Player Matchup

Heimdallr
Heimdallr
Anime__Thighs_
Heimdallr
Level 28
God Stats
32W - 19L
1,321 SR
Queue Stats
503W - 504L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
Asiansharkk
Baron Samedi
Level 29
God Stats
8W - 4L
1,278 SR
Queue Stats
173W - 188L
1,397 Elo+
Solo
Camazotz
Camazotz
CountZakula8946
Camazotz
Level 22
God Stats
5W - 6L
1,500 SR
Queue Stats
162W - 154L
1,365 Elo+
Solo
Khepri
Khepri
GlacialScarab80
Khepri
Level 18
God Stats
24W - 38L
1,284 SR
Queue Stats
81W - 118L
1,254 Elo+
Solo
Artemis
Artemis
Strike_of_fear
Artemis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 52L
1,384 Elo+
Solo
Team Averages
Level 24
1,377 SR
1,366 Elo+

VS

Team Averages
Level 21
1,554 SR
1,323 Elo+
Kumbhakarna
Kumbhakarna
ExohAP
Kumbhakarna
Level 28
God Stats
25W - 27L
1,541 SR
Queue Stats
343W - 406L
1,423 Elo+
Party 1
Danzaburou
Danzaburou
Unknown_user0084
Danzaburou
Level 16
God Stats
6W - 9L
1,343 SR
Queue Stats
100W - 129L
1,237 Elo+
Party 2
Janus
Janus
V-_implex
Janus
Level 27
God Stats
22W - 31L
1,898 SR
Queue Stats
341W - 412L
1,420 Elo+
Party 1
Set
Set
ViGzlSniping
Set
Level 27
God Stats
29W - 27L
1,489 SR
Queue Stats
63W - 69L
1,407 Elo+
Party 1
Fenrir
Fenrir
toxin_game
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 34L
1,128 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Anime__Thighs_
Heimdallr
19
2 / 2 / 4
12,623
601
10,258
12,613
6,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Asiansharkk
Baron Samedi
17
8 / 0 / 3
12,111
577
14,349
10,385
5,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
17
16 / 1 / 6
12,414
591
12,743
15,189
6,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 5 / 7
10,055
479
4,405
12,014
10,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 2 / 6
9,867
470
12,127
10,284
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ExohAP
Kumbhakarna
15
5 / 3 / 4
9,858
469
6,548
18,024
19,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Unknown_user0084
Danzaburou
13
1 / 10 / 6
8,355
398
5,713
14,788
5,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
V-_implex
Janus
12
0 / 9 / 2
7,712
367
7,672
11,973
4,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 1
9,605
457
7,617
11,027
8,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
toxin_game
Fenrir
12
1 / 7 / 3
7,874
375
3,809
15,512
5,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
30
Kills
9
10
Deaths
30
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Anime__Thighs_
Heimdallr
2
2
4
2
W
Baron Samedi
Asiansharkk
Baron Samedi
8
0
3
9.5
W
Camazotz
16
1
6
19
L
Kumbhakarna
ExohAP
Kumbhakarna
5
3
4
2.33
W
0
5
7
0.7
W
4
2
6
3.5
L
Danzaburou
Unknown_user0084
Danzaburou
1
10
6
0.4
L
Janus
V-_implex
Janus
0
9
2
0.11
L
2
1
1
2.5
L
Fenrir
toxin_game
Fenrir
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,882
Damage
31,359
60,485
Taken
71,324
32,181
Mitigated
42,104
29,943
Healing
10,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Anime__Thighs_
Heimdallr
10,258
2,910
558
6,513
12,613
6,340
3,083
1,435
11,178
0
87,692
W
Baron Samedi
Asiansharkk
Baron Samedi
14,349
676
2,607
5,919
10,385
5,294
1,888
3,613
6,772
61,675
0
W
Camazotz
12,743
2,891
0
9,759
15,189
6,186
3,796
2,665
12,524
0
60,178
L
Kumbhakarna
ExohAP
Kumbhakarna
6,548
414
0
2,702
18,024
19,009
119
6,580
11,025
27,288
0
W
4,405
423
0
660
12,014
10,639
1,362
3,139
8,875
26,867
0
W
12,127
4,674
0
3,927
10,284
3,722
4,592
3,368
6,916
0
44,015
L
Danzaburou
Unknown_user0084
Danzaburou
5,713
2,251
0
2,519
14,788
5,279
333
2,546
12,110
0
40,848
L
Janus
V-_implex
Janus
7,672
235
0
750
11,973
4,045
0
4,905
6,838
49,597
0
L
7,617
4,435
0
3,186
11,027
8,124
0
1,779
9,204
0
56,623
L
Fenrir
toxin_game
Fenrir
3,809
1,139
0
1,658
15,512
5,647
0
2,015
13,393
0
31,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,070
Gold Earned
43,404
473
Minions Killed
357
0
Camps Cleared
0
1,914,371
Distance Traveled
1,749,684
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,623
601
167
8
0
376,770
4
W
Baron Samedi
12,111
577
115
5
0
388,410
6
W
Camazotz
12,414
591
86
4
0
409,416
0
L
Kumbhakarna
9,858
469
38
2
0
378,504
1
W
Khepri
10,055
479
42
2
0
373,441
0
W
Artemis
9,867
470
63
3
0
366,334
2
L
Danzaburou
8,355
398
78
4
0
347,270
0
L
Janus
7,712
367
67
3
0
315,583
0
L
Set
9,605
457
111
5
0
286,786
4
L
Fenrir
7,874
375
63
3
0
421,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role