Player Matchup

Jing Wei
Jing Wei
PP AlfaBravo
Jing Wei
Level 13
God Stats
2W - 4L
1,500 SR
Queue Stats
44W - 36L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
PP BigYeeterson
Cthulhu
Level 23
God Stats
50W - 42L
1,594 SR
Queue Stats
222W - 246L
1,499 Elo+
Party 1
Fenrir
Fenrir
PP PeanutDog
Fenrir
Level 15
God Stats
32W - 23L
1,593 SR
Queue Stats
43W - 37L
1,522 Elo+
Party 1
Olorun
Olorun
severs07
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,419 Elo+
Solo
Bellona
Bellona
thedarkpear
Bellona
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 19L
1,715 Elo+
Solo
Team Averages
Level 13
1,537 SR
1,538 Elo+

VS

Team Averages
Level 20
1,560 SR
1,432 Elo+
Hades
Hades
Cul2004
Hades
Level 24
God Stats
18W - 11L
1,413 SR
Queue Stats
30W - 27L
1,325 Elo+
Party 2
Da Ji
Da Ji
Durpee_Dud
Da Ji
Level 27
God Stats
9W - 3L
1,681 SR
Queue Stats
89W - 83L
1,363 Elo+
Party 2
Tyr
Tyr
MauganRiot89
Tyr
Level 29
God Stats
3W - 9L
1,708 SR
Queue Stats
80W - 79L
1,507 Elo+
Solo
Merlin
Merlin
samhowe
Merlin
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
พรืืฟ
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
PP AlfaBravo
Jing Wei
16
1 / 2 / 7
10,019
911
13,347
13,544
5,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
6 / 2 / 3
12,005
1,091
12,410
24,101
22,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
17
4 / 3 / 7
11,168
1,015
5,607
12,909
6,538
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Olorun
severs07
Olorun
16
0 / 13 / 7
9,893
899
2,367
19,208
8,378
Bellona
thedarkpear
Bellona
17
4 / 11 / 3
11,129
1,012
15,185
25,984
19,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

67

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cul2004
Hades
18
6 / 2 / 14
12,157
1,105
16,179
15,297
10,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
17
4 / 8 / 13
10,922
993
13,985
12,207
5,711
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
11 / 4 / 8
11,914
1,083
17,607
16,385
10,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
samhowe
Merlin
19
6 / 1 / 15
11,900
1,082
19,294
6,352
2,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
4 / 0 / 13
10,871
988
15,815
5,294
2,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
94
15
Kills
31
31
Deaths
15
27
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hades
Cul2004
Hades
6
2
14
6.5
W
Da Ji
4
8
13
1.31
W
11
4
8
3.75
L
Jing Wei
PP AlfaBravo
Jing Wei
1
2
7
2.25
L
6
2
3
3.75
L
Fenrir
4
3
7
2.5
W
Merlin
samhowe
Merlin
6
1
15
13.5
L
Olorun
severs07
Olorun
0
13
7
0.27
L
Bellona
thedarkpear
Bellona
4
11
3
0.5
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,916
Damage
82,880
95,746
Taken
55,535
62,793
Mitigated
31,197
3,305
Healing
14,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Cul2004
Hades
16,179
960
283
4,722
15,297
10,165
0
3,317
11,980
41,077
0
W
Da Ji
13,985
4,401
0
634
12,207
5,711
0
1,570
10,319
0
23,267
W
17,607
6,198
1,574
4,932
16,385
10,266
0
4,865
11,520
0
37,849
L
Jing Wei
PP AlfaBravo
Jing Wei
13,347
9,006
0
0
13,544
5,171
0
5,451
8,093
0
23,773
L
12,410
1,279
0
678
24,101
22,925
0
6,709
17,392
22,300
0
L
Fenrir
5,607
1,395
0
384
12,909
6,538
0
5,174
7,735
0
13,780
W
Merlin
samhowe
Merlin
19,294
1,848
0
594
6,352
2,661
0
2,877
3,475
41,878
0
L
Olorun
severs07
Olorun
2,367
1,343
169
321
19,208
8,378
0
7,536
11,672
16,381
0
L
Bellona
thedarkpear
Bellona
15,185
5,844
0
1,753
25,984
19,781
0
10,603
15,381
0
52,560
W
15,815
7,508
0
2,257
5,294
2,394
0
2,148
3,146
0
30,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,214
Gold Earned
57,764
175
Minions Killed
217
0
Camps Cleared
4
969,481
Distance Traveled
1,059,828
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,157
1,105
70
6
0
238,294
0
W
Da Ji
10,922
993
21
2
0
166,819
0
W
Tyr
11,914
1,083
49
4
3
230,356
0
L
Jing Wei
10,019
911
20
2
0
236,784
0
L
Cthulhu
12,005
1,091
33
3
0
195,468
0
L
Fenrir
11,168
1,015
6
1
0
204,455
0
W
Merlin
11,900
1,082
43
4
1
215,595
2
L
Olorun
9,893
899
27
2
0
135,224
0
L
Bellona
11,129
1,012
89
8
0
197,550
0
W
Neith
10,871
988
34
3
0
208,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role