Player Matchup

Tyr
Tyr
WE5T3RN
Tyr
Level 29
God Stats
12W - 11L
1,592 SR
Queue Stats
93W - 89L
1,479 Elo+
Party 1
Cupid
Cupid
decattack09
Cupid
Level 29
God Stats
1W - 1L
1,520 SR
Queue Stats
40W - 30L
1,580 Elo+
Party 1
Baron Samedi
Baron Samedi
iCxnquer x
Baron Samedi
Level 69
God Stats
2W - 4L
1,567 SR
Queue Stats
383W - 322L
1,564 Elo+
Party 1
Team Averages
Level 42
1,560 SR
1,541 Elo+

VS

Team Averages
Level 70
1,568 SR
1,340 Elo+
Ymir
Ymir
 
Ymir
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Munbatto
Tiamat
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,191 Elo+
Party 2
Heimdallr
Heimdallr
ZER019091
Heimdallr
Level 106
God Stats
4W - 7L
1,704 SR
Queue Stats
231W - 281L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
2 / 1 / 19
10,662
762
6,436
9,190
7,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
10 / 1 / 10
10,893
778
13,314
12,205
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
iCxnquer x
Baron Samedi
15
11 / 2 / 11
11,429
816
15,826
11,151
5,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 7 / 1
9,841
703
4,892
21,513
15,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Munbatto
Tiamat
10
0 / 8 / 3
8,067
576
2,690
10,881
8,950
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
ZER019091
Heimdallr
13
2 / 8 / 2
9,704
693
9,869
14,083
7,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
23
Kills
4
4
Deaths
23
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
7
1
0.36
L
Tiamat
Munbatto
Tiamat
0
8
3
0.19
W
Tyr
2
1
19
11.5
L
Heimdallr
ZER019091
Heimdallr
2
8
2
0.38
W
10
1
10
15
W
Baron Samedi
iCxnquer x
Baron Samedi
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,576
Damage
17,451
32,546
Taken
46,477
17,498
Mitigated
31,642
18,490
Healing
6,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,892
607
0
4,421
21,513
15,171
0
6,226
15,287
27,249
0
L
Tiamat
Munbatto
Tiamat
2,690
450
0
1,037
10,881
8,950
43
4,554
6,327
11,747
0
W
Tyr
6,436
1,338
0
3,756
9,190
7,196
45
2,102
6,888
0
17,214
L
Heimdallr
ZER019091
Heimdallr
9,869
4,079
0
943
14,083
7,521
0
5,138
8,945
0
39,303
W
13,314
9,795
149
6,501
12,205
4,574
1,645
2,568
9,487
0
43,540
W
Baron Samedi
iCxnquer x
Baron Samedi
15,826
1,697
1,380
6,704
11,151
5,728
1,135
3,239
7,637
54,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,984
Gold Earned
27,612
133
Minions Killed
91
0
Camps Cleared
0
817,114
Distance Traveled
538,045
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,841
703
34
2
0
199,509
4
L
Tiamat
8,067
576
12
1
0
164,368
2
W
Tyr
10,662
762
20
1
0
306,132
1
L
Heimdallr
9,704
693
45
3
0
174,168
0
W
Cupid
10,893
778
56
4
0
235,120
3
W
Baron Samedi
11,429
816
57
4
0
275,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role