Player Matchup

Athena
Athena
AlguacilPistache
Athena
Level 145
God Stats
1W - 3L
1,795 SR
Queue Stats
39W - 41L
1,619 Elo+
Party 2
Artemis
Artemis
AncientArcher
Artemis
Level 145
God Stats
25W - 22L
1,657 SR
Queue Stats
241W - 217L
1,656 Elo+
Solo
Osiris
Osiris
Darkvideos
Osiris
Level 147
God Stats
5W - 5L
1,501 SR
Queue Stats
84W - 92L
1,599 Elo+
Party 2
Fenrir
Fenrir
DummySlicc
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
vBPandemonioBv
Janus
Level 160
God Stats
2W - 2L
1,828 SR
Queue Stats
48W - 64L
1,599 Elo+
Party 2
Team Averages
Level 145
1,656 SR
1,595 Elo+

VS

Team Averages
Level 116
1,749 SR
1,709 Elo+
He Bo
He Bo
BaybeChimp
He Bo
Level 108
God Stats
12W - 4L
1,643 SR
Queue Stats
148W - 127L
1,595 Elo+
Party 3
Bellona
Bellona
MFFL41D1rK
Bellona
Level 89
God Stats
2W - 0L
1,806 SR
Queue Stats
36W - 28L
1,644 Elo+
Party 3
Nu Wa
Nu Wa
PrinceOfCrows1
Nu Wa
Level 159
God Stats
17W - 12L
1,863 SR
Queue Stats
816W - 685L
1,746 Elo+
Party 1
Anhur
Anhur
thydoc
Anhur
Level 66
God Stats
23W - 7L
1,776 SR
Queue Stats
634W - 225L
1,764 Elo+
Party 1
Chiron
Chiron
xAlleY-OoP
Chiron
Level 160
God Stats
7W - 3L
1,655 SR
Queue Stats
241W - 117L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 5
7,597
543
5,379
15,358
6,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
11
2 / 9 / 6
7,023
502
9,482
13,342
3,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Osiris
Darkvideos
Osiris
14
0 / 0 / 0
7,802
557
6,313
12,577
6,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
DummySlicc
Fenrir
14
8 / 3 / 1
8,421
602
6,386
11,389
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 4 / 2
7,850
561
3,167
8,410
2,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
2 / 4 / 5
7,386
528
6,602
7,851
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
MFFL41D1rK
Bellona
14
0 / 0 / 0
7,880
563
6,284
10,784
7,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
6 / 2 / 6
9,119
651
11,551
5,692
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
thydoc
Anhur
13
9 / 5 / 8
8,464
605
11,805
11,456
4,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
xAlleY-OoP
Chiron
15
3 / 3 / 8
8,764
626
9,530
9,899
3,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
14
Kills
20
20
Deaths
14
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
L
Artemis
2
9
6
0.56
W
He Bo
2
4
5
1.13
L
Osiris
Darkvideos
Osiris
0
0
0
0
L
Fenrir
DummySlicc
Fenrir
8
3
1
2.83
W
Bellona
MFFL41D1rK
Bellona
0
0
0
0
W
6
2
6
4.5
W
Anhur
thydoc
Anhur
9
5
8
2.6
L
1
4
2
0.5
W
Chiron
xAlleY-OoP
Chiron
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,727
Damage
45,772
61,076
Taken
45,682
24,400
Mitigated
18,786
16,094
Healing
17,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,379
1,940
0
1,210
15,358
6,830
0
4,118
10,994
25,672
0
L
Artemis
9,482
4,400
0
3,171
13,342
3,764
144
2,387
10,829
0
24,788
W
He Bo
6,602
529
0
2,012
7,851
2,214
0
1,704
6,147
43,460
0
L
Osiris
Darkvideos
Osiris
6,313
2,273
0
6,406
12,577
6,772
250
1,134
11,307
0
55,056
L
Fenrir
DummySlicc
Fenrir
6,386
2,165
0
3,994
11,389
4,696
0
4,843
6,332
0
45,073
W
Bellona
MFFL41D1rK
Bellona
6,284
2,133
0
6,635
10,784
7,463
0
0
10,784
0
50,701
W
11,551
2,244
0
1,297
5,692
1,891
491
2,347
3,345
63,163
0
W
Anhur
thydoc
Anhur
11,805
6,919
203
1,868
11,456
4,013
904
3,112
8,344
0
27,965
L
3,167
100
0
1,313
8,410
2,338
0
4,773
3,461
52,464
0
W
Chiron
xAlleY-OoP
Chiron
9,530
4,525
693
5,018
9,899
3,205
1,834
1,383
8,516
0
60,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,693
Gold Earned
41,613
405
Minions Killed
457
0
Camps Cleared
0
1,396,301
Distance Traveled
1,347,544
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,597
543
40
3
0
291,577
5
L
Artemis
7,023
502
41
3
0
254,946
5
W
He Bo
7,386
528
73
5
0
273,790
4
L
Osiris
7,802
557
117
8
0
290,187
4
L
Fenrir
8,421
602
87
6
0
270,315
3
W
Bellona
7,880
563
121
9
0
286,321
5
W
Nu Wa
9,119
651
120
9
0
266,658
1
W
Anhur
8,464
605
29
2
0
263,538
5
L
Janus
7,850
561
120
9
0
289,276
0
W
Chiron
8,764
626
114
8
0
257,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role