Player Matchup

Cerberus
Cerberus
BKBlackHammer_XD
Cerberus
Level 67
God Stats
2W - 8L
1,179 SR
Queue Stats
459W - 480L
1,521 Elo+
Party 3
Anubis
Anubis
FINALWEEB
Anubis
Level 29
God Stats
17W - 12L
1,746 SR
Queue Stats
312W - 320L
1,476 Elo+
Party 3
Danzaburou
Danzaburou
MishaTy
Danzaburou
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
XiyuFeng
Rama
Level 14
God Stats
7W - 4L
1,643 SR
Queue Stats
14W - 16L
1,413 Elo+
Party 2
Da Ji
Da Ji
that-guy-ric2
Da Ji
Level 28
God Stats
29W - 20L
1,665 SR
Queue Stats
237W - 246L
1,454 Elo+
Party 3
Team Averages
Level 46
1,547 SR
1,473 Elo+

VS

Team Averages
Level 62
1,576 SR
1,437 Elo+
Ao Kuang
Ao Kuang
AIdul
Ao Kuang
Level 63
God Stats
31W - 17L
1,635 SR
Queue Stats
208W - 181L
1,441 Elo+
Party 1
Izanami
Izanami
EVILCOMBO
Izanami
Level 22
God Stats
11W - 6L
1,664 SR
Queue Stats
126W - 110L
1,392 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MaggotKing32
Cu Chulainn
Level 43
God Stats
15W - 5L
1,500 SR
Queue Stats
85W - 66L
1,401 Elo+
Party 1
Anubis
Anubis
MrSnoodle28
Anubis
Level 40
God Stats
47W - 28L
1,500 SR
Queue Stats
180W - 149L
1,475 Elo+
Party 1
Cerberus
Cerberus
Umbral_Alchemyst
Cerberus
Level 141
God Stats
38W - 32L
1,582 SR
Queue Stats
487W - 492L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 3
9,041
431
10,262
27,457
21,361
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
FINALWEEB
Anubis
16
6 / 10 / 3
10,827
516
22,163
23,654
11,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MishaTy
Danzaburou
16
0 / 5 / 3
9,884
471
3,810
11,691
3,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
15
4 / 7 / 4
10,160
484
7,969
14,945
4,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 8 / 0
8,813
420
8,616
16,679
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AIdul
Ao Kuang
20
15 / 3 / 4
13,490
642
16,769
17,871
5,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
EVILCOMBO
Izanami
15
4 / 4 / 6
10,282
490
11,331
13,126
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cu Chulainn
MaggotKing32
Cu Chulainn
18
2 / 1 / 7
11,202
533
7,316
12,352
9,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
20
16 / 4 / 4
13,270
632
30,184
23,864
10,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 2 / 14
11,422
544
9,922
15,556
12,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
76
14
Kills
41
41
Deaths
14
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AIdul
Ao Kuang
15
3
4
5.67
L
2
11
3
0.32
W
Izanami
EVILCOMBO
Izanami
4
4
6
1.75
L
Anubis
FINALWEEB
Anubis
6
10
3
0.75
W
Cu Chulainn
MaggotKing32
Cu Chulainn
2
1
7
5.5
L
Danzaburou
MishaTy
Danzaburou
0
5
3
0.3
W
Anubis
16
4
4
4.5
W
4
2
14
5.5
L
Rama
4
7
4
0.86
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,820
Damage
75,522
94,426
Taken
82,769
46,655
Mitigated
42,008
22,682
Healing
32,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AIdul
Ao Kuang
16,769
5,329
0
8,926
17,871
5,880
0
6,310
11,561
94,933
0
L
10,262
1,174
0
6,903
27,457
21,361
162
17,604
9,853
44,753
0
W
Izanami
EVILCOMBO
Izanami
11,331
6,944
0
1,908
13,126
3,782
2,552
5,545
7,581
0
75,099
L
Anubis
FINALWEEB
Anubis
22,163
2,000
0
8,924
23,654
11,325
1,668
16,699
6,855
71,215
0
W
Cu Chulainn
MaggotKing32
Cu Chulainn
7,316
1,126
0
3,183
12,352
9,117
1,781
2,231
10,121
11,439
38,589
L
Danzaburou
MishaTy
Danzaburou
3,810
1,170
0
2,160
11,691
3,886
363
7,500
4,091
0
56,776
W
Anubis
30,184
3,112
355
15,615
23,864
10,475
3,734
12,866
10,998
84,976
0
W
9,922
267
0
2,960
15,556
12,754
131
5,473
10,083
45,661
0
L
Rama
7,969
6,593
0
2,359
14,945
4,575
1,053
8,143
6,777
0
34,409
L
8,616
2,223
0
2,336
16,679
5,508
0
7,948
8,506
0
45,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,725
Gold Earned
59,666
431
Minions Killed
550
0
Camps Cleared
0
1,645,683
Distance Traveled
1,997,841
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,490
642
138
7
0
454,500
2
L
Cerberus
9,041
431
72
3
0
356,958
0
W
Izanami
10,282
490
111
5
0
381,179
0
L
Anubis
10,827
516
108
5
0
250,077
0
W
Cu Chulainn
11,202
533
85
4
0
410,675
1
L
Danzaburou
9,884
471
113
5
0
321,463
4
W
Anubis
13,270
632
127
6
0
345,791
4
W
Cerberus
11,422
544
89
4
0
405,696
6
L
Rama
10,160
484
61
3
0
337,917
1
L
Da Ji
8,813
420
77
4
0
379,268
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role