhur
Level 29
God Stats
12W - 5L
1,500 SR
Queue Stats
326W - 297L
1,505 Elo+
Party 1
Nike
Nike
ElbowedSquip
Nike
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,673 Elo+
Solo
Scylla
Scylla
Punkism
Scylla
Level 11
God Stats
2W - 0L
1,782 SR
Queue Stats
5W - 1L
1,909 Elo+
Solo
Athena
Athena
WhiteSwine
Athena
Level 10
God Stats
13W - 7L
1,621 SR
Queue Stats
34W - 17L
1,613 Elo+
Solo
Arachne
Arachne
xKummyx
Arachne
Level 25
God Stats
90W - 51L
1,709 SR
Queue Stats
139W - 125L
1,535 Elo+
Party 1
Team Averages
Level 19
1,623 SR
1,647 Elo+

VS

Team Averages
Level 20
1,556 SR
1,518 Elo+
Ymir
Ymir
BacchusesCacchus
Ymir
Level 24
God Stats
8W - 11L
1,482 SR
Queue Stats
105W - 111L
1,351 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Goa Caelum
Tsukuyomi
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 50L
1,538 Elo+
Solo
Tiamat
Tiamat
NEKOxMODE
Tiamat
Level 24
God Stats
4W - 1L
1,750 SR
Queue Stats
348W - 251L
1,701 Elo+
Solo
Danzaburou
Danzaburou
PixelDrip
Danzaburou
Level 18
God Stats
8W - 8L
1,351 SR
Queue Stats
18W - 29L
1,250 Elo+
Party 2
Neith
Neith
Thioshian
Neith
Level 8
God Stats
1W - 3L
1,698 SR
Queue Stats
5W - 7L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 16
12,451
541
14,536
16,131
5,713
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
13 / 2 / 10
14,374
625
10,495
19,716
25,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Punkism
Scylla
20
13 / 1 / 12
13,403
583
17,035
10,945
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
WhiteSwine
Athena
20
9 / 1 / 10
13,950
607
17,803
21,368
12,236
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
xKummyx
Arachne
17
4 / 7 / 8
11,085
482
11,802
19,867
8,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 0
7,328
319
5,052
20,252
13,797
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Goa Caelum
Tsukuyomi
20
9 / 9 / 3
13,512
587
24,098
21,389
8,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
NEKOxMODE
Tiamat
17
4 / 6 / 4
11,057
481
16,898
17,117
11,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
PixelDrip
Danzaburou
13
0 / 9 / 0
8,704
378
4,830
16,148
4,671
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Thioshian
Neith
15
1 / 9 / 4
10,259
446
8,788
15,243
5,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
25
45
Kills
14
14
Deaths
45
56
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
12
0
0
W
6
3
16
4.67
W
13
2
10
9
L
Tsukuyomi
Goa Caelum
Tsukuyomi
9
9
3
1.17
L
Tiamat
NEKOxMODE
Tiamat
4
6
4
1
L
Danzaburou
PixelDrip
Danzaburou
0
9
0
0
W
Scylla
Punkism
Scylla
13
1
12
19
L
Neith
Thioshian
Neith
1
9
4
0.33
W
Athena
WhiteSwine
Athena
9
1
10
14
W
Arachne
xKummyx
Arachne
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,671
Damage
59,666
88,027
Taken
90,149
55,567
Mitigated
44,134
26,708
Healing
10,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,052
842
276
1,516
20,252
13,797
268
7,896
11,868
24,313
0
W
14,536
6,815
0
5,811
16,131
5,713
1,542
5,711
10,026
0
75,320
W
10,495
1,830
0
3,822
19,716
25,013
0
5,401
14,135
0
74,198
L
Tsukuyomi
Goa Caelum
Tsukuyomi
24,098
5,137
0
1,120
21,389
8,743
0
7,512
13,678
0
104,470
L
Tiamat
NEKOxMODE
Tiamat
16,898
1,129
0
3,485
17,117
11,698
32
8,023
8,778
62,058
0
L
Danzaburou
PixelDrip
Danzaburou
4,830
839
342
2,486
16,148
4,671
1,096
6,699
9,002
0
46,620
W
Scylla
Punkism
Scylla
17,035
1,195
0
994
10,945
3,967
1,598
2,043
8,858
81,138
0
L
Neith
Thioshian
Neith
8,788
4,057
0
1,162
15,243
5,225
901
3,604
11,338
0
53,832
W
Athena
WhiteSwine
Athena
17,803
5,195
0
12,833
21,368
12,236
78
2,316
18,928
128,149
0
W
Arachne
xKummyx
Arachne
11,802
8,815
0
3,248
19,867
8,638
0
5,461
14,130
0
66,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,263
Gold Earned
50,860
692
Minions Killed
455
0
Camps Cleared
0
2,293,346
Distance Traveled
1,943,878
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,328
319
28
1
0
370,791
4
W
Anhur
12,451
541
102
4
0
406,293
3
W
Nike
14,374
625
153
7
0
443,478
8
L
Tsukuyomi
13,512
587
162
7
0
417,513
4
L
Tiamat
11,057
481
106
5
0
418,870
9
L
Danzaburou
8,704
378
84
4
0
348,691
1
W
Scylla
13,403
583
140
6
0
389,604
6
L
Neith
10,259
446
75
3
0
388,013
4
W
Athena
13,950
607
217
9
0
589,709
1
W
Arachne
11,085
482
80
3
0
464,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role