Player Matchup

Artio
Artio
Beniturd
Artio
Level 23
God Stats
30W - 30L
1,422 SR
Queue Stats
34W - 35L
1,312 Elo+
Party 2
Nemesis
Nemesis
ObliviousHowl
Nemesis
Level 24
God Stats
22W - 17L
1,512 SR
Queue Stats
48W - 45L
1,338 Elo+
Party 2
Hel
Hel
TheWaffleCow
Hel
Level 26
God Stats
71W - 61L
1,466 SR
Queue Stats
77W - 73L
1,367 Elo+
Party 2
Jing Wei
Jing Wei
samqaww
Jing Wei
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
valmo19
Scylla
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 16
1,480 SR
1,403 Elo+

VS

Team Averages
Level 28
1,583 SR
1,476 Elo+
Cerberus
Cerberus
AsylumNXT
Cerberus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
FTQuin
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,680 Elo+
Party 1
Set
Set
Z3d0
Set
Level 17
God Stats
11W - 19L
1,326 SR
Queue Stats
14W - 22L
1,283 Elo+
Solo
Arachne
Arachne
fishflies
Arachne
Level 29
God Stats
3W - 0L
1,792 SR
Queue Stats
67W - 45L
1,472 Elo+
Party 1
Izanami
Izanami
hydrokiller2121
Izanami
Level 61
God Stats
32W - 15L
1,799 SR
Queue Stats
346W - 296L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Beniturd
Artio
15
4 / 8 / 0
9,386
494
8,151
21,089
17,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
12
1 / 9 / 2
7,783
410
7,971
20,476
8,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 10 / 0
6,858
361
6,575
16,300
10,021
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
samqaww
Jing Wei
13
2 / 12 / 1
8,074
425
4,162
11,026
2,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
valmo19
Scylla
12
1 / 11 / 0
7,521
396
2,365
12,610
3,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AsylumNXT
Cerberus
15
10 / 2 / 17
11,199
589
12,338
14,447
11,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
FTQuin
Olorun
13
3 / 1 / 7
8,676
457
6,847
10,190
3,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Set
Z3d0
Set
15
1 / 3 / 4
9,431
496
4,863
10,147
3,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
fishflies
Arachne
17
16 / 1 / 10
11,578
609
18,565
10,839
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
19 / 1 / 11
11,734
618
20,218
11,568
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
98
8
Kills
49
50
Deaths
8
3
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AsylumNXT
Cerberus
10
2
17
9.25
L
Artio
Beniturd
Artio
4
8
0
0.5
W
Olorun
FTQuin
Olorun
3
1
7
6.5
L
Nemesis
1
9
2
0.22
L
0
10
0
0
W
Set
Z3d0
Set
1
3
4
1
W
Arachne
fishflies
Arachne
16
1
10
21
W
19
1
11
24.5
L
Jing Wei
samqaww
Jing Wei
2
12
1
0.21
L
Scylla
valmo19
Scylla
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,224
Damage
62,831
81,501
Taken
57,191
42,297
Mitigated
27,127
18,731
Healing
24,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AsylumNXT
Cerberus
12,338
1,497
0
4,650
14,447
11,227
396
1,309
12,609
38,008
0
L
Artio
Beniturd
Artio
8,151
509
0
5,425
21,089
17,296
538
866
20,223
52,213
0
W
Olorun
FTQuin
Olorun
6,847
2,767
167
5,451
10,190
3,529
2,727
5,407
4,156
33,120
0
L
Nemesis
7,971
2,060
0
6,060
20,476
8,953
0
8,086
12,390
0
31,491
L
6,575
544
1,257
5,761
16,300
10,021
602
3,456
12,844
37,928
0
W
Set
Z3d0
Set
4,863
1,671
0
3,137
10,147
3,978
1,469
5,149
4,998
0
44,018
W
Arachne
fishflies
Arachne
18,565
13,608
0
5,639
10,839
4,121
1,750
2,381
8,354
0
60,680
W
20,218
15,331
0
5,614
11,568
4,272
6,927
2,065
9,258
0
86,695
L
Jing Wei
samqaww
Jing Wei
4,162
3,585
0
0
11,026
2,257
0
3,125
7,901
0
24,273
L
Scylla
valmo19
Scylla
2,365
991
0
228
12,610
3,770
524
3,652
8,958
17,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,622
Gold Earned
52,618
308
Minions Killed
402
0
Camps Cleared
0
1,561,617
Distance Traveled
1,654,278
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,199
589
64
3
0
369,700
5
L
Artio
9,386
494
104
5
0
323,849
2
W
Olorun
8,676
457
43
2
0
292,999
4
L
Nemesis
7,783
410
44
2
0
343,791
2
L
Hel
6,858
361
76
4
0
293,021
0
W
Set
9,431
496
72
4
0
288,904
2
W
Arachne
11,578
609
87
5
0
406,339
0
W
Izanami
11,734
618
136
7
0
296,336
1
L
Jing Wei
8,074
425
50
3
0
324,785
1
L
Scylla
7,521
396
34
2
0
276,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role