Player Matchup

Izanami
Izanami
BloodFocus80
Izanami
Level 22
God Stats
12W - 10L
1,556 SR
Queue Stats
99W - 86L
1,554 Elo+
Party 1
Ah Puch
Ah Puch
JTxBramleIce
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,698 Elo+
Party 1
Hercules
Hercules
PlainUtah96
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,761 Elo+
Party 1
Jormungandr
Jormungandr
da_ghost_killa10
Jormungandr
Level 22
God Stats
0W - 2L
1,327 SR
Queue Stats
15W - 17L
1,647 Elo+
Solo
Achilles
Achilles
mrjokes3235
Achilles
Level 27
God Stats
7W - 7L
1,658 SR
Queue Stats
96W - 86L
1,637 Elo+
Solo
Team Averages
Level 21
1,508 SR
1,659 Elo+

VS

Team Averages
Level 25
1,621 SR
1,618 Elo+
Hera
Hera
BemusedAttic851
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,612 Elo+
Solo
Anubis
Anubis
Charscii
Anubis
Level 16
God Stats
6W - 5L
1,637 SR
Queue Stats
29W - 18L
1,568 Elo+
Solo
Neith
Neith
Secaeda
Neith
Level 29
God Stats
44W - 23L
1,751 SR
Queue Stats
85W - 69L
1,648 Elo+
Solo
Athena
Athena
SleepyAkuma
Athena
Level 29
God Stats
10W - 4L
1,696 SR
Queue Stats
302W - 272L
1,712 Elo+
Solo
Thor
Thor
VIJI199707
Thor
Level 23
God Stats
12W - 5L
1,522 SR
Queue Stats
283W - 305L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BloodFocus80
Izanami
8
0 / 5 / 0
4,862
405
663
5,591
1,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
JTxBramleIce
Ah Puch
11
2 / 3 / 0
6,232
519
6,389
5,990
1,728
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
PlainUtah96
Hercules
11
1 / 1 / 1
6,211
518
2,044
6,284
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
da_ghost_killa10
Jormungandr
7
0 / 8 / 1
4,504
375
3,317
8,819
3,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
mrjokes3235
Achilles
10
0 / 2 / 0
5,691
474
2,018
8,846
5,921
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,112
593
4,617
3,891
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Charscii
Anubis
11
0 / 1 / 5
6,023
502
2,251
4,781
2,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Secaeda
Neith
13
15 / 0 / 1
8,092
674
11,952
6,658
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
10
0 / 1 / 15
6,774
565
3,410
7,743
3,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 0 / 3
6,897
575
2,684
4,985
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
3
Kills
19
19
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Izanami
BloodFocus80
Izanami
0
5
0
0
W
Anubis
Charscii
Anubis
0
1
5
2.5
L
Ah Puch
JTxBramleIce
Ah Puch
2
3
0
0.67
L
Hercules
PlainUtah96
Hercules
1
1
1
1.5
W
Neith
Secaeda
Neith
15
0
1
15.5
W
Athena
0
1
15
7.5
W
4
0
3
5.5
L
Jormungandr
da_ghost_killa10
Jormungandr
0
8
1
0.06
L
Achilles
mrjokes3235
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,431
Damage
24,914
35,530
Taken
28,058
14,899
Mitigated
10,685
8,464
Healing
8,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,617
1,091
0
481
3,891
1,261
0
0
3,891
40,444
0
L
Izanami
BloodFocus80
Izanami
663
318
0
364
5,591
1,376
600
1,074
4,517
0
17,192
W
Anubis
Charscii
Anubis
2,251
0
0
1,691
4,781
2,149
224
1,929
2,634
34,596
0
L
Ah Puch
JTxBramleIce
Ah Puch
6,389
359
0
1,248
5,990
1,728
0
746
5,244
31,925
0
L
Hercules
PlainUtah96
Hercules
2,044
536
0
2,927
6,284
2,234
0
1,031
5,213
0
33,870
W
Neith
Secaeda
Neith
11,952
5,897
0
2,329
6,658
2,127
455
3,394
3,108
0
44,593
W
Athena
3,410
1,149
0
1,338
7,743
3,667
361
2,869
4,772
15,808
0
W
2,684
686
0
3,004
4,985
1,481
0
988
3,947
0
39,474
L
Jormungandr
da_ghost_killa10
Jormungandr
3,317
1,119
0
39
8,819
3,640
421
2,527
6,292
11,098
0
L
Achilles
mrjokes3235
Achilles
2,018
295
0
3,886
8,846
5,921
0
4,482
3,986
0
25,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,500
Gold Earned
34,898
265
Minions Killed
343
0
Camps Cleared
0
1,100,910
Distance Traveled
1,130,607
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,112
593
105
9
0
198,363
1
L
Izanami
4,862
405
45
4
0
207,039
2
W
Anubis
6,023
502
65
5
0
233,628
5
L
Ah Puch
6,232
519
73
6
0
219,234
2
L
Hercules
6,211
518
81
7
0
248,798
3
W
Neith
8,092
674
74
6
0
221,680
4
W
Athena
6,774
565
24
2
0
249,859
2
W
Thor
6,897
575
75
6
0
227,077
3
L
Jormungandr
4,504
375
15
1
0
205,085
0
L
Achilles
5,691
474
51
4
0
220,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role