Player Matchup

Kuzenbo
Kuzenbo
MoleJack
Kuzenbo
Level 40
God Stats
6W - 3L
1,531 SR
Queue Stats
22W - 16L
1,415 Elo+
Party 1
Bakasura
Bakasura
alldayswole
Bakasura
Level 29
God Stats
4W - 4L
1,665 SR
Queue Stats
20W - 16L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
foREVerpsycho
Kukulkan
Level 14
God Stats
13W - 8L
1,900 SR
Queue Stats
16W - 10L
1,426 Elo+
Party 1
Team Averages
Level 28
1,699 SR
1,398 Elo+

VS

Team Averages
Level 16
1,344 SR
1,382 Elo+
Cerberus
Cerberus
MaritimeBowl948
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
SimpleMango09
Fenrir
Level 16
God Stats
0W - 1L
1,306 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Serqet
Serqet
SoupWithFork
Serqet
Level 27
God Stats
1W - 6L
1,226 SR
Queue Stats
37W - 37L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MoleJack
Kuzenbo
11
6 / 0 / 19
8,921
892
4,408
7,950
10,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
alldayswole
Bakasura
13
15 / 1 / 9
9,792
979
14,484
6,395
2,571
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
foREVerpsycho
Kukulkan
11
7 / 1 / 12
8,557
856
6,196
3,656
1,058
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
1 / 7 / 0
6,627
663
1,995
12,564
5,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
0 / 16 / 1
6,088
609
4,825
14,228
4,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
9
1 / 5 / 0
6,581
658
3,103
8,271
2,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
3
28
Kills
2
2
Deaths
28
40
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
7
0
0.14
W
Kuzenbo
MoleJack
Kuzenbo
6
0
19
15.5
L
0
16
1
0.03
L
Serqet
1
5
0
0.2
W
Bakasura
alldayswole
Bakasura
15
1
9
19.5
W
Kukulkan
foREVerpsycho
Kukulkan
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,088
Damage
9,923
18,001
Taken
35,063
14,140
Mitigated
12,569
7,562
Healing
2,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
1,995
183
0
1,754
12,564
5,574
0
4,533
7,023
12,354
0
W
Kuzenbo
MoleJack
Kuzenbo
4,408
2,154
518
2,634
7,950
10,511
1,156
957
6,785
11,529
0
L
4,825
1,821
0
436
14,228
4,092
0
2,906
10,283
0
14,641
L
Serqet
3,103
424
0
317
8,271
2,903
0
3,165
4,888
0
12,820
W
Bakasura
alldayswole
Bakasura
14,484
11,186
0
3,091
6,395
2,571
1,402
812
5,433
0
32,073
W
Kukulkan
foREVerpsycho
Kukulkan
6,196
1,467
0
1,319
3,656
1,058
393
329
2,920
23,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,270
Gold Earned
19,296
104
Minions Killed
53
0
Camps Cleared
0
554,332
Distance Traveled
487,172
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,627
663
23
2
0
158,087
1
W
Kuzenbo
8,921
892
12
1
0
179,694
0
L
Fenrir
6,088
609
13
1
0
159,650
0
L
Serqet
6,581
658
17
2
0
169,435
3
W
Bakasura
9,792
979
52
5
0
200,003
2
W
Kukulkan
8,557
856
40
4
0
174,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role