Player Matchup

Loki
Loki
Avaratiaa
Loki
Level 49
God Stats
9W - 7L
1,614 SR
Queue Stats
275W - 223L
1,580 Elo+
Party 2
Izanami
Izanami
Bljssn
Izanami
Level 58
God Stats
59W - 33L
1,710 SR
Queue Stats
154W - 127L
1,557 Elo+
Party 2
Bellona
Bellona
CitedHorizon11
Bellona
Level 33
God Stats
11W - 10L
1,475 SR
Queue Stats
272W - 298L
1,427 Elo+
Solo
Vulcan
Vulcan
TheSaladd
Vulcan
Level 18
God Stats
11W - 1L
1,961 SR
Queue Stats
19W - 7L
1,615 Elo+
Party 2
Khepri
Khepri
zurqN
Khepri
Level 89
God Stats
25W - 9L
1,826 SR
Queue Stats
380W - 356L
1,554 Elo+
Party 2
Team Averages
Level 49
1,717 SR
1,546 Elo+

VS

Team Averages
Level 57
1,423 SR
1,431 Elo+
Chang'e
Chang'e
BastianCerk28
Chang'e
Level 17
God Stats
12W - 23L
1,412 SR
Queue Stats
71W - 91L
1,392 Elo+
Party 1
Amaterasu
Amaterasu
KaguBurdo
Amaterasu
Level 82
God Stats
7W - 12L
1,358 SR
Queue Stats
18W - 39L
1,433 Elo+
Party 3
Thor
Thor
Rockyroad75V
Thor
Level 35
God Stats
4W - 8L
1,193 SR
Queue Stats
506W - 547L
1,414 Elo+
Solo
Anubis
Anubis
Sam Salinast
Anubis
Level 121
God Stats
97W - 57L
1,574 SR
Queue Stats
465W - 450L
1,494 Elo+
Party 1
Ares
Ares
TheDreamie
Ares
Level 28
God Stats
0W - 1L
1,580 SR
Queue Stats
4W - 8L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
7 / 2 / 2
8,240
549
8,000
8,542
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Bljssn
Izanami
13
3 / 1 / 1
7,983
532
7,012
6,706
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
2 / 5 / 1
7,309
487
3,937
8,355
3,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
TheSaladd
Vulcan
14
4 / 0 / 4
8,203
547
8,392
6,273
2,462
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
zurqN
Khepri
12
1 / 1 / 6
7,859
524
3,405
7,576
3,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
0 / 6 / 0
6,232
415
3,110
9,872
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
KaguBurdo
Amaterasu
13
5 / 3 / 1
7,642
509
7,746
12,757
6,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 6 / 4
7,099
473
5,533
10,118
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
13
2 / 1 / 0
7,329
489
5,385
7,658
3,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 3 / 0
5,373
358
1,225
5,558
1,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
17
Kills
9
9
Deaths
19
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
7
2
2
4
L
Chang'e
0
6
0
0
W
Izanami
Bljssn
Izanami
3
1
1
3.5
W
2
5
1
0.5
L
Amaterasu
KaguBurdo
Amaterasu
5
3
1
1.83
L
2
6
4
0.67
L
Anubis
2
1
0
2
L
0
3
0
0
W
Vulcan
TheSaladd
Vulcan
4
0
4
6
W
Khepri
zurqN
Khepri
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,746
Damage
22,999
37,452
Taken
45,963
14,379
Mitigated
18,789
11,928
Healing
18,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
8,000
2,591
0
2,462
8,542
2,725
0
325
8,207
0
42,112
L
Chang'e
3,110
206
135
2,688
9,872
3,185
383
5,671
4,047
29,634
0
W
Izanami
Bljssn
Izanami
7,012
5,067
0
3,929
6,706
2,111
0
3,548
3,158
0
54,302
W
3,937
2,353
0
492
8,355
3,964
295
19
8,336
0
18,060
L
Amaterasu
KaguBurdo
Amaterasu
7,746
4,116
0
6,190
12,757
6,953
2,754
1,971
10,730
0
37,782
L
5,533
1,365
0
2,491
10,118
3,086
0
1,986
8,080
0
29,944
L
Anubis
5,385
105
0
5,080
7,658
3,624
0
1,065
6,593
46,434
0
L
1,225
182
0
1,529
5,558
1,941
0
842
4,716
7,294
0
W
Vulcan
TheSaladd
Vulcan
8,392
2,515
0
2,320
6,273
2,462
0
2,385
3,717
47,681
0
W
Khepri
zurqN
Khepri
3,405
234
0
2,725
7,576
3,117
0
3,216
4,314
16,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,594
Gold Earned
33,675
326
Minions Killed
288
0
Camps Cleared
0
1,319,823
Distance Traveled
1,221,337
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,240
549
76
5
0
293,837
5
L
Chang'e
6,232
415
67
4
0
265,266
0
W
Izanami
7,983
532
115
8
0
202,408
0
W
Bellona
7,309
487
21
1
0
272,016
1
L
Amaterasu
7,642
509
61
4
0
254,345
0
L
Thor
7,099
473
51
3
0
265,375
0
L
Anubis
7,329
489
100
7
0
237,247
2
L
Ares
5,373
358
9
1
0
199,104
0
W
Vulcan
8,203
547
98
7
0
303,684
4
W
Khepri
7,859
524
16
1
0
247,878
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role