Player Matchup

Achilles
Achilles
Cjokerboy
Achilles
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,509 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Porgas_D_Rouge
Tsukuyomi
Level 6
God Stats
0W - 3L
1,683 SR
Queue Stats
14W - 9L
1,706 Elo+
Party 1
Discordia
Discordia
Rockbellina
Discordia
Level 24
God Stats
29W - 20L
1,541 SR
Queue Stats
135W - 155L
1,601 Elo+
Party 3
Bakasura
Bakasura
Roijefe
Bakasura
Level 27
God Stats
1W - 2L
1,562 SR
Queue Stats
100W - 84L
1,636 Elo+
Solo
Ares
Ares
jumpy_clutter2
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,899 Elo+
Party 3
Team Averages
Level 35
1,557 SR
1,670 Elo+

VS

Team Averages
Level 20
1,704 SR
1,494 Elo+
Odin
Odin
Multiiple_-
Odin
Level 22
God Stats
3W - 0L
1,709 SR
Queue Stats
125W - 139L
1,388 Elo+
Party 2
Tsukuyomi
Tsukuyomi
REALPangoro
Tsukuyomi
Level 30
God Stats
2W - 1L
1,772 SR
Queue Stats
174W - 116L
1,732 Elo+
Solo
Olorun
Olorun
SHARP__SHOOTER33
Olorun
Level 17
God Stats
3W - 1L
1,713 SR
Queue Stats
42W - 50L
1,472 Elo+
Solo
Izanami
Izanami
Texacutioner01
Izanami
Level 8
God Stats
62W - 62L
1,615 SR
Queue Stats
97W - 102L
1,492 Elo+
Solo
Danzaburou
Danzaburou
aniller4
Danzaburou
Level 23
God Stats
2W - 1L
1,709 SR
Queue Stats
67W - 70L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cjokerboy
Achilles
14
2 / 4 / 2
8,519
448
6,187
13,979
9,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Porgas_D_Rouge
Tsukuyomi
15
2 / 3 / 4
9,080
478
10,843
9,570
3,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Rockbellina
Discordia
16
0 / 3 / 1
9,324
491
4,285
5,823
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Roijefe
Bakasura
17
7 / 6 / 2
10,597
558
11,755
15,492
7,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 5 / 1
9,475
499
6,019
16,056
10,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 7
8,422
443
3,513
7,852
6,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
REALPangoro
Tsukuyomi
19
13 / 1 / 3
11,981
631
14,181
14,956
6,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 3 / 6
10,229
538
5,006
11,801
3,874
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 6 / 3
9,801
516
8,068
10,881
3,402
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
aniller4
Danzaburou
15
2 / 2 / 3
9,103
479
4,453
9,655
4,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
13
Kills
21
21
Deaths
13
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cjokerboy
Achilles
2
4
2
0.75
W
1
1
7
4.5
L
Tsukuyomi
Porgas_D_Rouge
Tsukuyomi
2
3
4
1.33
W
Tsukuyomi
REALPangoro
Tsukuyomi
13
1
3
14.5
L
Discordia
Rockbellina
Discordia
0
3
1
0.17
L
Bakasura
Roijefe
Bakasura
7
6
2
1.33
W
2
3
6
1.67
W
3
6
3
0.75
W
Danzaburou
aniller4
Danzaburou
2
2
3
1.75
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,089
Damage
35,221
60,920
Taken
55,145
33,621
Mitigated
24,600
11,184
Healing
16,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cjokerboy
Achilles
6,187
1,226
0
3,287
13,979
9,529
548
296
13,458
0
37,074
W
3,513
1,718
0
283
7,852
6,880
262
289
7,022
0
29,701
L
Tsukuyomi
Porgas_D_Rouge
Tsukuyomi
10,843
2,086
0
725
9,570
3,452
77
890
8,605
208
52,510
W
Tsukuyomi
REALPangoro
Tsukuyomi
14,181
3,719
0
6,235
14,956
6,127
434
2,316
11,971
0
88,430
L
Discordia
Rockbellina
Discordia
4,285
44
0
551
5,823
1,869
0
2,063
3,760
59,822
0
L
Bakasura
Roijefe
Bakasura
11,755
8,076
0
4,575
15,492
7,959
313
1,757
13,685
0
61,000
W
5,006
1,706
168
4,272
11,801
3,874
1,154
2,974
7,469
65,119
0
W
8,068
5,597
231
2,417
10,881
3,402
2,250
4,231
6,142
0
61,071
W
Danzaburou
aniller4
Danzaburou
4,453
1,409
0
2,758
9,655
4,317
451
165
9,235
0
50,862
L
6,019
130
0
2,046
16,056
10,812
94
0
16,031
57,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,995
Gold Earned
49,536
483
Minions Killed
548
0
Camps Cleared
0
1,782,174
Distance Traveled
1,799,809
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,519
448
58
3
0
357,837
2
W
Odin
8,422
443
57
3
0
404,521
3
L
Tsukuyomi
9,080
478
92
5
0
367,823
2
W
Tsukuyomi
11,981
631
128
7
0
405,252
1
L
Discordia
9,324
491
140
7
0
354,584
4
L
Bakasura
10,597
558
109
6
0
375,364
0
W
Olorun
10,229
538
139
7
0
307,041
3
W
Izanami
9,801
516
119
6
0
313,730
2
W
Danzaburou
9,103
479
105
6
0
369,265
0
L
Ares
9,475
499
84
4
0
326,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role