Player Matchup

Nemesis
Nemesis
Platinum I
 
Nemesis
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond IV
RReactives
Scylla
Diamond IV
Level 120
God Stats
8W - 12L
1,555 SR
Queue Stats
357W - 279L
2,169 MMR
Solo
Izanami
Izanami
Diamond II
Relapse510
Izanami
Diamond II
Level 148
God Stats
43W - 36L
1,677 SR
Queue Stats
225W - 186L
2,309 MMR
Solo
Nu Wa
Nu Wa
Diamond III
Rosario_Flores
Nu Wa
Diamond III
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 162L
2,344 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
perc cobainn
Cabrakan
Diamond IV
Level 158
God Stats
18W - 9L
1,774 SR
Queue Stats
359W - 362L
2,201 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,601 SR
2,105 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 134
1,697 SR
2,223 MMR
Cupid
Cupid
Platinum I
MadaraUltraMD
Cupid
Platinum I
Level 65
God Stats
3W - 1L
1,739 SR
Queue Stats
89W - 53L
2,315 MMR
Party 2
Tsukuyomi
Tsukuyomi
Masters
RemiGGEZ
Tsukuyomi
Masters
Level 152
God Stats
8W - 6L
1,691 SR
Queue Stats
135W - 117L
2,451 MMR
Party 2
Amaterasu
Amaterasu
Diamond V
SnipDaTip
Amaterasu
Diamond V
Level 150
God Stats
367W - 260L
1,716 SR
Queue Stats
834W - 820L
1,984 MMR
Solo
Mulan
Mulan
Masters
V3N0MxPHANT0M
Mulan
Masters
Level 145
God Stats
4W - 1L
1,740 SR
Queue Stats
281W - 255L
2,239 MMR
Party 1
Ra
Ra
Diamond III
aG Ragnarok
Ra
Diamond III
Level 157
God Stats
9W - 10L
1,600 SR
Queue Stats
567W - 553L
2,127 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
6 / 6 / 8
11,811
562
18,454
21,000
10,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
RReactives
Scylla
18
2 / 3 / 5
10,869
518
10,051
12,637
5,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Relapse510
Izanami
20
6 / 7 / 0
12,446
593
13,503
15,494
5,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 2 / 5
11,611
553
15,619
15,028
13,905
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
perc cobainn
Cabrakan
16
3 / 9 / 8
10,690
509
10,668
21,528
28,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
DanzaburouTiamatPersephoneSetApollo

VS

Bans
Guan YuCu ChulainnGebGaneshaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 6
14,147
674
27,042
24,256
9,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
RemiGGEZ
Tsukuyomi
19
3 / 4 / 14
11,754
560
12,098
16,038
8,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
SnipDaTip
Amaterasu
18
2 / 6 / 11
11,161
531
6,694
24,908
17,200
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
1 / 5 / 4
11,926
568
7,916
18,256
15,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
6 / 3 / 12
12,555
598
12,507
15,809
6,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
74
20
Kills
27
27
Deaths
20
26
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
6
6
8
1.67
W
15
2
6
9
L
Scylla
RReactives
Scylla
2
3
5
1.5
L
Izanami
Relapse510
Izanami
6
7
0
0.86
W
Tsukuyomi
RemiGGEZ
Tsukuyomi
3
4
14
2.5
L
3
2
5
2.75
W
Amaterasu
SnipDaTip
Amaterasu
2
6
11
1.25
W
1
5
4
0.6
W
6
3
12
4
L
Cabrakan
perc cobainn
Cabrakan
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,295
Damage
66,257
85,687
Taken
99,267
63,993
Mitigated
58,018
17,363
Healing
47,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
18,454
6,936
0
7,350
21,000
10,044
0
2,257
18,743
0
70,389
W
27,042
13,643
1,172
15,236
24,256
9,783
4,237
8,579
15,545
0
111,859
L
Scylla
RReactives
Scylla
10,051
900
0
2,117
12,637
5,198
0
2,591
10,046
93,761
0
L
Izanami
Relapse510
Izanami
13,503
8,948
0
3,016
15,494
5,912
3,034
1,682
13,812
0
107,219
W
Tsukuyomi
RemiGGEZ
Tsukuyomi
12,098
3,266
0
5,656
16,038
8,624
508
6,741
9,209
0
91,616
L
15,619
2,330
0
3,380
15,028
13,905
168
1,725
13,303
77,160
0
W
Amaterasu
SnipDaTip
Amaterasu
6,694
2,929
0
7,565
24,908
17,200
1,334
8,561
16,313
0
73,856
W
7,916
642
0
4,158
18,256
15,985
1,138
6,296
11,878
0
84,148
W
12,507
1,008
5,975
7,658
15,809
6,426
1,318
6,925
8,790
83,256
0
L
Cabrakan
perc cobainn
Cabrakan
10,668
1,157
0
1,500
21,528
28,934
0
4,546
16,982
30,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,427
Gold Earned
61,543
670
Minions Killed
754
0
Camps Cleared
0
1,853,098
Distance Traveled
2,049,695
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,811
562
100
5
0
390,325
2
W
Cupid
14,147
674
152
7
0
374,452
8
L
Scylla
10,869
518
197
9
0
385,916
10
L
Izanami
12,446
593
196
9
0
349,377
0
W
Tsukuyomi
11,754
560
142
7
0
456,762
4
L
Nu Wa
11,611
553
154
7
0
373,840
2
W
Amaterasu
11,161
531
115
5
0
435,567
1
W
Mulan
11,926
568
179
9
0
353,980
1
W
Ra
12,555
598
166
8
0
428,934
9
L
Cabrakan
10,690
509
23
1
0
353,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role