Player Matchup

Bacchus
Bacchus
Alejhoo
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CLEOPATRA2
Aphrodite
Level 148
God Stats
54W - 73L
1,407 SR
Queue Stats
321W - 363L
1,526 Elo+
Solo
Tsukuyomi
Tsukuyomi
iNexusPower
Tsukuyomi
Level 83
God Stats
23W - 19L
1,532 SR
Queue Stats
488W - 526L
1,576 Elo+
Solo
Chronos
Chronos
instingalex
Chronos
Level 157
God Stats
13W - 26L
1,406 SR
Queue Stats
1,158W - 1,244L
1,454 Elo+
Solo
Izanami
Izanami
pablojimene
Izanami
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,322 Elo+
Solo
Team Averages
Level 119
1,469 SR
1,476 Elo+

VS

Team Averages
Level 114
1,609 SR
1,538 Elo+
Ares
Ares
Almightychuck77
Ares
Level 153
God Stats
1W - 4L
1,405 SR
Queue Stats
306W - 274L
1,634 Elo+
Solo
Janus
Janus
KukuAdc
Janus
Level 89
God Stats
1W - 0L
1,713 SR
Queue Stats
2W - 1L
1,545 Elo+
Solo
Medusa
Medusa
TankyLube
Medusa
Level 146
God Stats
21W - 7L
1,882 SR
Queue Stats
260W - 191L
1,590 Elo+
Solo
Fenrir
Fenrir
Tronexpess
Fenrir
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
237W - 305L
1,374 Elo+
Solo
Hades
Hades
Vellric
Hades
Level 124
God Stats
44W - 54L
1,546 SR
Queue Stats
776W - 796L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alejhoo
Bacchus
16
1 / 6 / 3
10,598
1,060
8,318
21,253
24,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
CLEOPATRA2
Aphrodite
16
1 / 3 / 2
9,866
987
5,985
11,057
5,239
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
iNexusPower
Tsukuyomi
16
3 / 9 / 5
10,919
1,092
11,507
17,096
7,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
instingalex
Chronos
15
1 / 5 / 2
9,470
947
1,965
9,996
4,304
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
pablojimene
Izanami
15
2 / 10 / 3
9,941
994
11,771
14,914
5,159
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

123

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 20
12,838
1,284
10,269
12,570
15,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
KukuAdc
Janus
19
6 / 3 / 19
12,214
1,221
23,610
8,205
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
TankyLube
Medusa
18
14 / 2 / 12
13,134
1,313
24,110
10,628
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Tronexpess
Fenrir
12
0 / 0 / 0
6,520
652
0
0
0
Hades
Vellric
Hades
18
8 / 3 / 20
11,999
1,200
10,984
12,228
12,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
104
8
Kills
33
33
Deaths
8
15
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Alejhoo
Bacchus
1
6
3
0.42
W
5
0
20
15
L
Aphrodite
CLEOPATRA2
Aphrodite
1
3
2
0.67
W
Janus
KukuAdc
Janus
6
3
19
5.17
W
Medusa
TankyLube
Medusa
14
2
12
10
W
Fenrir
Tronexpess
Fenrir
0
0
0
0
W
Hades
Vellric
Hades
8
3
20
6
L
Tsukuyomi
iNexusPower
Tsukuyomi
3
9
5
0.61
L
Chronos
instingalex
Chronos
1
5
2
0.4
L
Izanami
pablojimene
Izanami
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,546
Damage
68,973
74,316
Taken
43,631
46,027
Mitigated
35,767
12,790
Healing
7,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Alejhoo
Bacchus
8,318
868
0
966
21,253
24,149
0
11,870
9,032
16,863
0
W
10,269
163
272
1,483
12,570
15,460
0
5,573
6,997
23,449
0
L
Aphrodite
CLEOPATRA2
Aphrodite
5,985
463
5,100
4,735
11,057
5,239
0
8,244
2,625
35,194
0
W
Janus
KukuAdc
Janus
23,610
1,304
86
1,335
8,205
3,181
0
3,474
4,731
50,805
0
W
Medusa
TankyLube
Medusa
24,110
11,664
0
1,695
10,628
4,609
0
2,629
7,999
0
43,292
W
Fenrir
Tronexpess
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Hades
Vellric
Hades
10,984
1,328
680
2,163
12,228
12,517
0
4,592
7,636
26,094
0
L
Tsukuyomi
iNexusPower
Tsukuyomi
11,507
2,589
653
372
17,096
7,176
0
9,461
7,384
0
25,929
L
Chronos
instingalex
Chronos
1,965
808
0
605
9,996
4,304
0
6,143
3,727
16,722
0
L
Izanami
pablojimene
Izanami
11,771
7,253
0
359
14,914
5,159
0
8,073
6,685
0
33,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,794
Gold Earned
56,705
189
Minions Killed
197
7
Camps Cleared
8
1,026,486
Distance Traveled
834,461
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,598
1,060
12
1
1
209,768
0
W
Ares
12,838
1,284
30
3
0
218,987
0
L
Aphrodite
9,866
987
68
7
3
192,057
0
W
Janus
12,214
1,221
82
8
3
240,371
1
W
Medusa
13,134
1,313
44
4
4
211,360
0
W
Fenrir
6,520
652
0
0
0
0
0
W
Hades
11,999
1,200
41
4
1
163,743
0
L
Tsukuyomi
10,919
1,092
33
3
1
199,352
0
L
Chronos
9,470
947
20
2
1
223,687
0
L
Izanami
9,941
994
56
6
1
201,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role