Player Matchup

Olorun
Olorun
BabaWoz
Olorun
Level 4
God Stats
1W - 2L
1,522 SR
Queue Stats
3W - 2L
1,552 Elo+
Solo
Kali
Kali
Blackviiking
Kali
Level 28
God Stats
51W - 52L
1,570 SR
Queue Stats
316W - 321L
1,422 Elo+
Solo
Ares
Ares
GGWRazor
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,684 Elo+
Solo
Vamana
Vamana
Nyrawke
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,308 Elo+
Solo
Thoth
Thoth
moss112
Thoth
Level 21
God Stats
1W - 2L
1,494 SR
Queue Stats
89W - 128L
1,297 Elo+
Solo
Team Averages
Level 17
1,517 SR
1,453 Elo+

VS

Team Averages
Level 12
1,480 SR
1,454 Elo+
Tyr
Tyr
BethCooperRU
Tyr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,456 Elo+
Solo
Apollo
Apollo
Raank96
Apollo
Level 15
God Stats
27W - 16L
1,273 SR
Queue Stats
383W - 374L
1,469 Elo+
Solo
Bellona
Bellona
Scorpaik
Bellona
Level 9
God Stats
5W - 2L
1,628 SR
Queue Stats
25W - 26L
1,383 Elo+
Solo
Xbalanque
Xbalanque
年少丶冰
Xbalanque
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
谁也没饶过谁
Rama
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BabaWoz
Olorun
11
3 / 7 / 1
7,469
498
7,491
12,072
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 1 / 1
8,074
538
5,858
10,173
4,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
11
1 / 3 / 3
7,238
483
3,419
9,249
6,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
Nyrawke
Vamana
8
0 / 7 / 1
5,571
371
3,778
10,015
4,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
moss112
Thoth
9
0 / 7 / 0
5,704
380
2,936
6,778
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 6
7,558
504
3,731
10,635
5,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Raank96
Apollo
16
11 / 1 / 3
10,544
703
13,126
11,851
4,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Scorpaik
Bellona
12
4 / 2 / 8
7,830
522
4,597
5,723
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
年少丶冰
Xbalanque
14
6 / 2 / 6
8,502
567
5,740
7,856
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 5
7,693
513
4,440
7,164
2,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
8
Kills
25
25
Deaths
8
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Olorun
BabaWoz
Olorun
3
7
1
0.5
W
2
3
6
1.67
L
4
1
1
4.5
L
Ares
1
3
3
0.83
L
Vamana
Nyrawke
Vamana
0
7
1
0.07
W
Apollo
Raank96
Apollo
11
1
3
12.5
W
Bellona
Scorpaik
Bellona
4
2
8
4
L
Thoth
moss112
Thoth
0
7
0
0
W
Xbalanque
年少丶冰
Xbalanque
6
2
6
4.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,482
Damage
31,634
48,287
Taken
43,229
22,576
Mitigated
18,108
9,159
Healing
11,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BabaWoz
Olorun
7,491
2,904
707
3,171
12,072
4,559
1,216
0
12,072
44,014
0
W
3,731
726
0
2,953
10,635
5,798
457
3,353
7,062
0
25,409
L
5,858
3,344
0
2,965
10,173
4,613
0
0
10,173
0
49,894
L
Ares
3,419
123
0
629
9,249
6,876
248
0
9,249
20,979
0
L
Vamana
Nyrawke
Vamana
3,778
1,766
0
1,437
10,015
4,661
0
0
10,015
0
13,490
W
Apollo
Raank96
Apollo
13,126
8,528
0
3,844
11,851
4,645
1,449
3,495
8,312
0
78,098
W
Bellona
Scorpaik
Bellona
4,597
1,535
0
617
5,723
3,103
1,351
1,393
4,312
0
24,109
L
Thoth
moss112
Thoth
2,936
311
0
250
6,778
1,867
0
0
6,778
19,934
0
W
Xbalanque
年少丶冰
Xbalanque
5,740
3,376
0
2,335
7,856
2,472
1,380
3,957
3,771
0
44,850
W
4,440
3,722
0
1,705
7,164
2,090
2,370
1,214
5,926
0
35,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,056
Gold Earned
42,127
238
Minions Killed
377
0
Camps Cleared
0
1,348,176
Distance Traveled
1,395,465
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,469
498
66
4
0
223,368
1
W
Tyr
7,558
504
47
3
0
259,824
3
L
Kali
8,074
538
94
6
0
323,759
1
L
Ares
7,238
483
34
2
0
275,524
1
L
Vamana
5,571
371
10
1
0
285,053
1
W
Apollo
10,544
703
144
10
0
294,760
0
W
Bellona
7,830
522
45
3
0
311,805
2
L
Thoth
5,704
380
34
2
0
240,472
1
W
Xbalanque
8,502
567
76
5
0
256,932
3
W
Rama
7,693
513
65
4
0
272,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role