Player Matchup

Janus
Janus
Hashiyro
Janus
Level 126
God Stats
7W - 3L
1,802 SR
Queue Stats
196W - 232L
1,387 Elo+
Party 2
Medusa
Medusa
Lucasrq07
Medusa
Level 157
God Stats
19W - 15L
1,755 SR
Queue Stats
172W - 201L
1,574 Elo+
Solo
Awilix
Awilix
TipoZw
Awilix
Level 64
God Stats
2W - 4L
1,288 SR
Queue Stats
270W - 269L
1,487 Elo+
Solo
Cerberus
Cerberus
alatar_tiago
Cerberus
Level 87
God Stats
22W - 36L
1,494 SR
Queue Stats
71W - 121L
1,392 Elo+
Party 2
Tiamat
Tiamat
teknotation
Tiamat
Level 131
God Stats
2W - 5L
1,500 SR
Queue Stats
284W - 270L
1,464 Elo+
Solo
Team Averages
Level 113
1,568 SR
1,461 Elo+

VS

Team Averages
Level 61
1,560 SR
1,431 Elo+
Sun Wukong
Sun Wukong
BillyTheKidim
Sun Wukong
Level 46
God Stats
3W - 1L
1,635 SR
Queue Stats
17W - 26L
1,342 Elo+
Party 3
Cerberus
Cerberus
Kazami_Hikari
Cerberus
Level 28
God Stats
2W - 2L
1,516 SR
Queue Stats
10W - 18L
1,328 Elo+
Party 3
Skadi
Skadi
LeWhiteDuke
Skadi
Level 72
God Stats
38W - 43L
1,640 SR
Queue Stats
760W - 792L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
VGB_Jahblessme
Nu Wa
Level 46
God Stats
1W - 2L
1,175 SR
Queue Stats
12W - 15L
1,478 Elo+
Party 3
Mercury
Mercury
ZeAspirina
Mercury
Level 113
God Stats
16W - 12L
1,833 SR
Queue Stats
734W - 748L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hashiyro
Janus
11
1 / 3 / 3
6,776
521
5,803
6,480
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
Lucasrq07
Medusa
12
1 / 5 / 3
7,112
547
6,169
9,635
2,779
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
TipoZw
Awilix
11
5 / 3 / 4
7,121
548
4,114
7,808
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
alatar_tiago
Cerberus
8
0 / 5 / 3
5,648
434
2,212
11,508
5,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
13
5 / 1 / 2
8,252
635
8,322
7,242
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BillyTheKidim
Sun Wukong
11
1 / 5 / 0
6,273
483
3,387
9,948
7,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Boots

Boots

+6%
Movement Speed

Cerberus
Kazami_Hikari
Cerberus
9
3 / 4 / 5
6,518
501
4,791
9,061
5,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 2 / 4
6,895
530
4,208
6,282
1,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 1 / 8
7,775
598
8,813
5,550
1,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
ZeAspirina
Mercury
14
7 / 0 / 3
8,189
630
7,179
7,443
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
12
Kills
17
17
Deaths
12
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BillyTheKidim
Sun Wukong
1
5
0
0.2
L
Janus
Hashiyro
Janus
1
3
3
0.83
W
Cerberus
Kazami_Hikari
Cerberus
3
4
5
1.38
W
2
2
4
2
L
Medusa
Lucasrq07
Medusa
1
5
3
0.5
L
Awilix
TipoZw
Awilix
5
3
4
2.33
W
4
1
8
8
W
Mercury
ZeAspirina
Mercury
7
0
3
8.5
L
Cerberus
alatar_tiago
Cerberus
0
5
3
0.3
L
Tiamat
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,620
Damage
28,378
42,673
Taken
38,284
16,979
Mitigated
19,745
13,113
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BillyTheKidim
Sun Wukong
3,387
988
0
2,898
9,948
7,740
0
5,251
4,181
0
26,464
L
Janus
Hashiyro
Janus
5,803
148
0
2,069
6,480
1,784
0
2,319
4,161
36,835
0
W
Cerberus
Kazami_Hikari
Cerberus
4,791
0
0
1,602
9,061
5,701
260
3,723
5,144
9,794
0
W
4,208
1,640
0
1,488
6,282
1,796
709
813
5,455
0
37,694
L
Medusa
Lucasrq07
Medusa
6,169
2,422
0
3,250
9,635
2,779
1,155
1,836
7,799
0
51,547
L
Awilix
TipoZw
Awilix
4,114
1,936
0
2,116
7,808
2,487
0
2,532
5,251
0
29,614
W
8,813
3,588
0
121
5,550
1,844
1,131
3,474
1,778
38,307
0
W
Mercury
ZeAspirina
Mercury
7,179
4,592
0
3,782
7,443
2,664
363
1,874
5,389
0
49,322
L
Cerberus
alatar_tiago
Cerberus
2,212
108
147
2,332
11,508
5,740
0
5,190
6,318
13,749
0
L
Tiamat
8,322
1,061
0
3,199
7,242
4,189
0
1,727
5,255
42,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,909
Gold Earned
35,650
365
Minions Killed
317
0
Camps Cleared
0
1,202,927
Distance Traveled
1,301,191
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,273
483
55
4
0
222,353
0
L
Janus
6,776
521
77
6
0
227,637
4
W
Cerberus
6,518
501
14
1
0
246,939
4
W
Skadi
6,895
530
85
7
0
248,217
2
L
Medusa
7,112
547
99
8
0
225,551
7
L
Awilix
7,121
548
56
4
0
295,502
2
W
Nu Wa
7,775
598
73
6
0
253,554
2
W
Mercury
8,189
630
90
7
0
330,128
3
L
Cerberus
5,648
434
42
3
0
227,095
0
L
Tiamat
8,252
635
91
7
0
227,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role