Player Matchup

Ao Kuang
Ao Kuang
PapaJake760
Ao Kuang
Level 78
God Stats
9W - 3L
1,852 SR
Queue Stats
115W - 96L
1,583 Elo+
Party 1
Chiron
Chiron
SloppyJoel760
Chiron
Level 85
God Stats
3W - 0L
1,720 SR
Queue Stats
23W - 19L
1,597 Elo+
Party 1
Thoth
Thoth
VVoodie
Thoth
Level 105
God Stats
2W - 0L
1,613 SR
Queue Stats
16W - 14L
1,581 Elo+
Party 1
Geb
Geb
Velix760
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ZunigaG760
Cu Chulainn
Level 105
God Stats
6W - 5L
1,592 SR
Queue Stats
35W - 29L
1,581 Elo+
Party 1
Team Averages
Level 80
1,655 SR
1,568 Elo+

VS

Team Averages
Level 45
1,498 SR
1,504 Elo+
Nemesis
Nemesis
Domvee
Nemesis
Level 21
God Stats
0W - 2L
1,363 SR
Queue Stats
36W - 28L
1,447 Elo+
Party 2
Bakasura
Bakasura
K2WAVYYY
Bakasura
Level 94
God Stats
1W - 3L
1,420 SR
Queue Stats
778W - 768L
1,419 Elo+
Party 3
Tiamat
Tiamat
Mazuma
Tiamat
Level 45
God Stats
1W - 1L
1,707 SR
Queue Stats
17W - 8L
1,627 Elo+
Party 2
Nike
Nike
MeDaang
Nike
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
195W - 198L
1,524 Elo+
Party 3
Yemoja
Yemoja
k2suave
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
PapaJake760
Ao Kuang
16
5 / 0 / 3
9,672
645
6,734
11,105
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 0 / 4
9,713
648
7,854
8,730
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
VVoodie
Thoth
17
17 / 0 / 4
11,416
761
16,519
6,192
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 12
8,653
577
4,345
5,219
3,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
ZunigaG760
Cu Chulainn
15
6 / 0 / 2
9,794
653
7,422
9,789
8,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Domvee
Nemesis
7
0 / 9 / 0
5,107
340
3,779
10,855
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
K2WAVYYY
Bakasura
11
0 / 9 / 0
6,614
441
3,348
15,178
4,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Mazuma
Tiamat
8
0 / 9 / 0
5,495
366
3,417
11,663
4,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
MeDaang
Nike
11
0 / 4 / 0
6,303
420
3,023
8,906
4,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
k2suave
Yemoja
8
0 / 5 / 0
5,743
383
1,051
10,153
5,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
0
36
Kills
0
0
Deaths
36
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Domvee
Nemesis
0
9
0
0
L
Bakasura
K2WAVYYY
Bakasura
0
9
0
0
L
Tiamat
Mazuma
Tiamat
0
9
0
0
L
Nike
MeDaang
Nike
0
4
0
0
W
Ao Kuang
PapaJake760
Ao Kuang
5
0
3
6.5
W
7
0
4
9
W
Thoth
VVoodie
Thoth
17
0
4
19
W
1
0
12
7
W
Cu Chulainn
ZunigaG760
Cu Chulainn
6
0
2
7
L
Yemoja
k2suave
Yemoja
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,874
Damage
14,618
41,035
Taken
56,755
20,851
Mitigated
21,767
17,884
Healing
9,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Domvee
Nemesis
3,779
1,761
0
1,127
10,855
3,208
0
5,527
5,196
0
12,854
L
Bakasura
K2WAVYYY
Bakasura
3,348
2,846
0
3,859
15,178
4,502
0
7,848
6,976
0
26,813
L
Tiamat
Mazuma
Tiamat
3,417
399
147
1,896
11,663
4,351
0
5,882
5,446
22,342
0
L
Nike
MeDaang
Nike
3,023
202
0
627
8,906
4,631
0
2,298
6,329
1,209
29,270
W
Ao Kuang
PapaJake760
Ao Kuang
6,734
2,125
0
3,366
11,105
4,045
0
1,437
9,618
79,057
0
W
7,854
3,410
863
5,848
8,730
2,938
1,545
2,121
6,584
0
67,003
W
Thoth
VVoodie
Thoth
16,519
791
0
3,623
6,192
2,142
3,635
2,178
3,894
78,839
0
W
4,345
0
0
1,327
5,219
3,518
260
1,572
3,480
17,022
0
W
Cu Chulainn
ZunigaG760
Cu Chulainn
7,422
906
0
2,857
9,789
8,208
2,079
931
8,468
0
59,119
L
Yemoja
k2suave
Yemoja
1,051
162
283
1,753
10,153
5,075
0
5,285
4,860
12,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,248
Gold Earned
29,262
492
Minions Killed
232
0
Camps Cleared
0
1,530,704
Distance Traveled
1,199,988
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,107
340
24
2
0
268,689
0
L
Bakasura
6,614
441
79
5
0
222,666
0
L
Tiamat
5,495
366
43
3
0
260,629
0
L
Nike
6,303
420
70
5
0
229,718
0
W
Ao Kuang
9,672
645
111
7
0
327,706
1
W
Chiron
9,713
648
112
7
0
275,858
4
W
Thoth
11,416
761
145
10
0
295,439
1
W
Geb
8,653
577
12
1
0
305,787
0
W
Cu Chulainn
9,794
653
112
7
0
325,914
1
L
Yemoja
5,743
383
16
1
0
218,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role