Player Matchup

Yemoja
Yemoja
Maxwell__3
Yemoja
Level 7
God Stats
4W - 4L
1,697 SR
Queue Stats
7W - 9L
1,541 Elo+
Party 3
Xing Tian
Xing Tian
OniRonin4k
Xing Tian
Level 15
God Stats
9W - 6L
1,450 SR
Queue Stats
27W - 18L
1,331 Elo+
Solo
Neith
Neith
XDhenryXD
Neith
Level 25
God Stats
4W - 3L
1,699 SR
Queue Stats
7W - 9L
1,541 Elo+
Party 3
Nemesis
Nemesis
Y4rdstick
Nemesis
Level 30
God Stats
16W - 12L
1,557 SR
Queue Stats
191W - 172L
1,495 Elo+
Party 1
Chronos
Chronos
Yeeeeth
Chronos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,491 Elo+
Party 1
Team Averages
Level 17
1,581 SR
1,480 Elo+

VS

Team Averages
Level 38
1,694 SR
1,528 Elo+
Medusa
Medusa
Hashed
Medusa
Level 18
God Stats
7W - 2L
1,674 SR
Queue Stats
33W - 26L
1,622 Elo+
Party 2
Ganesha
Ganesha
Keirkins
Ganesha
Level 124
God Stats
9W - 2L
1,724 SR
Queue Stats
41W - 32L
1,571 Elo+
Party 2
Merlin
Merlin
Tigus
Merlin
Level 17
God Stats
4W - 0L
1,684 SR
Queue Stats
34W - 25L
1,669 Elo+
Party 2
Kali
Kali
whitepikman
Kali
Level 18
God Stats
7W - 2L
1,853 SR
Queue Stats
48W - 41L
1,567 Elo+
Party 2
Tyr
Tyr
wozuishuaiba
Tyr
Level 15
God Stats
2W - 6L
1,535 SR
Queue Stats
10W - 10L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Maxwell__3
Yemoja
14
0 / 3 / 0
8,835
402
3,446
10,136
8,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
OniRonin4k
Xing Tian
13
0 / 8 / 1
7,928
360
5,699
16,793
14,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
XDhenryXD
Neith
16
0 / 2 / 1
9,190
418
4,910
13,529
5,230
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
Y4rdstick
Nemesis
17
4 / 5 / 0
10,902
496
12,654
18,541
9,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Yeeeeth
Chronos
13
0 / 8 / 2
8,414
382
2,146
13,795
5,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hashed
Medusa
19
3 / 0 / 3
12,927
588
12,160
9,564
4,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Keirkins
Ganesha
17
0 / 0 / 10
11,467
521
3,763
10,988
13,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
Tigus
Merlin
19
5 / 2 / 8
12,290
559
12,135
8,980
3,776
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 1 / 6
12,392
563
10,848
19,531
10,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
11 / 1 / 3
14,053
639
18,880
16,008
16,155
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
4
Kills
26
26
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
Hashed
Medusa
3
0
3
4.5
W
Ganesha
Keirkins
Ganesha
0
0
10
5
L
Yemoja
Maxwell__3
Yemoja
0
3
0
0
L
Xing Tian
OniRonin4k
Xing Tian
0
8
1
0.06
W
Merlin
Tigus
Merlin
5
2
8
4.5
L
Neith
XDhenryXD
Neith
0
2
1
0.25
L
Nemesis
Y4rdstick
Nemesis
4
5
0
0.8
L
Chronos
Yeeeeth
Chronos
0
8
2
0.13
W
7
1
6
10
W
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,855
Damage
57,786
72,794
Taken
65,071
43,579
Mitigated
48,609
10,926
Healing
23,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Hashed
Medusa
12,160
4,954
0
5,098
9,564
4,500
5,603
1,376
8,188
0
100,063
W
Ganesha
Keirkins
Ganesha
3,763
242
936
2,478
10,988
13,369
353
2,982
7,881
39,044
0
L
Yemoja
Maxwell__3
Yemoja
3,446
149
2,087
1,955
10,136
8,755
0
1,593
8,543
36,153
0
L
Xing Tian
OniRonin4k
Xing Tian
5,699
591
0
502
16,793
14,718
252
4,084
12,709
30,790
0
W
Merlin
Tigus
Merlin
12,135
807
1,165
897
8,980
3,776
1,550
752
8,228
83,338
0
L
Neith
XDhenryXD
Neith
4,910
2,418
0
3,313
13,529
5,230
0
3,293
10,236
0
66,053
L
Nemesis
Y4rdstick
Nemesis
12,654
6,511
0
1,421
18,541
9,708
0
3,489
15,052
0
84,435
L
Chronos
Yeeeeth
Chronos
2,146
984
0
1,648
13,795
5,168
0
3,439
10,356
44,279
1,970
W
10,848
4,472
0
8,670
19,531
10,809
440
1,262
18,194
0
95,165
W
18,880
3,389
0
4,749
16,008
16,155
2,761
4,232
11,376
0
91,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,269
Gold Earned
63,129
463
Minions Killed
689
0
Camps Cleared
0
1,937,843
Distance Traveled
2,185,104
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,927
588
222
10
0
400,461
5
W
Ganesha
11,467
521
12
1
0
458,645
4
L
Yemoja
8,835
402
61
3
0
360,118
10
L
Xing Tian
7,928
360
41
2
0
372,093
1
W
Merlin
12,290
559
153
7
0
404,243
3
L
Neith
9,190
418
135
6
0
385,703
2
L
Nemesis
10,902
496
126
6
0
476,022
0
L
Chronos
8,414
382
100
5
0
343,907
0
W
Kali
12,392
563
136
6
0
475,716
1
W
Tyr
14,053
639
166
8
0
446,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role