Player Matchup

Fenrir
Fenrir
DoYouPAWGSHearMe
Fenrir
Level 61
God Stats
3W - 0L
1,824 SR
Queue Stats
37W - 7L
1,792 Elo+
Party 1
Aphrodite
Aphrodite
Kordaa
Aphrodite
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
SlicedQuat
Set
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
1,632 Elo+
Party 1
Team Averages
Level 70
1,608 SR
1,641 Elo+

VS

Team Averages
Level 80
1,460 SR
1,524 Elo+
Ne Zha
Ne Zha
JBROWNJR123
Ne Zha
Level 47
God Stats
1W - 2L
1,308 SR
Queue Stats
14W - 41L
1,266 Elo+
Solo
Erlang Shen
Erlang Shen
Psyclxne
Erlang Shen
Level 64
God Stats
0W - 2L
1,338 SR
Queue Stats
18W - 22L
1,656 Elo+
Party 2
Merlin
Merlin
dimensionalized
Merlin
Level 129
God Stats
1W - 2L
1,735 SR
Queue Stats
95W - 80L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 2 / 6
9,349
935
8,759
11,252
9,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Kordaa
Aphrodite
13
4 / 1 / 18
9,076
908
7,831
8,000
4,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 2 / 11
9,227
923
11,624
8,502
5,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
0 / 8 / 4
6,449
645
2,444
10,255
5,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Psyclxne
Erlang Shen
10
2 / 8 / 0
6,909
691
5,055
11,974
8,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 8 / 3
7,161
716
6,332
9,490
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
24
Kills
3
5
Deaths
24
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
12
2
6
7.5
L
Ne Zha
0
8
4
0.25
W
Aphrodite
Kordaa
Aphrodite
4
1
18
13
L
Erlang Shen
Psyclxne
Erlang Shen
2
8
0
0.25
W
8
2
11
6.75
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,214
Damage
13,831
27,754
Taken
31,719
18,755
Mitigated
17,166
14,672
Healing
2,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,759
3,557
0
1,826
11,252
9,061
1,379
2,435
8,565
0
19,843
L
Ne Zha
2,444
1,005
0
183
10,255
5,538
0
2,787
7,030
0
7,563
W
Aphrodite
Kordaa
Aphrodite
7,831
809
5,103
5,881
8,000
4,318
700
1,154
6,654
32,514
0
L
Erlang Shen
Psyclxne
Erlang Shen
5,055
2,405
0
1,524
11,974
8,589
0
3,253
8,447
0
16,692
W
11,624
5,596
0
1,862
8,502
5,376
0
2,167
6,141
0
44,139
L
6,332
960
0
1,160
9,490
3,039
0
1,340
8,000
30,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,652
Gold Earned
20,519
150
Minions Killed
80
0
Camps Cleared
0
628,712
Distance Traveled
480,740
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,349
935
27
3
0
216,852
0
L
Ne Zha
6,449
645
6
1
0
142,029
2
W
Aphrodite
9,076
908
59
6
0
187,566
4
L
Erlang Shen
6,909
691
17
2
0
191,257
2
W
Set
9,227
923
64
6
0
224,294
1
L
Merlin
7,161
716
57
6
0
147,454
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role