Player Matchup

Hercules
Hercules
Citykingwill
Hercules
Level 25
God Stats
12W - 8L
1,500 SR
Queue Stats
283W - 188L
1,851 Elo+
Party 1
Cerberus
Cerberus
Ikari022
Cerberus
Level 13
God Stats
16W - 9L
1,771 SR
Queue Stats
100W - 103L
1,601 Elo+
Solo
Hera
Hera
Stowzi
Hera
Level 106
God Stats
3W - 1L
1,627 SR
Queue Stats
97W - 45L
1,795 Elo+
Party 1
Kukulkan
Kukulkan
skybubu62
Kukulkan
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 9L
1,039 Elo+
Solo
Danzaburou
Danzaburou
swish51
Danzaburou
Level 17
God Stats
90W - 39L
1,809 SR
Queue Stats
107W - 48L
1,803 Elo+
Party 1
Team Averages
Level 34
1,641 SR
1,618 Elo+

VS

Team Averages
Level 24
1,523 SR
1,485 Elo+
Hercules
Hercules
JadeDragunov
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,481 Elo+
Party 2
Geb
Geb
PlzCarryXD
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 120L
1,570 Elo+
Solo
Merlin
Merlin
PσstMalone
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Winderes
Ymir
Level 23
God Stats
3W - 3L
1,611 SR
Queue Stats
79W - 84L
1,514 Elo+
Party 2
Cupid
Cupid
squidley4
Cupid
Level 18
God Stats
13W - 16L
1,503 SR
Queue Stats
216W - 226L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Citykingwill
Hercules
19
9 / 2 / 17
12,744
1,159
19,231
22,853
18,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Ikari022
Cerberus
19
9 / 2 / 13
12,710
1,155
17,890
13,932
10,704
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
Stowzi
Hera
20
10 / 1 / 17
13,377
1,216
33,891
8,932
3,787
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
skybubu62
Kukulkan
16
0 / 5 / 6
9,705
882
1,248
4,915
1,833
Danzaburou
swish51
Danzaburou
18
4 / 2 / 16
11,421
1,038
16,982
18,411
7,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Team 1 Tickets

231

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JadeDragunov
Hercules
16
5 / 4 / 3
10,585
962
14,749
22,734
24,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 5
10,845
986
9,157
20,278
20,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
16
1 / 7 / 7
10,491
954
14,991
15,392
6,411
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
16
2 / 9 / 6
10,402
946
14,059
20,695
17,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
squidley4
Cupid
16
1 / 8 / 3
10,047
913
7,418
14,897
5,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
36
32
Kills
12
12
Deaths
32
69
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
Citykingwill
Hercules
9
2
17
8.75
W
Cerberus
Ikari022
Cerberus
9
2
13
7.75
L
Hercules
JadeDragunov
Hercules
5
4
3
1.63
L
3
4
5
1.38
L
Merlin
1
7
7
0.64
W
Hera
Stowzi
Hera
10
1
17
18.5
L
Ymir
2
9
6
0.56
W
Kukulkan
skybubu62
Kukulkan
0
5
6
0.6
L
Cupid
squidley4
Cupid
1
8
3
0.31
W
Danzaburou
swish51
Danzaburou
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,242
Damage
60,374
69,043
Taken
93,996
42,550
Mitigated
74,004
18,552
Healing
9,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Citykingwill
Hercules
19,231
9,656
0
9,831
22,853
18,600
0
11,880
10,973
0
31,101
W
Cerberus
Ikari022
Cerberus
17,890
668
0
3,208
13,932
10,704
0
7,358
6,574
44,388
0
L
Hercules
JadeDragunov
Hercules
14,749
6,326
1,005
6,226
22,734
24,786
0
13,509
9,225
0
27,640
L
9,157
1,922
327
757
20,278
20,052
0
13,381
6,897
21,601
0
L
Merlin
14,991
1,409
0
1,327
15,392
6,411
0
6,339
9,053
47,646
0
W
Hera
Stowzi
Hera
33,891
8,150
523
1,708
8,932
3,787
0
4,565
4,367
58,110
0
L
Ymir
14,059
2,595
0
0
20,695
17,651
0
11,955
8,740
31,772
0
W
Kukulkan
skybubu62
Kukulkan
1,248
362
0
0
4,915
1,833
0
2,523
2,392
3,541
0
L
Cupid
squidley4
Cupid
7,418
3,609
120
91
14,897
5,104
0
7,845
7,052
0
15,806
W
Danzaburou
swish51
Danzaburou
16,982
6,216
0
3,282
18,411
7,626
0
11,881
6,530
0
32,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,957
Gold Earned
52,370
231
Minions Killed
194
5
Camps Cleared
6
997,487
Distance Traveled
998,445
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,744
1,159
40
4
2
243,174
3
W
Cerberus
12,710
1,155
102
9
0
208,661
0
L
Hercules
10,585
962
29
3
1
240,564
0
L
Geb
10,845
986
26
2
0
207,530
1
L
Merlin
10,491
954
60
5
2
192,583
1
W
Hera
13,377
1,216
56
5
2
215,734
2
L
Ymir
10,402
946
53
5
2
191,182
2
W
Kukulkan
9,705
882
10
1
0
122,015
0
L
Cupid
10,047
913
26
2
1
166,586
0
W
Danzaburou
11,421
1,038
23
2
1
207,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role