Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Annunakey
Yemoja
Level 18
God Stats
3W - 8L
1,268 SR
Queue Stats
35W - 41L
1,230 Elo+
Solo
Rama
Rama
LDWilliams3
Rama
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 4L
1,302 Elo+
Solo
Cupid
Cupid
bulskiii
Cupid
Level 27
God Stats
6W - 9L
1,401 SR
Queue Stats
171W - 179L
1,350 Elo+
Solo
Osiris
Osiris
dorza92
Osiris
Level 28
God Stats
3W - 2L
1,643 SR
Queue Stats
181W - 225L
1,410 Elo+
Solo
Team Averages
Level 21
1,463 SR
1,358 Elo+

VS

Team Averages
Level 36
1,458 SR
1,446 Elo+
Hades
Hades
Dar-Man__
Hades
Level 118
God Stats
9W - 6L
1,500 SR
Queue Stats
307W - 346L
1,551 Elo+
Party 1
Chang'e
Chang'e
JayLord__
Chang'e
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Thor
Thor
MojoMesh
Thor
Level 11
God Stats
8W - 9L
1,474 SR
Queue Stats
462W - 599L
1,334 Elo+
Party 1
Apollo
Apollo
sealclubber87
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 44L
1,568 Elo+
Solo
Pele
Pele
uajeto
Pele
Level 29
God Stats
11W - 15L
1,317 SR
Queue Stats
38W - 51L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 5 / 0
4,173
417
3,365
7,342
2,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Annunakey
Yemoja
6
0 / 3 / 0
4,630
463
1,223
4,681
1,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 5 / 0
3,968
397
1,662
5,080
1,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
bulskiii
Cupid
7
0 / 3 / 0
4,433
443
2,775
5,269
1,323
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
dorza92
Osiris
6
0 / 4 / 0
4,059
406
2,593
5,586
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dar-Man__
Hades
9
3 / 0 / 4
5,667
567
5,826
4,889
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
JayLord__
Chang'e
12
7 / 0 / 3
6,718
672
5,942
6,099
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
8
1 / 0 / 3
4,910
491
610
2,067
777
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
6 / 0 / 2
6,541
654
4,292
4,837
2,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
uajeto
Pele
9
3 / 0 / 4
5,737
574
4,048
5,215
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
20
20
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
0
0
L
Yemoja
Annunakey
Yemoja
0
3
0
0
W
Hades
Dar-Man__
Hades
3
0
4
5
W
Chang'e
JayLord__
Chang'e
7
0
3
8.5
L
0
5
0
0
W
Thor
1
0
3
2.5
L
Cupid
bulskiii
Cupid
0
3
0
0
L
Osiris
dorza92
Osiris
0
4
0
0
W
6
0
2
7
W
Pele
uajeto
Pele
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,618
Damage
20,718
27,958
Taken
23,107
10,093
Mitigated
8,605
4,386
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,365
1,030
240
810
7,342
2,450
0
2,066
5,020
0
16,749
L
Yemoja
Annunakey
Yemoja
1,223
320
594
623
4,681
1,925
0
2,819
1,520
9,064
0
W
Hades
Dar-Man__
Hades
5,826
116
68
2,659
4,889
2,101
0
606
4,283
21,547
0
W
Chang'e
JayLord__
Chang'e
5,942
394
360
3,506
6,099
1,905
360
151
5,948
36,436
0
L
1,662
1,551
0
0
5,080
1,481
161
2,433
2,481
0
9,881
W
Thor
610
51
0
150
2,067
777
0
360
1,707
0
7,548
L
Cupid
bulskiii
Cupid
2,775
1,256
0
1,016
5,269
1,323
0
3,344
1,583
0
18,132
L
Osiris
dorza92
Osiris
2,593
996
0
1,103
5,586
2,914
0
0
5,586
0
11,141
W
4,292
2,874
0
1,750
4,837
2,370
52
0
4,837
0
31,743
W
Pele
uajeto
Pele
4,048
1,489
135
2,034
5,215
1,452
0
106
5,109
0
25,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,263
Gold Earned
29,573
114
Minions Killed
250
0
Camps Cleared
0
857,341
Distance Traveled
962,809
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,173
417
22
2
0
192,433
0
L
Yemoja
4,630
463
14
1
0
174,393
0
W
Hades
5,667
567
32
3
0
194,345
7
W
Chang'e
6,718
672
68
7
0
186,196
1
L
Rama
3,968
397
19
2
0
178,396
0
W
Thor
4,910
491
23
2
0
172,219
0
L
Cupid
4,433
443
40
4
0
161,709
1
L
Osiris
4,059
406
19
2
0
150,410
0
W
Apollo
6,541
654
73
7
0
179,891
2
W
Pele
5,737
574
54
5
0
230,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role