Player Matchup

Baron Samedi
Baron Samedi
AlxV0
Baron Samedi
Level 87
God Stats
4W - 0L
1,555 SR
Queue Stats
9W - 4L
1,685 Elo+
Party 3
Cthulhu
Cthulhu
Fredster1R
Cthulhu
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,572 Elo+
Party 3
Artemis
Artemis
Habstrank
Artemis
Level 29
God Stats
3W - 1L
1,609 SR
Queue Stats
13W - 4L
1,700 Elo+
Party 1
Mercury
Mercury
MrsGoldenbones
Mercury
Level 135
God Stats
15W - 21L
1,827 SR
Queue Stats
146W - 113L
1,600 Elo+
Party 1
Sol
Sol
murmmur
Sol
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 49L
1,465 Elo+
Solo
Team Averages
Level 68
1,598 SR
1,605 Elo+

VS

Team Averages
Level 76
1,477 SR
1,445 Elo+
Bellona
Bellona
BurdenedRhyme92
Bellona
Level 68
God Stats
0W - 1L
1,748 SR
Queue Stats
13W - 29L
1,337 Elo+
Party 2
Nox
Nox
CALI_THUGGIN_415
Nox
Level 42
God Stats
119W - 122L
1,530 SR
Queue Stats
440W - 447L
1,508 Elo+
Solo
Artemis
Artemis
blackheart4711
Artemis
Level 127
God Stats
2W - 5L
1,722 SR
Queue Stats
24W - 43L
1,440 Elo+
Party 2
Poseidon
Poseidon
kennypownz123
Poseidon
Level 17
God Stats
0W - 1L
1,270 SR
Queue Stats
13W - 23L
1,465 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sirbug01
Tsukuyomi
Level 125
God Stats
0W - 3L
1,114 SR
Queue Stats
6W - 14L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlxV0
Baron Samedi
18
14 / 0 / 9
12,620
1,262
17,760
6,508
3,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Fredster1R
Cthulhu
16
0 / 1 / 15
9,115
912
4,511
7,527
7,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Habstrank
Artemis
16
6 / 4 / 13
10,705
1,071
11,506
12,107
5,015
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 4 / 13
9,631
963
11,037
10,684
4,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
17
3 / 0 / 18
10,747
1,075
10,870
6,540
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

264

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 7
8,907
891
8,275
14,704
13,616
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 0 / 5
9,500
950
3,899
1,703
660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 10 / 7
8,943
894
11,361
15,103
5,513
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
kennypownz123
Poseidon
15
4 / 8 / 4
9,795
980
7,794
12,378
4,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
sirbug01
Tsukuyomi
15
1 / 4 / 7
9,226
923
6,781
14,542
6,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
39
28
Kills
9
9
Deaths
28
68
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlxV0
Baron Samedi
14
0
9
18.5
L
1
6
7
0.75
L
2
0
5
4.5
W
Cthulhu
Fredster1R
Cthulhu
0
1
15
7.5
W
Artemis
Habstrank
Artemis
6
4
13
3.13
W
5
4
13
2.88
L
1
10
7
0.45
L
Poseidon
kennypownz123
Poseidon
4
8
4
0.75
W
Sol
3
0
18
12
L
Tsukuyomi
sirbug01
Tsukuyomi
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,684
Damage
38,110
43,366
Taken
58,430
22,992
Mitigated
30,942
13,601
Healing
3,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlxV0
Baron Samedi
17,760
1,779
3,652
4,083
6,508
3,482
0
1,406
4,993
37,623
0
L
8,275
849
123
877
14,704
13,616
0
8,836
5,710
0
12,702
L
3,899
0
0
0
1,703
660
0
844
859
26,284
0
W
Cthulhu
Fredster1R
Cthulhu
4,511
107
0
0
7,527
7,855
0
3,049
4,340
11,734
0
W
Artemis
Habstrank
Artemis
11,506
5,757
0
2,590
12,107
5,015
0
3,134
8,809
0
26,859
W
11,037
4,409
0
475
10,684
4,157
0
1,910
8,674
0
19,264
L
11,361
5,894
0
0
15,103
5,513
0
8,176
6,751
0
20,015
L
Poseidon
kennypownz123
Poseidon
7,794
1,143
0
265
12,378
4,986
0
6,594
5,536
20,331
0
W
Sol
10,870
3,052
0
2,801
6,540
2,483
0
1,639
4,857
35,797
0
L
Tsukuyomi
sirbug01
Tsukuyomi
6,781
596
489
2,011
14,542
6,167
0
7,907
6,433
0
30,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,818
Gold Earned
46,371
184
Minions Killed
171
12
Camps Cleared
3
881,832
Distance Traveled
855,495
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,620
1,262
56
6
1
184,362
0
L
Bellona
8,907
891
8
1
1
171,895
0
L
Nox
9,500
950
46
5
1
162,753
0
W
Cthulhu
9,115
912
24
2
0
186,965
0
W
Artemis
10,705
1,071
26
3
3
143,048
0
W
Mercury
9,631
963
8
1
5
196,616
3
L
Artemis
8,943
894
19
2
0
156,882
1
L
Poseidon
9,795
980
30
3
1
167,979
0
W
Sol
10,747
1,075
70
7
3
170,841
0
L
Tsukuyomi
9,226
923
68
7
0
195,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role