Player Matchup

Arachne
Arachne
GillaBeast
Arachne
Level 28
God Stats
54W - 35L
1,764 SR
Queue Stats
98W - 81L
1,602 Elo+
Solo
Medusa
Medusa
LeBlondeJames
Medusa
Level 43
God Stats
15W - 11L
1,688 SR
Queue Stats
424W - 560L
1,418 Elo+
Party 1
Vamana
Vamana
Warhammer508
Vamana
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
awesomesauce773
Vulcan
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
348W - 365L
1,556 Elo+
Party 1
Sylvanus
Sylvanus
cuppbird
Sylvanus
Level 5
God Stats
4W - 2L
1,804 SR
Queue Stats
19W - 19L
1,628 Elo+
Party 1
Team Averages
Level 39
1,651 SR
1,541 Elo+

VS

Team Averages
Level 26
1,507 SR
1,518 Elo+
Artemis
Artemis
MACHOMAN3601234
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 77L
1,460 Elo+
Solo
Mulan
Mulan
Shenron12321
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,341 Elo+
Solo
Kali
Kali
WhatTheHeak
Kali
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,647 Elo+
Party 2
Zeus
Zeus
WhatTheHeik
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,649 Elo+
Party 2
Aphrodite
Aphrodite
YourMajestyArqX
Aphrodite
Level 20
God Stats
29W - 36L
1,536 SR
Queue Stats
68W - 90L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GillaBeast
Arachne
10
5 / 2 / 3
6,381
580
4,091
8,143
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 3 / 0
4,985
453
4,797
5,747
1,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
10
2 / 4 / 2
5,811
528
3,597
8,840
5,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 3 / 1
5,876
534
3,390
4,472
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
cuppbird
Sylvanus
8
1 / 2 / 0
4,895
445
1,771
3,942
1,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 3
5,871
534
4,798
4,979
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 4 / 2
6,080
553
6,515
9,493
4,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 3 / 2
5,718
520
2,635
5,892
2,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 3 / 2
6,369
579
5,301
4,309
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
YourMajestyArqX
Aphrodite
9
0 / 0 / 7
5,771
525
2,233
4,060
1,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
10
Kills
14
14
Deaths
10
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
GillaBeast
Arachne
5
2
3
3.25
L
0
3
0
0
W
4
0
3
5.5
W
3
4
2
1
L
Vamana
2
4
2
0.75
W
2
3
2
1
W
5
3
2
2
W
Aphrodite
YourMajestyArqX
Aphrodite
0
0
7
3.5
L
2
3
1
0.83
L
Sylvanus
cuppbird
Sylvanus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,646
Damage
21,482
31,144
Taken
28,733
12,863
Mitigated
11,086
7,828
Healing
12,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
GillaBeast
Arachne
4,091
3,046
0
3,358
8,143
2,316
106
1,334
6,553
0
26,559
L
4,797
1,749
0
805
5,747
1,502
0
1,151
4,570
0
31,612
W
4,798
2,456
0
688
4,979
1,579
690
894
4,085
0
20,401
W
6,515
1,776
0
3,474
9,493
4,891
965
0
9,168
0
27,158
L
Vamana
3,597
1,646
0
2,755
8,840
5,880
290
639
7,863
0
22,407
W
2,635
1,284
0
1,499
5,892
2,084
0
1,559
4,249
0
23,955
W
5,301
1,201
171
708
4,309
1,181
301
1,844
2,294
22,591
0
W
Aphrodite
YourMajestyArqX
Aphrodite
2,233
242
2,501
3,255
4,060
1,351
184
585
3,475
23,889
0
L
3,390
773
0
486
4,472
1,454
480
2,400
1,814
26,897
0
L
Sylvanus
cuppbird
Sylvanus
1,771
265
248
176
3,942
1,711
0
1,518
2,410
6,825
1,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,948
Gold Earned
29,809
238
Minions Killed
249
0
Camps Cleared
0
1,009,298
Distance Traveled
976,481
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,381
580
48
4
0
220,924
1
L
Medusa
4,985
453
58
5
0
180,015
1
W
Artemis
5,871
534
53
5
0
199,125
1
W
Mulan
6,080
553
55
5
0
185,572
0
L
Vamana
5,811
528
55
5
0
200,519
1
W
Kali
5,718
520
48
4
0
210,612
1
W
Zeus
6,369
579
59
5
0
184,001
0
W
Aphrodite
5,771
525
34
3
0
197,171
4
L
Vulcan
5,876
534
57
5
0
197,540
1
L
Sylvanus
4,895
445
20
2
0
210,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role