Player Matchup

Tiamat
Tiamat
DimpleDips
Tiamat
Level 5
God Stats
2W - 2L
1,270 SR
Queue Stats
10W - 7L
1,450 Elo+
Solo
Kali
Kali
Eupt
Kali
Level 13
God Stats
4W - 1L
1,471 SR
Queue Stats
26W - 14L
1,616 Elo+
Party 3
Ra
Ra
Execu1ivechef
Ra
Level 129
God Stats
7W - 6L
1,401 SR
Queue Stats
130W - 122L
1,554 Elo+
Party 1
Anhur
Anhur
Fiqu
Anhur
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 5L
1,802 Elo+
Party 3
Cerberus
Cerberus
grizzy99
Cerberus
Level 7
God Stats
2W - 0L
1,614 SR
Queue Stats
8W - 3L
1,622 Elo+
Party 1
Team Averages
Level 32
1,451 SR
1,609 Elo+

VS

Team Averages
Level 21
1,570 SR
1,616 Elo+
Rama
Rama
CyaL8rG8r
Rama
Level 73
God Stats
27W - 19L
1,577 SR
Queue Stats
553W - 451L
1,730 Elo+
Party 2
Horus
Horus
NotOsey
Horus
Level 8
God Stats
1W - 1L
1,710 SR
Queue Stats
17W - 23L
1,640 Elo+
Solo
Tsukuyomi
Tsukuyomi
SorryIG
Tsukuyomi
Level 17
God Stats
22W - 24L
1,563 SR
Queue Stats
43W - 48L
1,475 Elo+
Solo
Merlin
Merlin
in0mac
Merlin
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
protectthecrabs
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DimpleDips
Tiamat
16
2 / 3 / 2
9,425
589
7,486
9,193
7,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
Eupt
Kali
16
10 / 3 / 3
10,123
633
8,700
13,401
5,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 0 / 5
10,359
647
7,265
6,925
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anhur
Fiqu
Anhur
14
3 / 1 / 5
8,602
538
9,432
11,937
3,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
grizzy99
Cerberus
12
2 / 1 / 6
8,111
507
5,280
14,576
13,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
1 / 3 / 2
7,578
474
8,766
11,573
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
NotOsey
Horus
12
1 / 2 / 1
7,832
490
3,704
11,884
7,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
SorryIG
Tsukuyomi
11
2 / 6 / 2
7,361
460
5,938
11,056
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
in0mac
Merlin
13
0 / 8 / 0
7,238
452
1,107
7,458
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 2
9,162
573
6,525
17,118
11,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
21
Kills
6
8
Deaths
21
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
1
3
2
0.67
W
Tiamat
DimpleDips
Tiamat
2
3
2
1
W
Kali
Eupt
Kali
10
3
3
3.83
W
4
0
5
6.5
W
Anhur
Fiqu
Anhur
3
1
5
5.5
L
Horus
NotOsey
Horus
1
2
1
0.75
L
Tsukuyomi
SorryIG
Tsukuyomi
2
6
2
0.5
W
Cerberus
grizzy99
Cerberus
2
1
6
5
L
Merlin
in0mac
Merlin
0
8
0
0
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,163
Damage
26,040
56,032
Taken
59,089
33,128
Mitigated
28,265
25,772
Healing
15,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
8,766
6,517
0
4,263
11,573
2,970
440
2,092
9,481
0
50,303
W
Tiamat
DimpleDips
Tiamat
7,486
1,575
0
3,512
9,193
7,206
210
1,036
7,896
58,081
0
W
Kali
Eupt
Kali
8,700
3,690
0
2,751
13,401
5,628
32
2,004
11,332
0
68,119
W
7,265
792
2,864
4,878
6,925
2,909
530
1,092
5,633
83,083
0
W
Anhur
Fiqu
Anhur
9,432
4,602
0
6,454
11,937
3,803
1,333
256
11,663
0
59,184
L
Horus
NotOsey
Horus
3,704
1,663
1,699
2,700
11,884
7,610
81
2,781
9,103
0
12,825
L
Tsukuyomi
SorryIG
Tsukuyomi
5,938
979
0
1,911
11,056
3,481
0
3,352
7,704
0
37,677
W
Cerberus
grizzy99
Cerberus
5,280
62
0
5,313
14,576
13,582
115
1,664
12,887
23,544
0
L
Merlin
in0mac
Merlin
1,107
147
0
210
7,458
2,559
0
2,745
4,713
42,393
0
L
6,525
2,195
0
4,715
17,118
11,645
1,338
9,061
8,057
356
59,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,620
Gold Earned
39,171
517
Minions Killed
417
0
Camps Cleared
0
1,591,816
Distance Traveled
1,476,973
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,578
474
86
5
0
263,676
1
W
Tiamat
9,425
589
114
7
0
312,104
3
W
Kali
10,123
633
86
5
0
362,934
4
W
Ra
10,359
647
161
10
0
349,746
2
W
Anhur
8,602
538
104
7
0
298,707
3
L
Horus
7,832
490
19
1
0
302,464
1
L
Tsukuyomi
7,361
460
67
4
0
315,896
1
W
Cerberus
8,111
507
52
3
0
268,325
0
L
Merlin
7,238
452
87
5
0
291,471
1
L
Vamana
9,162
573
158
10
0
303,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role