Player Matchup

Cthulhu
Cthulhu
AJT FTW
Cthulhu
Level 152
God Stats
0W - 1L
1,228 SR
Queue Stats
42W - 36L
1,372 Elo+
Party 2
Medusa
Medusa
Maemukini
Medusa
Level 71
God Stats
18W - 14L
1,552 SR
Queue Stats
18W - 15L
1,479 Elo+
Solo
Bellona
Bellona
Reese_Gotta_Body
Bellona
Level 88
God Stats
4W - 2L
1,942 SR
Queue Stats
19W - 25L
1,397 Elo+
Party 3
Olorun
Olorun
Zolphinn
Olorun
Level 16
God Stats
8W - 11L
1,491 SR
Queue Stats
26W - 32L
1,398 Elo+
Party 3
Zeus
Zeus
x11DINHO11x
Zeus
Level 80
God Stats
35W - 28L
1,432 SR
Queue Stats
84W - 71L
1,420 Elo+
Party 2
Team Averages
Level 81
1,529 SR
1,413 Elo+

VS

Team Averages
Level 71
1,599 SR
1,575 Elo+
Kali
Kali
El_Pollo_Frito3
Kali
Level 108
God Stats
3W - 1L
1,698 SR
Queue Stats
120W - 82L
1,682 Elo+
Party 1
Heimdallr
Heimdallr
Marucho199
Heimdallr
Level 44
God Stats
23W - 20L
1,510 SR
Queue Stats
72W - 79L
1,462 Elo+
Solo
Sol
Sol
Omq-CJ
Sol
Level 46
God Stats
4W - 2L
1,540 SR
Queue Stats
25W - 22L
1,518 Elo+
Party 1
Izanami
Izanami
PhantomZ_11
Izanami
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 98L
1,631 Elo+
Party 1
Awilix
Awilix
daddy_rhien
Awilix
Level 68
God Stats
5W - 1L
1,745 SR
Queue Stats
76W - 52L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AJT FTW
Cthulhu
18
2 / 4 / 9
11,474
956
14,010
24,924
30,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Maemukini
Medusa
19
5 / 12 / 11
12,832
1,069
20,642
26,335
11,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 8 / 8
12,848
1,071
15,890
29,612
22,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
Zolphinn
Olorun
18
1 / 10 / 11
11,473
956
17,249
26,450
12,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
6 / 12 / 2
11,857
988
19,013
17,753
6,145
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 16
14,953
1,246
30,766
25,410
13,582
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Marucho199
Heimdallr
19
4 / 3 / 17
12,672
1,056
11,234
11,690
4,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
Omq-CJ
Sol
20
11 / 5 / 20
14,197
1,183
29,250
22,307
8,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
PhantomZ_11
Izanami
20
16 / 5 / 14
14,665
1,222
37,478
22,021
9,165
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
20
1 / 3 / 26
11,954
996
10,474
11,544
10,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
139
21
Kills
46
46
Deaths
21
41
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AJT FTW
Cthulhu
2
4
9
1.63
W
14
5
16
4.4
L
Medusa
Maemukini
Medusa
5
12
11
0.88
W
Heimdallr
Marucho199
Heimdallr
4
3
17
4.17
W
Sol
Omq-CJ
Sol
11
5
20
4.2
W
Izanami
PhantomZ_11
Izanami
16
5
14
4.6
L
7
8
8
1.38
L
Olorun
Zolphinn
Olorun
1
10
11
0.65
W
Awilix
1
3
26
4.67
L
6
12
2
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,804
Damage
119,202
125,074
Taken
92,972
83,293
Mitigated
46,146
11,001
Healing
35,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AJT FTW
Cthulhu
14,010
869
48
1,609
24,924
30,562
0
6,405
18,519
28,734
0
W
30,766
21,211
460
11,511
25,410
13,582
0
15,211
10,199
0
39,691
L
Medusa
Maemukini
Medusa
20,642
11,417
0
0
26,335
11,858
0
3,016
23,319
0
35,699
W
Heimdallr
Marucho199
Heimdallr
11,234
7,430
982
1,658
11,690
4,743
0
7,465
4,225
0
41,339
W
Sol
Omq-CJ
Sol
29,250
13,489
0
10,708
22,307
8,439
0
11,935
10,372
54,855
0
W
Izanami
PhantomZ_11
Izanami
37,478
30,429
0
9,693
22,021
9,165
0
10,237
11,784
0
53,344
L
15,890
6,223
0
2,846
29,612
22,372
0
10,214
19,398
66
29,742
L
Olorun
Zolphinn
Olorun
17,249
10,806
1,407
4,374
26,450
12,356
0
6,965
19,485
32,668
0
W
Awilix
10,474
3,947
0
350
11,544
10,217
0
5,490
6,054
0
23,033
L
19,013
901
231
486
17,753
6,145
0
2,650
15,103
52,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,484
Gold Earned
68,441
171
Minions Killed
214
7
Camps Cleared
8
1,053,812
Distance Traveled
1,076,472
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,474
956
30
3
1
243,133
3
W
Kali
14,953
1,246
14
1
1
225,111
0
L
Medusa
12,832
1,069
27
2
2
207,203
0
W
Heimdallr
12,672
1,056
74
6
1
199,413
0
W
Sol
14,197
1,183
51
4
1
204,030
0
W
Izanami
14,665
1,222
45
4
5
201,898
0
L
Bellona
12,848
1,071
42
4
1
218,400
0
L
Olorun
11,473
956
24
2
1
188,757
1
W
Awilix
11,954
996
30
3
0
246,020
0
L
Zeus
11,857
988
48
4
2
196,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role