Player Matchup

Cthulhu
Cthulhu
Hammlet98
Cthulhu
Level 27
God Stats
26W - 19L
1,520 SR
Queue Stats
299W - 359L
1,305 Elo+
Party 3
Achilles
Achilles
MEANSTREETMATT
Achilles
Level 4
God Stats
4W - 5L
1,504 SR
Queue Stats
12W - 16L
1,356 Elo+
Party 3
Freya
Freya
SonOfAShepherd1
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 172L
1,349 Elo+
Party 3
Nemesis
Nemesis
facundo_benta
Nemesis
Level 3
God Stats
0W - 3L
1,168 SR
Queue Stats
1W - 8L
1,109 Elo+
Party 1
Thor
Thor
temp-351307
Thor
Level 14
God Stats
0W - 7L
993 SR
Queue Stats
1W - 12L
960 Elo+
Party 1
Team Averages
Level 13
1,337 SR
1,216 Elo+

VS

Team Averages
Level 27
1,393 SR
1,334 Elo+
Osiris
Osiris
APN-YT
Osiris
Level 29
God Stats
131W - 156L
1,426 SR
Queue Stats
605W - 691L
1,330 Elo+
Solo
Skadi
Skadi
Lord_Raiveden
Skadi
Level 67
God Stats
120W - 137L
1,353 SR
Queue Stats
456W - 553L
1,328 Elo+
Party 2
Odin
Odin
OneColdBrotha_
Odin
Level 17
God Stats
4W - 8L
1,205 SR
Queue Stats
61W - 112L
1,311 Elo+
Party 2
Kukulkan
Kukulkan
TheDiablillox
Kukulkan
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 114L
1,410 Elo+
Solo
Neith
Neith
ishida92
Neith
Level 16
God Stats
2W - 2L
1,480 SR
Queue Stats
2W - 3L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hammlet98
Cthulhu
17
2 / 7 / 8
11,143
1,013
12,816
20,936
22,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
16
0 / 5 / 5
9,655
878
5,040
14,227
13,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 5 / 5
9,814
892
9,057
19,029
8,715
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
16
3 / 3 / 6
10,286
935
4,315
12,311
4,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
4 / 4 / 2
10,137
922
5,046
9,477
3,575
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

144

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
APN-YT
Osiris
17
2 / 0 / 13
10,275
934
5,837
4,871
2,813
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
10 / 6 / 9
12,048
1,095
20,164
11,399
4,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 5 / 16
10,421
947
7,699
12,059
10,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
TheDiablillox
Kukulkan
18
6 / 0 / 14
11,922
1,084
24,510
5,382
2,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
ishida92
Neith
17
4 / 0 / 14
11,194
1,018
9,662
6,643
2,817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
11
Kills
24
24
Deaths
11
26
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Osiris
APN-YT
Osiris
2
0
13
8.5
L
Cthulhu
Hammlet98
Cthulhu
2
7
8
0.86
W
10
6
9
2.42
L
Achilles
0
5
5
0.5
W
2
5
16
2
L
2
5
5
0.9
W
Kukulkan
TheDiablillox
Kukulkan
6
0
14
13
L
Nemesis
3
3
6
2
W
Neith
ishida92
Neith
4
0
14
11
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,274
Damage
67,872
75,980
Taken
40,354
53,051
Mitigated
22,680
3,852
Healing
2,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
APN-YT
Osiris
5,837
1,855
0
180
4,871
2,813
0
2,463
2,408
0
9,493
L
Cthulhu
Hammlet98
Cthulhu
12,816
611
122
0
20,936
22,883
0
5,380
15,556
43,653
0
W
20,164
11,368
647
852
11,399
4,643
0
5,606
5,793
43
35,498
L
Achilles
5,040
1,460
0
90
14,227
13,004
0
4,625
9,461
0
19,075
W
7,699
3,067
267
449
12,059
10,115
0
5,727
6,332
0
17,618
L
9,057
4,063
0
2,124
19,029
8,715
0
5,509
13,520
15,400
0
W
Kukulkan
TheDiablillox
Kukulkan
24,510
577
0
0
5,382
2,292
0
3,154
2,228
41,051
0
L
Nemesis
4,315
1,091
0
1,102
12,311
4,874
0
5,298
7,013
0
15,117
W
Neith
ishida92
Neith
9,662
4,906
0
369
6,643
2,817
0
4,923
1,720
0
33,912
L
5,046
535
238
176
9,477
3,575
0
3,741
5,736
0
10,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,035
Gold Earned
55,860
167
Minions Killed
174
3
Camps Cleared
7
1,004,914
Distance Traveled
957,177
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,275
934
15
1
0
227,658
0
L
Cthulhu
11,143
1,013
90
8
0
218,643
0
W
Skadi
12,048
1,095
39
4
2
159,750
0
L
Achilles
9,655
878
39
4
0
207,588
0
W
Odin
10,421
947
22
2
0
159,601
0
L
Freya
9,814
892
8
1
0
194,301
0
W
Kukulkan
11,922
1,084
45
4
2
232,857
0
L
Nemesis
10,286
935
19
2
3
223,419
0
W
Neith
11,194
1,018
53
5
3
177,311
1
L
Thor
10,137
922
11
1
0
160,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role