Player Matchup

Merlin
Merlin
Saucestin_
Merlin
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 186L
1,536 Elo+
Party 1
Nemesis
Nemesis
SufSnuf
Nemesis
Level 29
God Stats
3W - 5L
1,640 SR
Queue Stats
72W - 90L
1,725 Elo+
Solo
Aphrodite
Aphrodite
Techno_Tortoise_
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 13L
1,813 Elo+
Party 1
Cernunnos
Cernunnos
airborne-gaol8
Cernunnos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,538 Elo+
Solo
Osiris
Osiris
excited-badger1
Osiris
Level 12
God Stats
4W - 1L
1,950 SR
Queue Stats
32W - 16L
1,789 Elo+
Party 1
Team Averages
Level 33
1,618 SR
1,680 Elo+

VS

Team Averages
Level 10
1,600 SR
1,620 Elo+
Anubis
Anubis
GARVEDO123
Anubis
Level 4
God Stats
25W - 21L
1,734 SR
Queue Stats
39W - 29L
1,604 Elo+
Party 2
Loki
Loki
ObviouslyFather
Loki
Level 7
God Stats
2W - 0L
1,767 SR
Queue Stats
21W - 8L
1,744 Elo+
Party 3
Amaterasu
Amaterasu
SnappishQuill
Amaterasu
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
263W - 156L
1,703 Elo+
Solo
Ymir
Ymir
josepolitoc2
Ymir
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 21L
1,604 Elo+
Party 2
Izanami
Izanami
nmcraney1
Izanami
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Saucestin_
Merlin
13
0 / 5 / 0
7,518
418
5,286
12,443
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
SufSnuf
Nemesis
11
1 / 4 / 1
7,488
416
3,745
10,051
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
12
0 / 3 / 0
7,400
411
6,365
9,930
5,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
airborne-gaol8
Cernunnos
12
0 / 6 / 0
7,022
390
4,117
9,909
3,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 4 / 0
8,853
492
13,593
14,699
10,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GARVEDO123
Anubis
16
5 / 0 / 6
10,074
560
6,251
7,774
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 1 / 3
10,312
573
9,850
11,440
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
SnappishQuill
Amaterasu
17
3 / 2 / 2
10,213
567
9,464
19,334
11,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 0 / 10
9,350
519
5,623
10,668
9,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
nmcraney1
Izanami
18
7 / 1 / 0
10,879
604
8,084
10,688
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
4
Kills
22
22
Deaths
4
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
GARVEDO123
Anubis
5
0
6
8
W
6
1
3
7.5
L
Merlin
Saucestin_
Merlin
0
5
0
0
W
Amaterasu
SnappishQuill
Amaterasu
3
2
2
2
L
Nemesis
SufSnuf
Nemesis
1
4
1
0.38
L
Aphrodite
0
3
0
0
L
Cernunnos
airborne-gaol8
Cernunnos
0
6
0
0
L
3
4
0
0.75
W
1
0
10
6
W
Izanami
nmcraney1
Izanami
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,106
Damage
39,272
57,032
Taken
59,904
25,134
Mitigated
33,731
18,496
Healing
30,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
GARVEDO123
Anubis
6,251
148
0
4,303
7,774
3,233
505
3,182
4,376
56,486
0
W
9,850
3,111
0
6,348
11,440
4,365
0
1,999
9,351
0
85,948
L
Merlin
Saucestin_
Merlin
5,286
68
0
1,335
12,443
3,540
0
3,355
8,962
52,733
0
W
Amaterasu
SnappishQuill
Amaterasu
9,464
4,661
0
12,791
19,334
11,956
2,246
2,831
16,456
0
64,448
L
Nemesis
SufSnuf
Nemesis
3,745
767
0
3,402
10,051
2,894
0
1,943
8,094
0
38,037
L
Aphrodite
6,365
560
2,418
5,047
9,930
5,204
0
3,371
6,313
30,166
0
L
Cernunnos
airborne-gaol8
Cernunnos
4,117
1,475
181
2,718
9,909
3,194
0
1,183
8,684
0
33,526
L
13,593
5,751
0
3,395
14,699
10,302
0
1,550
13,105
416
55,439
W
5,623
559
0
4,056
10,668
9,369
523
2,769
7,746
29,648
0
W
Izanami
nmcraney1
Izanami
8,084
6,046
0
3,346
10,688
4,808
2,300
732
9,908
0
96,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,281
Gold Earned
50,828
416
Minions Killed
601
0
Camps Cleared
0
1,605,230
Distance Traveled
1,697,962
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,074
560
128
7
0
327,956
10
W
Loki
10,312
573
143
8
0
393,753
1
L
Merlin
7,518
418
110
6
0
303,362
4
W
Amaterasu
10,213
567
124
7
0
324,267
2
L
Nemesis
7,488
416
78
4
0
356,109
8
L
Aphrodite
7,400
411
47
3
0
326,234
5
L
Cernunnos
7,022
390
75
4
0
313,788
8
L
Osiris
8,853
492
106
6
0
305,737
3
W
Ymir
9,350
519
32
2
0
348,227
4
W
Izanami
10,879
604
174
10
0
303,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role