Player Matchup

Ra
Ra
DayFourr
Ra
Level 36
God Stats
18W - 18L
1,454 SR
Queue Stats
25W - 25L
1,365 Elo+
Party 1
Danzaburou
Danzaburou
JorxManuel
Danzaburou
Level 17
God Stats
13W - 12L
1,530 SR
Queue Stats
289W - 325L
1,457 Elo+
Party 4
Izanami
Izanami
mvttiilation
Izanami
Level 17
God Stats
18W - 11L
1,477 SR
Queue Stats
324W - 364L
1,410 Elo+
Party 4
Chaac
Chaac
xfactor731
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,254 Elo+
Party 1
Kukulkan
Kukulkan
yojoesmoothbore
Kukulkan
Level 17
God Stats
3W - 2L
1,555 SR
Queue Stats
25W - 37L
1,297 Elo+
Party 1
Team Averages
Level 19
1,503 SR
1,357 Elo+

VS

Team Averages
Level 20
1,574 SR
1,416 Elo+
Baron Samedi
Baron Samedi
ImDaniel28
Baron Samedi
Level 16
God Stats
27W - 18L
1,641 SR
Queue Stats
42W - 42L
1,406 Elo+
Solo
Hercules
Hercules
Jethywethy
Hercules
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,457 Elo+
Party 3
Kukulkan
Kukulkan
KalEl214
Kukulkan
Level 6
God Stats
11W - 16L
1,733 SR
Queue Stats
328W - 342L
1,332 Elo+
Party 2
Olorun
Olorun
Lance4west
Olorun
Level 20
God Stats
7W - 7L
1,499 SR
Queue Stats
102W - 148L
1,387 Elo+
Party 2
Skadi
Skadi
Luxfei
Skadi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 11
15,865
881
26,066
21,007
10,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
JorxManuel
Danzaburou
17
0 / 0 / 0
12,380
688
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
mvttiilation
Izanami
20
14 / 4 / 5
18,447
1,025
36,353
20,225
9,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
20
1 / 2 / 16
16,661
926
15,994
22,395
26,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
20
6 / 7 / 11
16,850
936
31,579
28,762
15,808
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

25

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ImDaniel28
Baron Samedi
20
5 / 6 / 9
16,424
912
19,876
19,912
15,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
Jethywethy
Hercules
20
2 / 2 / 8
15,097
839
16,437
30,654
39,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
KalEl214
Kukulkan
20
1 / 9 / 9
15,171
843
8,830
23,888
10,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Lance4west
Olorun
20
3 / 7 / 10
15,814
879
20,022
25,151
11,773
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Skadi
Luxfei
Skadi
20
8 / 1 / 8
17,321
962
22,888
16,031
6,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
63
25
Kills
19
19
Deaths
25
43
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
6
11
1.58
L
Baron Samedi
ImDaniel28
Baron Samedi
5
6
9
1.58
L
Hercules
Jethywethy
Hercules
2
2
8
3
W
Danzaburou
JorxManuel
Danzaburou
0
0
0
0
L
Kukulkan
KalEl214
Kukulkan
1
9
9
0.61
L
Olorun
Lance4west
Olorun
3
7
10
1.14
L
Skadi
Luxfei
Skadi
8
1
8
12
W
Izanami
mvttiilation
Izanami
14
4
5
4.13
W
Chaac
1
2
16
4.5
W
Kukulkan
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,992
Damage
88,053
92,389
Taken
115,636
62,199
Mitigated
84,214
21,206
Healing
26,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,066
48
4,375
3,037
21,007
10,234
0
12,312
8,695
54,771
0
L
Baron Samedi
ImDaniel28
Baron Samedi
19,876
1,843
3,436
3,011
19,912
15,814
0
7,702
12,066
42,713
0
L
Hercules
Jethywethy
Hercules
16,437
3,621
1,392
10,955
30,654
39,357
0
18,151
12,047
0
30,753
W
Danzaburou
JorxManuel
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
KalEl214
Kukulkan
8,830
2,587
0
346
23,888
10,492
0
11,703
11,871
39,832
0
L
Olorun
Lance4west
Olorun
20,022
11,263
1,155
5,138
25,151
11,773
0
10,238
14,753
67,809
0
L
Skadi
Luxfei
Skadi
22,888
7,036
0
1,060
16,031
6,778
0
8,637
7,254
0
57,708
W
Izanami
mvttiilation
Izanami
36,353
20,302
0
3,341
20,225
9,931
0
9,032
11,193
0
93,524
W
Chaac
15,994
2,399
0
5,234
22,395
26,226
0
16,358
6,037
0
39,144
W
Kukulkan
31,579
3,834
1,074
4,145
28,762
15,808
0
11,026
17,736
67,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,203
Gold Earned
79,827
364
Minions Killed
349
10
Camps Cleared
9
1,335,962
Distance Traveled
1,577,106
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,865
881
78
4
0
356,027
0
L
Baron Samedi
16,424
912
43
2
5
298,234
0
L
Hercules
15,097
839
26
1
1
343,594
0
W
Danzaburou
12,380
688
0
0
0
0
0
L
Kukulkan
15,171
843
85
5
2
246,626
0
L
Olorun
15,814
879
113
6
0
306,467
0
L
Skadi
17,321
962
82
5
1
382,185
3
W
Izanami
18,447
1,025
143
8
3
302,065
0
W
Chaac
16,661
926
60
3
1
362,707
3
W
Kukulkan
16,850
936
83
5
6
315,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role