Player Matchup

Fenrir
Fenrir
DEATHBR3AKR
Fenrir
Level 29
God Stats
4W - 5L
1,428 SR
Queue Stats
215W - 178L
1,579 Elo+
Party 3
Cthulhu
Cthulhu
EpicNinja13
Cthulhu
Level 128
God Stats
24W - 8L
1,848 SR
Queue Stats
627W - 549L
1,612 Elo+
Party 1
Ratatoskr
Ratatoskr
Givin fat Ls
Ratatoskr
Level 115
God Stats
2W - 1L
1,553 SR
Queue Stats
45W - 21L
1,678 Elo+
Party 1
Jing Wei
Jing Wei
HudaMac
Jing Wei
Level 128
God Stats
7W - 14L
1,918 SR
Queue Stats
803W - 684L
1,568 Elo+
Party 1
Sol
Sol
TheDivineTeddy
Sol
Level 93
God Stats
3W - 2L
1,848 SR
Queue Stats
271W - 218L
1,562 Elo+
Party 3
Team Averages
Level 99
1,719 SR
1,600 Elo+

VS

Team Averages
Level 41
1,595 SR
1,358 Elo+
Persephone
Persephone
SpookMeisterM9
Persephone
Level 18
God Stats
0W - 1L
1,395 SR
Queue Stats
0W - 3L
1,331 Elo+
Party 2
Odin
Odin
Xiraxio
Odin
Level 16
God Stats
0W - 1L
1,687 SR
Queue Stats
1W - 4L
1,331 Elo+
Party 2
Artio
Artio
cowardorb09
Artio
Level 17
God Stats
0W - 1L
1,679 SR
Queue Stats
1W - 4L
1,331 Elo+
Party 2
Ah Puch
Ah Puch
willbuckshot
Ah Puch
Level 129
God Stats
12W - 4L
1,716 SR
Queue Stats
306W - 318L
1,467 Elo+
Solo
Freya
Freya
zilchraptor
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 7 / 9
9,108
759
4,829
11,498
5,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
EpicNinja13
Cthulhu
18
8 / 4 / 9
11,601
967
16,276
14,214
15,016
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Givin fat Ls
Ratatoskr
17
7 / 5 / 8
10,383
865
9,670
15,020
8,667
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
HudaMac
Jing Wei
16
2 / 1 / 11
9,429
786
7,524
7,098
2,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 2 / 10
9,397
783
12,288
8,603
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SpookMeisterM9
Persephone
17
6 / 5 / 8
9,729
811
10,274
9,125
4,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Xiraxio
Odin
14
3 / 3 / 7
8,515
710
4,811
8,743
4,662
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
1 / 2 / 12
9,243
770
5,446
14,202
15,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
willbuckshot
Ah Puch
17
8 / 4 / 6
10,062
839
17,144
12,504
5,268
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 7 / 13
8,474
706
5,235
11,626
4,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
65
21
Kills
19
19
Deaths
21
47
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
7
9
1.07
W
Cthulhu
EpicNinja13
Cthulhu
8
4
9
3.13
W
Ratatoskr
Givin fat Ls
Ratatoskr
7
5
8
2.2
W
Jing Wei
HudaMac
Jing Wei
2
1
11
7.5
L
Persephone
SpookMeisterM9
Persephone
6
5
8
2
W
1
2
10
3
L
Odin
Xiraxio
Odin
3
3
7
2.17
L
1
2
12
3.5
L
Ah Puch
willbuckshot
Ah Puch
8
4
6
2.75
L
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,587
Damage
42,910
56,433
Taken
56,200
35,266
Mitigated
33,986
22,309
Healing
20,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,829
752
1,315
1,058
11,498
5,668
605
7,678
3,730
0
7,779
W
Cthulhu
EpicNinja13
Cthulhu
16,276
433
2,318
2,525
14,214
15,016
155
6,830
7,329
35,506
0
W
Ratatoskr
Givin fat Ls
Ratatoskr
9,670
1,490
1,905
5,295
15,020
8,667
71
9,891
4,995
0
13,886
W
Jing Wei
HudaMac
Jing Wei
7,524
4,229
724
2,012
7,098
2,656
960
6,107
901
0
20,453
L
Persephone
SpookMeisterM9
Persephone
10,274
728
417
648
9,125
4,118
0
4,766
4,357
26,312
0
W
12,288
2,450
1,840
3,317
8,603
3,259
3,336
7,168
1,379
31,032
0
L
Odin
Xiraxio
Odin
4,811
1,556
308
668
8,743
4,662
151
5,451
3,292
0
5,842
L
5,446
211
4,395
5,222
14,202
15,433
426
7,261
6,841
11,224
0
L
Ah Puch
willbuckshot
Ah Puch
17,144
276
1,990
4,288
12,504
5,268
317
5,838
6,516
36,531
0
L
5,235
1,787
48
2,183
11,626
4,505
598
5,247
6,304
10,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,918
Gold Earned
46,023
138
Minions Killed
105
0
Camps Cleared
0
1,082,883
Distance Traveled
1,067,935
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,108
759
7
1
0
237,369
0
W
Cthulhu
11,601
967
39
3
0
207,849
0
W
Ratatoskr
10,383
865
21
2
0
218,555
0
W
Jing Wei
9,429
786
30
3
0
204,518
1
L
Persephone
9,729
811
18
2
0
206,406
0
W
Sol
9,397
783
41
3
0
214,592
0
L
Odin
8,515
710
6
1
0
228,760
0
L
Artio
9,243
770
14
1
0
233,115
2
L
Ah Puch
10,062
839
53
4
0
204,855
0
L
Freya
8,474
706
14
1
0
194,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role