Player Matchup

Tsukuyomi
Tsukuyomi
Azemitoz
Tsukuyomi
Level 160
God Stats
13W - 9L
1,360 SR
Queue Stats
430W - 439L
1,495 Elo+
Solo
Cupid
Cupid
DaAtte
Cupid
Level 142
God Stats
5W - 2L
1,696 SR
Queue Stats
295W - 289L
1,537 Elo+
Solo
Zeus
Zeus
DarkHitman
Zeus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,427 Elo+
Solo
Chronos
Chronos
Dooza
Chronos
Level 160
God Stats
3W - 3L
1,469 SR
Queue Stats
309W - 315L
1,564 Elo+
Solo
Nu Wa
Nu Wa
Ragnarök95
Nu Wa
Level 66
God Stats
1W - 0L
1,817 SR
Queue Stats
135W - 138L
1,487 Elo+
Solo
Team Averages
Level 123
1,568 SR
1,502 Elo+

VS

Team Averages
Level 102
1,469 SR
1,457 Elo+
Da Ji
Da Ji
Pepisek11
Da Ji
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 46L
1,486 Elo+
Solo
Fenrir
Fenrir
Schwyz
Fenrir
Level 128
God Stats
1W - 3L
1,711 SR
Queue Stats
196W - 179L
1,602 Elo+
Solo
Chernobog
Chernobog
Serayo010
Chernobog
Level 84
God Stats
22W - 19L
1,494 SR
Queue Stats
1,238W - 1,235L
1,451 Elo+
Party 1
Freya
Freya
Vossieee7800
Freya
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 66L
1,282 Elo+
Solo
Set
Set
dexterpizza
Set
Level 85
God Stats
1W - 9L
1,137 SR
Queue Stats
542W - 534L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Azemitoz
Tsukuyomi
16
4 / 4 / 15
9,462
946
9,280
11,753
5,792
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
DaAtte
Cupid
16
5 / 2 / 18
9,453
945
7,604
7,101
3,723
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 3 / 13
9,795
980
15,850
8,507
3,374
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Dooza
Chronos
15
4 / 2 / 13
8,830
883
5,588
7,259
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 3 / 11
8,871
887
8,215
6,583
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Pepisek11
Da Ji
13
2 / 7 / 5
8,042
804
5,153
10,412
4,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Schwyz
Fenrir
14
4 / 5 / 6
8,659
866
8,065
12,938
12,753
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Chernobog
Serayo010
Chernobog
15
3 / 3 / 7
8,395
840
5,473
8,430
3,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 5 / 8
8,757
876
8,708
8,793
3,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
4 / 6 / 7
8,411
841
4,517
13,867
12,366
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
47
26
Kills
14
14
Deaths
26
70
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Azemitoz
Tsukuyomi
4
4
15
2.88
W
Cupid
DaAtte
Cupid
5
2
18
7
W
9
3
13
5.17
W
Chronos
Dooza
Chronos
4
2
13
5.25
L
Da Ji
Pepisek11
Da Ji
2
7
5
0.64
W
4
3
11
3.17
L
Fenrir
Schwyz
Fenrir
4
5
6
1.4
L
Chernobog
Serayo010
Chernobog
3
3
7
2.17
L
1
5
8
1
L
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,537
Damage
31,916
41,203
Taken
54,440
18,187
Mitigated
37,135
15,471
Healing
14,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Azemitoz
Tsukuyomi
9,280
1,912
1,810
3,502
11,753
5,792
527
2,367
9,336
0
22,685
W
Cupid
DaAtte
Cupid
7,604
3,851
917
1,057
7,101
3,723
1,672
1,860
5,191
0
18,500
W
15,850
2,571
1,032
1,698
8,507
3,374
1,228
2,258
6,174
27,150
0
W
Chronos
Dooza
Chronos
5,588
1,857
1,864
2,138
7,259
2,770
567
1,658
5,551
10,791
0
L
Da Ji
Pepisek11
Da Ji
5,153
1,189
1,099
1,266
10,412
4,735
102
4,414
5,912
0
8,522
W
8,215
2,884
780
673
6,583
2,528
1,205
733
5,775
16,438
0
L
Fenrir
Schwyz
Fenrir
8,065
1,261
1,190
2,979
12,938
12,753
0
7,091
5,685
218
11,172
L
Chernobog
Serayo010
Chernobog
5,473
3,260
1,645
2,348
8,430
3,880
1,543
4,819
3,524
0
21,402
L
8,708
2,310
0
1,433
8,793
3,401
0
5,309
3,354
21,461
0
L
4,517
1,616
823
1,291
13,867
12,366
150
7,381
6,312
0
16,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,411
Gold Earned
42,264
109
Minions Killed
79
0
Camps Cleared
0
891,330
Distance Traveled
832,176
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,462
946
27
3
0
170,953
0
W
Cupid
9,453
945
17
2
0
179,148
1
W
Zeus
9,795
980
22
2
0
176,912
0
W
Chronos
8,830
883
15
2
0
199,466
0
L
Da Ji
8,042
804
9
1
0
167,732
1
W
Nu Wa
8,871
887
28
3
0
164,851
0
L
Fenrir
8,659
866
6
1
0
172,503
1
L
Chernobog
8,395
840
27
3
0
168,349
0
L
Freya
8,757
876
27
3
0
148,380
1
L
Set
8,411
841
10
1
0
175,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role