Player Matchup

Bakasura
Bakasura
Chuddington
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,304 Elo+
Solo
Neith
Neith
FrothyCome
Neith
Level 26
God Stats
12W - 12L
1,500 SR
Queue Stats
274W - 298L
1,547 Elo+
Solo
Anubis
Anubis
SHPP
Anubis
Level 29
God Stats
40W - 41L
1,494 SR
Queue Stats
83W - 86L
1,511 Elo+
Solo
Achilles
Achilles
SammySpirit
Achilles
Level 28
God Stats
2W - 1L
1,731 SR
Queue Stats
58W - 50L
1,486 Elo+
Solo
Ymir
Ymir
xZohan
Ymir
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 28L
1,596 Elo+
Solo
Team Averages
Level 23
1,545 SR
1,489 Elo+

VS

Team Averages
Level 17
1,621 SR
1,502 Elo+
Guan Yu
Guan Yu
Al3xMp017
Guan Yu
Level 15
God Stats
2W - 1L
1,810 SR
Queue Stats
58W - 70L
1,311 Elo+
Party 1
Ne Zha
Ne Zha
Madiryas
Ne Zha
Level 29
God Stats
3W - 3L
1,716 SR
Queue Stats
87W - 68L
1,601 Elo+
Solo
Anubis
Anubis
Xabura30
Anubis
Level 5
God Stats
3W - 7L
1,500 SR
Queue Stats
39W - 42L
1,557 Elo+
Party 1
Ares
Ares
aresberzeker
Ares
Level 9
God Stats
3W - 5L
1,418 SR
Queue Stats
12W - 17L
1,528 Elo+
Solo
Cernunnos
Cernunnos
xZyDaRx
Cernunnos
Level 26
God Stats
18W - 12L
1,662 SR
Queue Stats
48W - 45L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chuddington
Bakasura
19
5 / 8 / 9
13,015
521
13,434
23,090
11,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
20
6 / 2 / 17
14,023
561
16,220
14,473
7,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
SHPP
Anubis
20
21 / 4 / 6
15,812
632
28,761
19,341
8,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
SammySpirit
Achilles
20
14 / 2 / 7
14,792
592
20,617
16,473
23,842
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
xZohan
Ymir
19
6 / 4 / 20
12,572
503
17,359
23,193
24,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Al3xMp017
Guan Yu
17
2 / 10 / 2
11,091
444
5,969
24,036
25,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ne Zha
Madiryas
Ne Zha
20
8 / 10 / 5
13,209
528
22,376
28,845
13,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Xabura30
Anubis
18
3 / 12 / 12
12,363
495
14,240
21,460
9,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 14 / 5
9,933
397
3,597
28,031
23,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
xZyDaRx
Cernunnos
20
5 / 7 / 4
13,099
524
17,576
25,584
10,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
47
52
Kills
19
20
Deaths
53
59
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Al3xMp017
Guan Yu
2
10
2
0.3
W
Bakasura
Chuddington
Bakasura
5
8
9
1.19
W
Neith
6
2
17
7.25
L
Ne Zha
Madiryas
Ne Zha
8
10
5
1.05
W
Anubis
SHPP
Anubis
21
4
6
6
W
Achilles
SammySpirit
Achilles
14
2
7
8.75
L
Anubis
Xabura30
Anubis
3
12
12
0.75
L
1
14
5
0.25
W
Ymir
xZohan
Ymir
6
4
20
4
L
Cernunnos
xZyDaRx
Cernunnos
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,391
Damage
63,758
96,570
Taken
127,956
76,088
Mitigated
83,933
28,700
Healing
31,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Al3xMp017
Guan Yu
5,969
1,010
396
3,307
24,036
25,810
362
5,291
17,072
0
50,026
W
Bakasura
Chuddington
Bakasura
13,434
9,446
0
5,419
23,090
11,633
823
3,013
20,027
0
62,032
W
Neith
16,220
8,972
0
6,525
14,473
7,531
5,320
1,140
13,333
0
96,316
L
Ne Zha
Madiryas
Ne Zha
22,376
6,417
0
11,264
28,845
13,693
0
7,982
20,372
0
112,714
W
Anubis
SHPP
Anubis
28,761
1,199
0
9,993
19,341
8,799
2,350
5,700
13,591
99,598
0
W
Achilles
SammySpirit
Achilles
20,617
9,505
0
2,934
16,473
23,842
2,842
2,001
14,072
0
79,660
L
Anubis
Xabura30
Anubis
14,240
1,516
726
4,445
21,460
9,616
0
11,468
9,452
50,522
0
L
3,597
776
0
672
28,031
23,974
0
9,921
17,430
21,841
0
W
Ymir
xZohan
Ymir
17,359
4,493
413
3,416
23,193
24,283
512
5,983
17,133
49,479
0
L
Cernunnos
xZyDaRx
Cernunnos
17,576
6,438
0
10,980
25,584
10,840
0
11,458
14,048
0
98,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,214
Gold Earned
59,695
578
Minions Killed
542
0
Camps Cleared
0
2,227,033
Distance Traveled
2,012,612
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,091
444
100
4
0
462,579
0
W
Bakasura
13,015
521
97
4
0
428,976
0
W
Neith
14,023
561
141
6
0
446,122
0
L
Ne Zha
13,209
528
149
6
0
428,733
0
W
Anubis
15,812
632
147
6
0
423,911
6
W
Achilles
14,792
592
146
6
0
477,787
0
L
Anubis
12,363
495
101
4
0
346,053
4
L
Ares
9,933
397
36
1
0
361,380
0
W
Ymir
12,572
503
47
2
0
450,237
15
L
Cernunnos
13,099
524
156
6
0
413,867
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role