Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Brockmen
Zhong Kui
Level 140
God Stats
0W - 2L
1,554 SR
Queue Stats
45W - 39L
1,721 Elo+
Party 2
Amaterasu
Amaterasu
GayValet
Amaterasu
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
228W - 235L
1,583 Elo+
Solo
Bacchus
Bacchus
Jaeger Juice
Bacchus
Level 153
God Stats
0W - 3L
1,500 SR
Queue Stats
60W - 51L
1,691 Elo+
Party 2
Bastet
Bastet
The Swift Bunny
Bastet
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 213L
1,629 Elo+
Party 2
Team Averages
Level 147
1,511 SR
1,625 Elo+

VS

Team Averages
Level 118
1,694 SR
1,784 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BarryMcKcokner_
Cthulhu
Level 50
God Stats
20W - 9L
1,720 SR
Queue Stats
140W - 144L
1,637 Elo+
Solo
Hera
Hera
JH3Y
Hera
Level 160
God Stats
2W - 1L
1,531 SR
Queue Stats
417W - 100L
1,908 Elo+
Party 1
Nike
Nike
SaveTheTrees
Nike
Level 69
God Stats
3W - 2L
1,930 SR
Queue Stats
75W - 14L
1,930 Elo+
Party 1
Thoth
Thoth
aDoCC
Thoth
Level 160
God Stats
4W - 0L
1,792 SR
Queue Stats
374W - 95L
1,942 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 6 / 3
7,397
740
5,092
11,884
8,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Brockmen
Zhong Kui
14
2 / 3 / 3
7,386
739
8,325
11,145
9,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
GayValet
Amaterasu
12
0 / 3 / 2
6,138
614
3,927
10,919
6,819
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Jaeger Juice
Bacchus
12
0 / 5 / 2
6,167
617
4,522
9,687
12,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 4 / 1
8,422
842
5,843
8,679
2,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
2 / 1 / 12
7,612
761
8,340
6,009
2,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 11
9,043
904
7,063
10,837
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Hera
JH3Y
Hera
15
5 / 2 / 9
8,944
894
10,957
5,835
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 14
8,271
827
5,993
9,318
3,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
aDoCC
Thoth
16
9 / 1 / 7
9,758
976
10,539
6,171
2,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
7
Kills
21
21
Deaths
7
11
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
6
3
0.42
W
Heimdallr
 
Heimdallr
2
1
12
8
W
3
2
11
4.25
L
Zhong Kui
Brockmen
Zhong Kui
2
3
3
1.17
L
Amaterasu
GayValet
Amaterasu
0
3
2
0.33
W
Hera
JH3Y
Hera
5
2
9
4.75
L
Bacchus
Jaeger Juice
Bacchus
0
5
2
0.2
W
2
1
14
9
L
4
4
1
1.13
W
Thoth
aDoCC
Thoth
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,709
Damage
42,892
52,314
Taken
38,170
40,221
Mitigated
17,789
11,736
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,092
198
0
2,893
11,884
8,374
0
4,914
6,970
17,923
0
W
Heimdallr
 
Heimdallr
8,340
4,027
0
1,337
6,009
2,059
382
1,740
4,043
0
22,688
W
7,063
924
1,355
1,862
10,837
7,694
354
6,221
4,616
20,926
0
L
Zhong Kui
Brockmen
Zhong Kui
8,325
1,400
0
4,278
11,145
9,654
1
8,568
2,577
29,620
0
L
Amaterasu
GayValet
Amaterasu
3,927
1,060
449
2,564
10,919
6,819
0
5,773
5,146
0
16,213
W
Hera
JH3Y
Hera
10,957
2,645
0
1,351
5,835
2,041
800
2,405
3,430
33,803
0
L
Bacchus
Jaeger Juice
Bacchus
4,522
279
0
1,140
9,687
12,450
12
6,040
3,647
16,065
0
W
5,993
1,219
789
2,128
9,318
3,987
123
3,726
5,226
0
18,175
L
5,843
1,045
0
412
8,679
2,924
0
3,517
5,162
0
19,391
W
Thoth
aDoCC
Thoth
10,539
866
0
443
6,171
2,008
483
3,857
2,314
35,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,510
Gold Earned
43,628
200
Minions Killed
240
7
Camps Cleared
9
896,096
Distance Traveled
1,004,288
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,397
740
44
4
1
173,067
3
W
Heimdallr
7,612
761
26
3
1
182,927
1
W
Cthulhu
9,043
904
31
3
0
208,530
2
L
Zhong Kui
7,386
739
56
6
1
147,544
1
L
Amaterasu
6,138
614
32
3
1
191,144
0
W
Hera
8,944
894
70
7
4
186,273
1
L
Bacchus
6,167
617
30
3
2
183,617
1
W
Nike
8,271
827
35
4
3
230,459
0
L
Bastet
8,422
842
38
4
2
200,724
4
W
Thoth
9,758
976
78
8
1
196,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role