Player Matchup

Kukulkan
Kukulkan
CalmMan1
Kukulkan
Level 107
God Stats
4W - 2L
1,861 SR
Queue Stats
50W - 32L
1,639 Elo+
Party 1
Awilix
Awilix
Gigaham
Awilix
Level 67
God Stats
9W - 3L
1,749 SR
Queue Stats
104W - 82L
1,613 Elo+
Party 1
Odin
Odin
LordTacoington
Odin
Level 141
God Stats
5W - 2L
1,787 SR
Queue Stats
190W - 145L
1,659 Elo+
Party 1
Sol
Sol
SnekPrime
Sol
Level 65
God Stats
5W - 5L
1,500 SR
Queue Stats
35W - 35L
1,617 Elo+
Party 1
Khepri
Khepri
Watubi
Khepri
Level 127
God Stats
11W - 3L
1,810 SR
Queue Stats
150W - 106L
1,660 Elo+
Party 1
Team Averages
Level 101
1,741 SR
1,638 Elo+

VS

Team Averages
Level 125
1,604 SR
1,663 Elo+
Chang'e
Chang'e
ChawBacchus
Chang'e
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 37L
1,569 Elo+
Solo
Tyr
Tyr
Nameisnotused
Tyr
Level 159
God Stats
13W - 10L
1,750 SR
Queue Stats
731W - 520L
1,706 Elo+
Solo
Thor
Thor
RetroSenpaii
Thor
Level 135
God Stats
3W - 1L
1,834 SR
Queue Stats
210W - 166L
1,825 Elo+
Solo
Baron Samedi
Baron Samedi
XxLaNisTeRxX
Baron Samedi
Level 82
God Stats
3W - 6L
1,488 SR
Queue Stats
67W - 58L
1,615 Elo+
Solo
Danzaburou
Danzaburou
kerrykankan
Danzaburou
Level 160
God Stats
100W - 108L
1,448 SR
Queue Stats
1,090W - 1,119L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CalmMan1
Kukulkan
18
4 / 3 / 14
11,337
810
16,073
6,606
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Gigaham
Awilix
17
9 / 4 / 13
11,761
840
11,959
12,025
6,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 1 / 13
11,268
805
10,917
10,901
11,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
5 / 2 / 8
11,129
795
11,111
8,260
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Watubi
Khepri
16
2 / 0 / 19
9,977
713
7,327
9,692
9,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChawBacchus
Chang'e
14
1 / 6 / 2
8,019
573
3,096
10,974
4,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 3 / 5
10,210
729
8,142
17,634
12,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 8 / 3
9,229
659
5,275
15,311
7,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
XxLaNisTeRxX
Baron Samedi
17
3 / 5 / 4
10,142
724
11,983
11,291
5,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
kerrykankan
Danzaburou
17
1 / 4 / 5
9,546
682
8,902
10,199
3,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
29
26
Kills
10
10
Deaths
26
67
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CalmMan1
Kukulkan
4
3
14
3.67
L
Chang'e
ChawBacchus
Chang'e
1
6
2
0.33
W
Awilix
Gigaham
Awilix
9
4
13
3.88
W
6
1
13
12.5
L
3
3
5
1.83
L
2
8
3
0.44
W
5
2
8
4.5
W
Khepri
Watubi
Khepri
2
0
19
11.5
L
Baron Samedi
XxLaNisTeRxX
Baron Samedi
3
5
4
1
L
Danzaburou
kerrykankan
Danzaburou
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,387
Damage
37,398
47,484
Taken
65,409
33,526
Mitigated
33,433
8,018
Healing
15,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CalmMan1
Kukulkan
16,073
1,243
0
770
6,606
2,839
419
2,656
3,733
55,169
0
L
Chang'e
ChawBacchus
Chang'e
3,096
138
579
1,734
10,974
4,033
0
7,201
3,773
15,376
0
W
Awilix
Gigaham
Awilix
11,959
3,767
0
500
12,025
6,011
0
2,862
8,855
0
18,761
W
10,917
3,561
0
1,006
10,901
11,547
674
3,060
7,483
2,448
23,630
L
8,142
1,045
0
5,442
17,634
12,420
0
9,825
7,809
131
21,988
L
5,275
1,364
0
1,987
15,311
7,356
0
7,862
7,449
0
16,311
W
11,111
3,221
0
3,787
8,260
3,274
2,450
2,557
5,460
49,459
0
W
Khepri
Watubi
Khepri
7,327
1,046
0
1,955
9,692
9,855
68
3,688
5,688
17,871
0
L
Baron Samedi
XxLaNisTeRxX
Baron Samedi
11,983
797
803
2,077
11,291
5,702
0
5,107
6,184
42,232
0
L
Danzaburou
kerrykankan
Danzaburou
8,902
1,505
0
3,265
10,199
3,922
76
5,652
4,547
0
44,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,472
Gold Earned
47,146
304
Minions Killed
283
8
Camps Cleared
8
1,347,957
Distance Traveled
1,213,257
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,337
810
116
8
0
259,592
0
L
Chang'e
8,019
573
29
2
0
234,566
5
W
Awilix
11,761
840
20
1
2
278,762
2
W
Odin
11,268
805
45
3
2
283,593
1
L
Tyr
10,210
729
47
3
3
280,750
2
L
Thor
9,229
659
27
2
2
200,612
0
W
Sol
11,129
795
108
8
3
237,202
0
W
Khepri
9,977
713
15
1
1
288,808
3
L
Baron Samedi
10,142
724
96
7
1
231,151
0
L
Danzaburou
9,546
682
84
6
2
266,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role