Player Matchup

Medusa
Medusa
Band Swanson
Medusa
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 99L
1,671 Elo+
Party 1
Athena
Athena
EricBae123
Athena
Level 44
God Stats
51W - 57L
1,488 SR
Queue Stats
200W - 236L
1,462 Elo+
Party 3
Bacchus
Bacchus
EvNaNgLeSwIlFal
Bacchus
Level 48
God Stats
11W - 5L
1,672 SR
Queue Stats
66W - 64L
1,569 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hesitatez
Tsukuyomi
Level 88
God Stats
6W - 7L
1,527 SR
Queue Stats
51W - 30L
1,369 Elo+
Solo
Discordia
Discordia
unadoll
Discordia
Level 87
God Stats
1W - 1L
1,725 SR
Queue Stats
183W - 184L
1,479 Elo+
Party 3
Team Averages
Level 75
1,582 SR
1,510 Elo+

VS

Team Averages
Level 48
1,408 SR
1,360 Elo+
Arachne
Arachne
BDP_NoSeFumar
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 50L
1,308 Elo+
Party 2
Cthulhu
Cthulhu
FUSED LORD
Cthulhu
Level 78
God Stats
1W - 2L
1,238 SR
Queue Stats
203W - 196L
1,485 Elo+
Solo
Cu Chulainn
Cu Chulainn
JY-507
Cu Chulainn
Level 61
God Stats
2W - 10L
1,283 SR
Queue Stats
30W - 50L
1,321 Elo+
Party 2
Nox
Nox
Oerdg-507
Nox
Level 44
God Stats
4W - 2L
1,700 SR
Queue Stats
7W - 14L
1,347 Elo+
Party 2
Skadi
Skadi
XxAllanOmarxX
Skadi
Level 29
God Stats
19W - 26L
1,321 SR
Queue Stats
69W - 93L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
10 / 0 / 4
8,963
689
13,767
8,543
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
EricBae123
Athena
10
0 / 3 / 4
6,068
467
4,915
8,617
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
8 / 1 / 6
8,444
650
5,985
6,904
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
Hesitatez
Tsukuyomi
14
2 / 1 / 5
8,205
631
3,327
8,493
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
unadoll
Discordia
13
7 / 0 / 3
8,248
634
7,892
5,674
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
3 / 6 / 0
6,302
485
4,843
9,136
3,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
FUSED LORD
Cthulhu
8
0 / 6 / 0
5,055
389
2,904
11,287
5,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
JY-507
Cu Chulainn
12
2 / 3 / 3
7,052
542
7,038
10,407
4,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 6 / 0
5,342
411
1,678
7,848
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 6 / 0
5,632
433
1,087
7,744
1,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
27
Kills
5
5
Deaths
27
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
3
6
0
0.5
W
Medusa
10
0
4
12
W
Athena
EricBae123
Athena
0
3
4
0.67
W
8
1
6
11
L
Cthulhu
FUSED LORD
Cthulhu
0
6
0
0
W
Tsukuyomi
Hesitatez
Tsukuyomi
2
1
5
4.5
L
Cu Chulainn
JY-507
Cu Chulainn
2
3
3
1.17
L
0
6
0
0
L
0
6
0
0
W
Discordia
unadoll
Discordia
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,886
Damage
17,550
38,231
Taken
46,422
17,053
Mitigated
16,982
13,236
Healing
7,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
4,843
3,316
0
1,519
9,136
3,492
0
2,989
6,043
0
26,041
W
Medusa
13,767
7,522
0
4,264
8,543
3,107
416
1,998
6,420
0
78,296
W
Athena
EricBae123
Athena
4,915
1,407
0
2,065
8,617
3,959
44
791
7,776
23,544
1,746
W
5,985
776
0
1,136
6,904
5,018
87
879
5,864
20,292
0
L
Cthulhu
FUSED LORD
Cthulhu
2,904
133
0
1,906
11,287
5,034
0
3,170
8,088
17,554
0
W
Tsukuyomi
Hesitatez
Tsukuyomi
3,327
610
0
4,898
8,493
2,947
0
0
8,493
0
53,313
L
Cu Chulainn
JY-507
Cu Chulainn
7,038
1,310
0
2,146
10,407
4,234
0
6,636
3,645
0
36,985
L
1,678
160
0
665
7,848
2,473
0
3,829
3,613
25,837
0
L
1,087
342
0
923
7,744
1,749
279
1,276
6,468
0
25,859
W
Discordia
unadoll
Discordia
7,892
558
0
873
5,674
2,022
1,121
578
5,096
39,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,928
Gold Earned
29,383
385
Minions Killed
231
0
Camps Cleared
0
1,281,796
Distance Traveled
1,187,757
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,302
485
43
3
0
261,556
4
W
Medusa
8,963
689
117
9
0
234,895
1
W
Athena
6,068
467
46
4
0
233,143
0
W
Bacchus
8,444
650
29
2
0
278,392
1
L
Cthulhu
5,055
389
31
2
0
236,484
4
W
Tsukuyomi
8,205
631
113
9
0
290,136
4
L
Cu Chulainn
7,052
542
63
5
0
258,188
5
L
Nox
5,342
411
37
3
0
209,088
5
L
Skadi
5,632
433
57
4
0
222,441
1
W
Discordia
8,248
634
80
6
0
245,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role