Player Matchup

Ra
Ra
NoOneNoteworthy
Ra
Level 28
God Stats
2W - 1L
1,482 SR
Queue Stats
42W - 27L
1,649 Elo+
Party 3
Bellona
Bellona
PJamas
Bellona
Level 17
God Stats
12W - 4L
1,699 SR
Queue Stats
18W - 10L
1,601 Elo+
Party 3
Anubis
Anubis
TrickyMcgee
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 22L
1,622 Elo+
Party 3
Amaterasu
Amaterasu
marshstorm4
Amaterasu
Level 26
God Stats
4W - 1L
1,707 SR
Queue Stats
42W - 30L
1,608 Elo+
Party 3
Merlin
Merlin
mintykill
Merlin
Level 18
God Stats
18W - 13L
1,685 SR
Queue Stats
34W - 27L
1,584 Elo+
Party 3
Team Averages
Level 23
1,615 SR
1,613 Elo+

VS

Team Averages
Level 22
1,474 SR
1,309 Elo+
Merlin
Merlin
BaltiLA_
Merlin
Level 9
God Stats
290W - 303L
1,485 SR
Queue Stats
621W - 689L
1,285 Elo+
Party 1
Ymir
Ymir
LEI达姆林
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,180 Elo+
Party 2
Kukulkan
Kukulkan
Neonen99
Kukulkan
Level 25
God Stats
4W - 4L
1,459 SR
Queue Stats
33W - 37L
1,436 Elo+
Solo
Mercury
Mercury
Truecookie18
Mercury
Level 58
God Stats
38W - 52L
1,424 SR
Queue Stats
80W - 121L
1,377 Elo+
Party 1
Da Ji
Da Ji
oliverwatch
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 26
14,011
1,168
26,341
9,722
4,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
PJamas
Bellona
19
8 / 3 / 24
12,536
1,045
17,582
18,512
21,207
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
20
10 / 2 / 17
13,801
1,150
24,489
11,484
7,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
marshstorm4
Amaterasu
19
7 / 0 / 17
12,337
1,028
15,068
22,548
14,033
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
mintykill
Merlin
19
6 / 2 / 22
12,207
1,017
17,687
15,959
7,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BaltiLA_
Merlin
16
0 / 7 / 5
10,411
868
6,755
13,340
4,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 11 / 1
10,399
867
6,079
33,880
29,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Neonen99
Kukulkan
18
4 / 2 / 3
12,530
1,044
33,050
17,004
7,328
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Truecookie18
Mercury
17
1 / 4 / 2
10,971
914
9,125
17,473
7,110
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 16 / 4
11,026
919
11,214
28,444
16,374
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
22
40
Kills
7
7
Deaths
40
106
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
BaltiLA_
Merlin
0
7
5
0.36
L
0
11
1
0.05
L
Kukulkan
Neonen99
Kukulkan
4
2
3
2.75
W
9
0
26
22
W
Bellona
PJamas
Bellona
8
3
24
6.67
W
Anubis
10
2
17
9.25
L
Mercury
Truecookie18
Mercury
1
4
2
0.5
W
Amaterasu
marshstorm4
Amaterasu
7
0
17
15.5
W
Merlin
mintykill
Merlin
6
2
22
8.5
L
2
16
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,167
Damage
66,223
78,225
Taken
110,141
54,889
Mitigated
64,990
28,588
Healing
318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BaltiLA_
Merlin
6,755
600
0
0
13,340
4,752
0
9,220
4,120
18,879
0
L
6,079
475
0
0
33,880
29,426
0
22,689
11,191
24,401
0
L
Kukulkan
Neonen99
Kukulkan
33,050
228
0
0
17,004
7,328
0
7,536
9,468
75,846
0
W
26,341
2,411
12,943
4,527
9,722
4,480
0
8,016
1,706
65,446
0
W
Bellona
PJamas
Bellona
17,582
5,110
0
294
18,512
21,207
0
7,908
10,243
1,650
26,114
W
Anubis
24,489
2,037
837
3,705
11,484
7,346
0
7,845
3,639
64,277
0
L
Mercury
Truecookie18
Mercury
9,125
2,935
0
318
17,473
7,110
0
9,198
8,275
0
35,471
W
Amaterasu
marshstorm4
Amaterasu
15,068
8,568
871
3,281
22,548
14,033
0
11,584
10,369
0
18,958
W
Merlin
mintykill
Merlin
17,687
1,251
922
1,208
15,959
7,823
0
10,531
5,428
26,982
0
L
11,214
1,902
0
0
28,444
16,374
0
20,549
7,895
0
18,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,892
Gold Earned
55,337
243
Minions Killed
223
9
Camps Cleared
6
1,202,316
Distance Traveled
1,024,719
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,411
868
29
2
0
124,619
0
L
Ymir
10,399
867
40
3
2
190,447
3
L
Kukulkan
12,530
1,044
94
8
1
265,979
0
W
Ra
14,011
1,168
102
9
2
263,207
0
W
Bellona
12,536
1,045
16
1
1
229,990
0
W
Anubis
13,801
1,150
88
7
5
217,061
0
L
Mercury
10,971
914
45
4
3
263,996
0
W
Amaterasu
12,337
1,028
8
1
1
268,947
0
W
Merlin
12,207
1,017
29
2
0
223,111
0
L
Da Ji
11,026
919
15
1
0
179,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role