Player Matchup

Scylla
Scylla
ChancetheGOAT3
Scylla
Level 53
God Stats
2W - 2L
1,500 SR
Queue Stats
365W - 512L
1,343 Elo+
Party 2
Mulan
Mulan
KingCaIeb
Mulan
Level 61
God Stats
12W - 13L
1,550 SR
Queue Stats
460W - 571L
1,400 Elo+
Party 2
Khepri
Khepri
MortalPlaneONE
Khepri
Level 18
God Stats
18W - 20L
1,500 SR
Queue Stats
235W - 336L
1,370 Elo+
Party 2
Chronos
Chronos
TerminatorHeli
Chronos
Level 85
God Stats
10W - 11L
1,511 SR
Queue Stats
227W - 228L
1,434 Elo+
Party 3
Osiris
Osiris
xxSWIFTWOLF1xx
Osiris
Level 22
God Stats
5W - 3L
1,686 SR
Queue Stats
143W - 134L
1,420 Elo+
Party 3
Team Averages
Level 48
1,549 SR
1,393 Elo+

VS

Team Averages
Level 81
1,679 SR
1,499 Elo+
Neith
Neith
Barthalomew694
Neith
Level 111
God Stats
15W - 9L
1,592 SR
Queue Stats
194W - 182L
1,522 Elo+
Party 1
Arachne
Arachne
Crushin115
Arachne
Level 101
God Stats
7W - 2L
1,868 SR
Queue Stats
228W - 230L
1,547 Elo+
Party 1
Bellona
Bellona
Godly2117
Bellona
Level 123
God Stats
12W - 8L
1,685 SR
Queue Stats
193W - 167L
1,512 Elo+
Party 1
Danzaburou
Danzaburou
MISSIL3 43
Danzaburou
Level 27
God Stats
16W - 17L
1,649 SR
Queue Stats
23W - 22L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
YourBigDaddy2303
Cthulhu
Level 43
God Stats
45W - 30L
1,604 SR
Queue Stats
375W - 341L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
7,930
496
5,987
8,646
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
KingCaIeb
Mulan
13
3 / 4 / 1
8,044
503
8,136
13,010
7,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
0 / 4 / 2
6,823
426
2,921
8,341
4,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
2 / 7 / 1
7,108
444
6,146
14,193
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 6 / 0
7,313
457
4,069
13,767
8,079
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 3
10,203
638
11,374
7,849
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Crushin115
Arachne
17
8 / 2 / 5
9,925
620
9,152
12,039
5,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Godly2117
Bellona
15
5 / 2 / 6
9,276
580
7,466
11,465
8,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
MISSIL3 43
Danzaburou
14
2 / 3 / 2
8,329
521
5,695
8,231
2,544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 9
8,526
533
7,035
9,928
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
8
Kills
27
27
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
L
2
6
1
0.42
W
Arachne
Crushin115
Arachne
8
2
5
5.25
W
Bellona
Godly2117
Bellona
5
2
6
4
L
Mulan
KingCaIeb
Mulan
3
4
1
0.88
W
Danzaburou
MISSIL3 43
Danzaburou
2
3
2
1
L
0
4
2
0.25
L
2
7
1
0.36
W
3
1
9
7.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,259
Damage
40,722
57,957
Taken
49,512
26,825
Mitigated
25,793
12,786
Healing
18,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,374
6,844
0
2,934
7,849
3,583
3,272
2,150
5,589
0
72,781
L
5,987
811
0
882
8,646
2,353
0
1,192
7,454
32,445
0
W
Arachne
Crushin115
Arachne
9,152
6,049
0
6,916
12,039
5,994
0
2,047
9,882
0
64,206
W
Bellona
Godly2117
Bellona
7,466
4,290
0
3,175
11,465
8,527
521
1,661
9,654
0
43,533
L
Mulan
KingCaIeb
Mulan
8,136
1,536
0
4,378
13,010
7,654
0
659
12,351
0
46,981
W
Danzaburou
MISSIL3 43
Danzaburou
5,695
2,415
0
2,503
8,231
2,544
826
3,202
5,029
0
48,829
L
2,921
409
0
1,848
8,341
4,484
348
1,183
7,158
19,437
0
L
6,146
2,437
234
3,917
14,193
4,255
0
2,763
11,430
43,268
0
W
7,035
1,594
29
3,085
9,928
5,145
64
5,540
4,304
27,324
0
L
4,069
1,694
0
1,527
13,767
8,079
0
1,238
12,529
0
37,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,218
Gold Earned
46,259
316
Minions Killed
480
0
Camps Cleared
0
1,355,027
Distance Traveled
1,558,731
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,203
638
140
9
0
283,890
0
L
Scylla
7,930
496
53
3
0
263,070
3
W
Arachne
9,925
620
117
7
0
337,690
0
W
Bellona
9,276
580
96
6
0
328,423
0
L
Mulan
8,044
503
85
5
0
304,576
4
W
Danzaburou
8,329
521
93
6
0
281,938
3
L
Khepri
6,823
426
31
2
0
275,486
0
L
Chronos
7,108
444
79
5
0
241,459
4
W
Cthulhu
8,526
533
34
2
0
326,790
2
L
Osiris
7,313
457
68
4
0
270,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role