Player Matchup

Mercury
Mercury
DeathBlossoming
Mercury
Level 28
God Stats
5W - 0L
1,910 SR
Queue Stats
53W - 56L
1,487 Elo+
Party 1
Medusa
Medusa
Dookieahh
Medusa
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 142L
1,509 Elo+
Party 1
Bellona
Bellona
Peybach
Bellona
Level 28
God Stats
12W - 6L
1,485 SR
Queue Stats
414W - 391L
1,580 Elo+
Party 1
Yemoja
Yemoja
ghostiface
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,635 Elo+
Party 1
Tiamat
Tiamat
samdog2001
Tiamat
Level 64
God Stats
29W - 32L
1,462 SR
Queue Stats
411W - 421L
1,527 Elo+
Party 1
Team Averages
Level 30
1,571 SR
1,548 Elo+

VS

Team Averages
Level 18
1,602 SR
1,401 Elo+
Kali
Kali
BALENCIAGAAA
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,199 Elo+
Solo
Kuzenbo
Kuzenbo
DerpySky
Kuzenbo
Level 29
God Stats
0W - 2L
1,597 SR
Queue Stats
83W - 85L
1,439 Elo+
Party 2
Nox
Nox
Sirstarfall
Nox
Level 15
God Stats
11W - 7L
1,513 SR
Queue Stats
16W - 20L
1,432 Elo+
Party 2
Janus
Janus
xSharpFin
Janus
Level 32
God Stats
2W - 3L
1,675 SR
Queue Stats
53W - 55L
1,452 Elo+
Party 2
Neith
Neith
上穷碧落赴黄泉
Neith
Level 11
God Stats
1W - 1L
1,723 SR
Queue Stats
10W - 10L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 5
8,319
640
4,326
9,472
3,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Dookieahh
Medusa
12
5 / 1 / 4
7,270
559
6,891
6,971
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
Peybach
Bellona
15
4 / 0 / 0
8,938
688
4,816
6,947
4,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
ghostiface
Yemoja
12
2 / 0 / 8
7,668
590
2,780
3,810
2,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
samdog2001
Tiamat
14
9 / 1 / 4
8,946
688
8,615
7,397
5,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
6,167
474
1,466
9,110
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
DerpySky
Kuzenbo
10
1 / 4 / 1
5,677
437
3,392
8,742
8,265
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 8 / 2
6,429
495
4,723
7,556
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Janus
xSharpFin
Janus
11
0 / 4 / 0
6,470
498
2,382
6,142
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 1
5,811
447
3,466
7,087
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
26
Kills
4
5
Deaths
27
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
6
3
5
2.83
L
Kuzenbo
DerpySky
Kuzenbo
1
4
1
0.38
W
Medusa
Dookieahh
Medusa
5
1
4
7
W
Bellona
Peybach
Bellona
4
0
0
4
L
2
8
2
0.38
W
Yemoja
ghostiface
Yemoja
2
0
8
6
W
Tiamat
samdog2001
Tiamat
9
1
4
11
L
Janus
xSharpFin
Janus
0
4
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,428
Damage
15,429
34,597
Taken
38,637
18,605
Mitigated
17,609
10,080
Healing
5,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,466
470
0
1,447
9,110
3,504
0
1,562
7,404
0
31,301
W
4,326
2,041
0
1,031
9,472
3,685
720
2,130
7,184
0
44,626
L
Kuzenbo
DerpySky
Kuzenbo
3,392
1,549
0
1,010
8,742
8,265
423
2,392
6,277
16,686
0
W
Medusa
Dookieahh
Medusa
6,891
3,482
0
1,850
6,971
2,578
2,526
1,339
5,632
0
35,586
W
Bellona
Peybach
Bellona
4,816
1,678
0
1,280
6,947
4,813
820
2,126
4,565
0
51,632
L
4,723
358
0
0
7,556
2,253
31
4,774
2,343
19,324
0
W
Yemoja
ghostiface
Yemoja
2,780
570
806
1,543
3,810
2,372
378
1,534
2,242
16,586
0
W
Tiamat
samdog2001
Tiamat
8,615
1,311
0
3,570
7,397
5,157
1,248
2,699
4,477
35,560
0
L
Janus
xSharpFin
Janus
2,382
396
0
1,173
6,142
1,711
818
0
6,142
29,985
0
L
3,466
1,391
0
1,711
7,087
1,876
743
1,995
5,076
0
30,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,141
Gold Earned
30,554
351
Minions Killed
263
0
Camps Cleared
0
1,313,975
Distance Traveled
1,100,338
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,167
474
55
4
0
215,165
2
W
Mercury
8,319
640
75
6
0
277,233
2
L
Kuzenbo
5,677
437
30
2
0
257,628
2
W
Medusa
7,270
559
66
5
0
242,189
3
W
Bellona
8,938
688
112
9
0
270,265
2
L
Nox
6,429
495
55
4
0
219,093
1
W
Yemoja
7,668
590
30
2
0
242,176
0
W
Tiamat
8,946
688
68
5
0
282,112
4
L
Janus
6,470
498
64
5
0
213,758
1
L
Neith
5,811
447
59
5
0
194,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role