Player Matchup

Tiamat
Tiamat
K1NGPAT NG
Tiamat
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,453 Elo+
Party 1
Fenrir
Fenrir
LunarKiyoshi
Fenrir
Level 14
God Stats
3W - 2L
1,508 SR
Queue Stats
134W - 161L
1,300 Elo+
Party 1
Cupid
Cupid
OneNerdyNinja
Cupid
Level 16
God Stats
39W - 34L
1,719 SR
Queue Stats
208W - 218L
1,286 Elo+
Party 1
Pele
Pele
Padded Panda
Pele
Level 18
God Stats
1W - 1L
1,231 SR
Queue Stats
19W - 32L
1,429 Elo+
Solo
Osiris
Osiris
nobodyimp0rtant
Osiris
Level 8
God Stats
7W - 5L
1,528 SR
Queue Stats
29W - 27L
1,484 Elo+
Solo
Team Averages
Level 32
1,497 SR
1,390 Elo+

VS

Team Averages
Level 23
1,518 SR
1,400 Elo+
Olorun
Olorun
ArturoG915
Olorun
Level 27
God Stats
17W - 15L
1,536 SR
Queue Stats
63W - 64L
1,450 Elo+
Solo
Cernunnos
Cernunnos
BlatantlyToxic
Cernunnos
Level 28
God Stats
1W - 1L
1,594 SR
Queue Stats
24W - 21L
1,413 Elo+
Party 2
Nemesis
Nemesis
Mercury560
Nemesis
Level 15
God Stats
11W - 10L
1,742 SR
Queue Stats
275W - 290L
1,365 Elo+
Solo
Ao Kuang
Ao Kuang
SkangBang
Ao Kuang
Level 29
God Stats
0W - 2L
1,217 SR
Queue Stats
31W - 34L
1,437 Elo+
Party 2
Cabrakan
Cabrakan
VenomousToad
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 357L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
K1NGPAT NG
Tiamat
9
2 / 1 / 4
5,526
553
3,898
3,398
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
8
3 / 1 / 1
5,096
510
2,044
3,475
925
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 0 / 3
4,851
485
1,466
2,237
543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 0
5,922
592
182
5,693
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
8 / 0 / 3
6,952
695
6,713
6,456
3,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ArturoG915
Olorun
7
0 / 4 / 0
4,252
425
2,606
5,860
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
BlatantlyToxic
Cernunnos
4
0 / 4 / 0
3,565
357
1,191
4,182
1,018
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Mercury560
Nemesis
8
1 / 2 / 0
4,901
490
1,861
5,528
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
SkangBang
Ao Kuang
7
0 / 2 / 0
4,416
442
541
4,625
1,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
VenomousToad
Cabrakan
6
1 / 1 / 0
4,498
450
582
5,126
2,730
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
13
Kills
2
2
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
ArturoG915
Olorun
0
4
0
0
L
Cernunnos
BlatantlyToxic
Cernunnos
0
4
0
0
W
Tiamat
K1NGPAT NG
Tiamat
2
1
4
4
W
Fenrir
3
1
1
3.5
L
Nemesis
Mercury560
Nemesis
1
2
0
0.5
W
0
0
3
1.5
W
0
0
0
0
L
Ao Kuang
SkangBang
Ao Kuang
0
2
0
0
L
Cabrakan
VenomousToad
Cabrakan
1
1
0
1
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,303
Damage
6,781
21,259
Taken
25,321
9,099
Mitigated
8,425
10,730
Healing
4,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ArturoG915
Olorun
2,606
1,002
96
1,368
5,860
1,556
168
657
5,139
16,912
0
L
Cernunnos
BlatantlyToxic
Cernunnos
1,191
550
0
10
4,182
1,018
0
590
3,556
0
5,946
W
Tiamat
K1NGPAT NG
Tiamat
3,898
643
183
1,735
3,398
2,188
0
464
2,934
18,259
0
W
Fenrir
2,044
485
0
781
3,475
925
165
457
3,018
0
12,003
L
Nemesis
Mercury560
Nemesis
1,861
871
0
1,014
5,528
1,791
320
999
4,411
0
21,059
W
1,466
708
678
676
2,237
543
993
390
1,847
0
18,029
W
182
51
0
3,940
5,693
1,537
334
246
5,447
0
32,508
L
Ao Kuang
SkangBang
Ao Kuang
541
0
123
928
4,625
1,330
0
1,185
3,308
18,510
0
L
Cabrakan
VenomousToad
Cabrakan
582
146
0
1,060
5,126
2,730
130
106
5,009
8,897
0
W
6,713
1,676
0
2,737
6,456
3,906
840
2,172
4,284
0
35,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,347
Gold Earned
21,632
236
Minions Killed
141
0
Camps Cleared
0
901,152
Distance Traveled
890,827
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,252
425
23
2
0
155,676
0
L
Cernunnos
3,565
357
8
1
0
148,912
0
W
Tiamat
5,526
553
30
3
0
184,366
3
W
Fenrir
5,096
510
21
2
0
177,740
1
L
Nemesis
4,901
490
50
5
0
226,436
0
W
Cupid
4,851
485
26
3
0
163,838
0
W
Pele
5,922
592
82
8
0
173,722
0
L
Ao Kuang
4,416
442
39
4
0
201,279
1
L
Cabrakan
4,498
450
21
2
0
158,524
2
W
Osiris
6,952
695
77
8
0
201,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role