Player Matchup

Sobek
Sobek
JagerShiester
Sobek
Level 24
God Stats
12W - 12L
1,511 SR
Queue Stats
140W - 165L
1,260 Elo+
Solo
Bellona
Bellona
OpsX_neww
Bellona
Level 15
God Stats
8W - 7L
1,478 SR
Queue Stats
10W - 14L
1,279 Elo+
Party 1
Fenrir
Fenrir
killoper68
Fenrir
Level 19
God Stats
10W - 11L
1,277 SR
Queue Stats
23W - 41L
1,197 Elo+
Party 1
Nemesis
Nemesis
malsime
Nemesis
Level 28
God Stats
8W - 5L
1,105 SR
Queue Stats
69W - 82L
1,299 Elo+
Party 1
Olorun
Olorun
samolevski1312
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,374 SR
1,307 Elo+

VS

Team Averages
Level 12
1,532 SR
1,256 Elo+
Ratatoskr
Ratatoskr
Misaki_Mei_27
Ratatoskr
Level 22
God Stats
5W - 10L
1,456 SR
Queue Stats
23W - 38L
1,293 Elo+
Solo
Baron Samedi
Baron Samedi
SassyFrass20
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
981 Elo+
Solo
Fenrir
Fenrir
TTV_POTTTT
Fenrir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 36L
1,175 Elo+
Party 2
Thor
Thor
kigakurex
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
thebigwitcher
Bellona
Level 14
God Stats
9W - 5L
1,705 SR
Queue Stats
22W - 18L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 9
15,339
465
11,455
24,871
40,353
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
OpsX_neww
Bellona
20
5 / 10 / 8
16,321
495
11,343
23,610
18,668
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
killoper68
Fenrir
20
16 / 9 / 6
17,807
540
22,860
26,947
12,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
malsime
Nemesis
20
17 / 10 / 4
19,250
583
29,385
31,141
19,652
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

4
0 / 0 / 0
9,447
286
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Misaki_Mei_27
Ratatoskr
20
3 / 3 / 8
14,469
438
4,210
17,363
6,811
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SassyFrass20
Baron Samedi
20
7 / 9 / 3
17,097
518
16,882
22,725
11,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
TTV_POTTTT
Fenrir
20
9 / 10 / 9
14,619
443
17,554
28,259
21,941
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
12
0 / 8 / 6
10,807
327
2,584
11,812
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
20
12 / 10 / 7
16,551
502
25,414
31,734
20,556
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
64
39
Kills
31
34
Deaths
40
27
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
5
9
1.1
L
Ratatoskr
Misaki_Mei_27
Ratatoskr
3
3
8
2.33
W
Bellona
OpsX_neww
Bellona
5
10
8
0.9
L
Baron Samedi
SassyFrass20
Baron Samedi
7
9
3
0.94
L
Fenrir
TTV_POTTTT
Fenrir
9
10
9
1.35
L
Thor
0
8
6
0.38
W
Fenrir
killoper68
Fenrir
16
9
6
2.11
W
Nemesis
malsime
Nemesis
17
10
4
1.9
W
0
0
0
0
L
Bellona
12
10
7
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,043
Damage
66,644
106,569
Taken
111,893
91,520
Mitigated
64,488
22,504
Healing
21,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,455
1,092
0
6,854
24,871
40,353
874
3,457
21,220
47,173
0
L
Ratatoskr
Misaki_Mei_27
Ratatoskr
4,210
963
0
2,055
17,363
6,811
195
956
16,407
0
82,334
W
Bellona
OpsX_neww
Bellona
11,343
3,622
0
1,176
23,610
18,668
3,602
1,264
20,295
0
72,089
L
Baron Samedi
SassyFrass20
Baron Samedi
16,882
1,431
1,374
3,618
22,725
11,956
2,949
1,153
21,572
108,272
0
L
Fenrir
TTV_POTTTT
Fenrir
17,554
5,123
808
6,120
28,259
21,941
666
3,283
24,976
0
63,377
L
Thor
2,584
1,186
0
1,474
11,812
3,224
0
1,933
9,879
0
22,586
W
Fenrir
killoper68
Fenrir
22,860
6,943
271
6,530
26,947
12,847
4,080
5,778
20,972
0
84,797
W
Nemesis
malsime
Nemesis
29,385
19,428
0
7,673
31,141
19,652
2,999
6,526
24,458
72
144,676
W
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
25,414
15,714
0
5,652
31,734
20,556
2,054
4,202
27,532
0
90,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,164
Gold Earned
73,543
445
Minions Killed
551
0
Camps Cleared
0
2,234,051
Distance Traveled
2,519,500
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
15,339
465
59
2
0
518,917
0
L
Ratatoskr
14,469
438
114
3
0
634,023
0
W
Bellona
16,321
495
121
4
0
542,863
0
L
Baron Samedi
17,097
518
211
6
0
485,837
1
L
Fenrir
14,619
443
56
2
0
573,471
0
L
Thor
10,807
327
40
1
0
282,811
2
W
Fenrir
17,807
540
101
3
0
603,263
1
W
Nemesis
19,250
583
164
5
0
563,134
0
W
Olorun
9,447
286
0
0
0
5,874
0
L
Bellona
16,551
502
130
4
0
543,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role