Player Matchup

Tsukuyomi
Tsukuyomi
BakeddGoods
Tsukuyomi
Level 160
God Stats
21W - 8L
1,693 SR
Queue Stats
476W - 310L
1,823 Elo+
Party 1
Neith
Neith
ChrisPocket
Neith
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
379W - 212L
1,762 Elo+
Party 1
Apollo
Apollo
ItsDayo
Apollo
Level 28
God Stats
55W - 18L
1,845 SR
Queue Stats
137W - 58L
1,796 Elo+
Party 1
Merlin
Merlin
Jrod2175
Merlin
Level 37
God Stats
13W - 20L
1,429 SR
Queue Stats
28W - 42L
1,257 Elo+
Solo
Cthulhu
Cthulhu
Nullusunus
Cthulhu
Level 123
God Stats
13W - 11L
1,624 SR
Queue Stats
397W - 209L
1,806 Elo+
Party 1
Team Averages
Level 101
1,618 SR
1,689 Elo+

VS

Team Averages
Level 101
1,444 SR
1,488 Elo+
Yemoja
Yemoja
Elvaicent
Yemoja
Level 18
God Stats
1W - 4L
1,224 SR
Queue Stats
1W - 4L
1,243 Elo+
Party 2
Ra
Ra
PandaOnlynes
Ra
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 53L
1,613 Elo+
Party 2
Bellona
Bellona
geogamer0
Bellona
Level 158
God Stats
0W - 2L
1,621 SR
Queue Stats
186W - 149L
1,633 Elo+
Party 2
Sylvanus
Sylvanus
terryhyuga
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
xOGx SadistSam
Bakasura
Level 60
God Stats
1W - 3L
1,373 SR
Queue Stats
453W - 459L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BakeddGoods
Tsukuyomi
17
9 / 1 / 4
10,049
628
9,653
10,069
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 1 / 7
9,808
613
6,747
9,817
3,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
ItsDayo
Apollo
15
5 / 3 / 5
9,615
601
9,245
10,460
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Jrod2175
Merlin
15
2 / 0 / 1
9,226
577
6,378
3,941
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Nullusunus
Cthulhu
13
4 / 3 / 8
8,607
538
7,434
9,369
6,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Elvaicent
Yemoja
10
0 / 6 / 4
6,494
406
5,567
10,001
5,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 4 / 1
8,244
515
5,612
8,531
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
geogamer0
Bellona
11
5 / 4 / 0
7,412
463
6,506
12,941
8,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
terryhyuga
Sylvanus
15
0 / 3 / 0
8,395
525
3,260
11,826
6,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
12
2 / 5 / 0
7,512
470
3,612
10,920
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
22
Kills
8
8
Deaths
22
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BakeddGoods
Tsukuyomi
9
1
4
11
W
2
1
7
5.5
L
Yemoja
Elvaicent
Yemoja
0
6
4
0.33
W
Apollo
ItsDayo
Apollo
5
3
5
2.5
W
Merlin
Jrod2175
Merlin
2
0
1
2.5
W
Cthulhu
Nullusunus
Cthulhu
4
3
8
2.67
L
1
4
1
0.38
L
Bellona
geogamer0
Bellona
5
4
0
1.25
L
Sylvanus
terryhyuga
Sylvanus
0
3
0
0
L
Bakasura
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,457
Damage
24,557
43,656
Taken
54,219
18,852
Mitigated
28,359
15,518
Healing
16,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BakeddGoods
Tsukuyomi
9,653
1,995
0
4,999
10,069
4,109
363
2,406
7,603
0
66,178
W
6,747
1,814
0
3,749
9,817
3,958
2,019
4,096
5,671
0
71,765
L
Yemoja
Elvaicent
Yemoja
5,567
573
864
542
10,001
5,898
0
3,453
6,548
17,419
0
W
Apollo
ItsDayo
Apollo
9,245
4,769
0
3,214
10,460
3,430
2,753
2,252
8,198
0
59,660
W
Merlin
Jrod2175
Merlin
6,378
108
0
1,129
3,941
1,335
128
2,175
1,766
52,793
0
W
Cthulhu
Nullusunus
Cthulhu
7,434
359
643
1,784
9,369
6,020
123
3,386
5,983
26,305
0
L
5,612
699
205
3,564
8,531
3,806
0
84
8,447
62,458
0
L
Bellona
geogamer0
Bellona
6,506
2,175
0
2,637
12,941
8,524
0
3,130
9,811
0
38,067
L
Sylvanus
terryhyuga
Sylvanus
3,260
730
68
5,086
11,826
6,626
156
5,632
5,512
48,766
6,890
L
Bakasura
3,612
2,475
0
3,079
10,920
3,505
0
803
10,089
0
38,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,305
Gold Earned
38,057
527
Minions Killed
429
0
Camps Cleared
0
1,583,666
Distance Traveled
1,430,985
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,049
628
110
7
0
387,412
4
W
Neith
9,808
613
150
9
0
267,975
3
L
Yemoja
6,494
406
27
2
0
245,335
0
W
Apollo
9,615
601
118
7
0
299,238
4
W
Merlin
9,226
577
116
7
0
276,780
6
W
Cthulhu
8,607
538
33
2
0
352,261
8
L
Ra
8,244
515
124
8
0
287,989
9
L
Bellona
7,412
463
61
4
0
311,942
5
L
Sylvanus
8,395
525
130
8
0
265,758
3
L
Bakasura
7,512
470
87
5
0
319,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role