Player Matchup

Fenrir
Fenrir
Absol-TeruNashi
Fenrir
Level 125
God Stats
74W - 80L
1,297 SR
Queue Stats
758W - 842L
1,448 Elo+
Solo
Skadi
Skadi
HipsterBunBun3
Skadi
Level 34
God Stats
2W - 3L
1,292 SR
Queue Stats
77W - 159L
1,313 Elo+
Party 2
Hel
Hel
MewButts
Hel
Level 142
God Stats
14W - 21L
1,409 SR
Queue Stats
116W - 198L
1,337 Elo+
Party 2
Jormungandr
Jormungandr
Winter0fox
Jormungandr
Level 18
God Stats
6W - 10L
1,270 SR
Queue Stats
68W - 131L
1,311 Elo+
Party 2
Odin
Odin
ahhhuey
Odin
Level 89
God Stats
1W - 0L
1,279 SR
Queue Stats
9W - 18L
1,250 Elo+
Party 2
Team Averages
Level 82
1,309 SR
1,332 Elo+

VS

Team Averages
Level 40
1,467 SR
1,399 Elo+
Bellona
Bellona
TheSpanishSnake
Bellona
Level 62
God Stats
3W - 10L
1,113 SR
Queue Stats
604W - 683L
1,398 Elo+
Party 3
Cupid
Cupid
UnlikeData71
Cupid
Level 24
God Stats
1W - 2L
1,699 SR
Queue Stats
81W - 131L
1,347 Elo+
Party 3
Ra
Ra
cyrusthevirus770
Ra
Level 26
God Stats
5W - 10L
1,523 SR
Queue Stats
32W - 39L
1,385 Elo+
Party 1
Ares
Ares
iiKoalaz
Ares
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 89L
1,478 Elo+
Party 1
Mercury
Mercury
you6712
Mercury
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 188L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 11
13,695
1,053
8,283
8,298
4,733
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

19
2 / 5 / 11
12,264
943
7,839
21,402
19,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
8 / 1 / 14
14,408
1,108
22,023
15,015
11,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Winter0fox
Jormungandr
20
1 / 3 / 17
12,545
965
16,854
36,313
29,067
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
ahhhuey
Odin
20
9 / 2 / 14
14,128
1,087
25,347
23,512
30,815
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

153

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 5
13,971
1,075
22,123
26,490
23,004
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
0 / 3 / 7
11,742
903
13,039
8,343
3,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
3 / 8 / 8
12,606
970
24,192
18,132
7,539
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ares
19
3 / 5 / 8
12,392
953
22,559
21,285
19,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
you6712
Mercury
18
0 / 4 / 9
12,112
932
13,999
14,174
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
48
28
Kills
11
11
Deaths
28
67
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
0
11
13.5
W
2
5
11
1.5
W
8
1
14
15
L
5
8
5
0.94
L
0
3
7
1.17
W
Jormungandr
Winter0fox
Jormungandr
1
3
17
3.17
W
Odin
ahhhuey
Odin
9
2
14
8
L
3
8
8
0.88
L
Ares
3
5
8
1.4
L
Mercury
you6712
Mercury
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,346
Damage
95,912
104,540
Taken
88,424
96,209
Mitigated
60,256
43,911
Healing
13,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,283
1,395
382
893
8,298
4,733
0
2,977
5,321
0
16,923
W
7,839
4,141
1,162
509
21,402
19,664
0
9,095
12,307
0
25,707
W
22,023
332
18,015
9,814
15,015
11,930
0
7,840
7,175
60,521
0
L
22,123
11,296
0
304
26,490
23,004
0
13,365
13,125
0
43,948
L
13,039
7,331
1,164
519
8,343
3,880
0
2,735
5,608
0
39,306
W
Jormungandr
Winter0fox
Jormungandr
16,854
2,913
3,287
8,555
36,313
29,067
0
18,613
17,700
45,852
0
W
Odin
ahhhuey
Odin
25,347
5,389
558
736
23,512
30,815
0
8,226
15,286
4,982
41,076
L
24,192
2,476
4,475
3,737
18,132
7,539
0
9,560
8,572
54,706
0
L
Ares
22,559
2,988
1,629
787
21,285
19,674
0
10,466
10,819
34,801
0
L
Mercury
you6712
Mercury
13,999
8,647
0
1,303
14,174
6,159
0
5,045
9,129
0
38,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,040
Gold Earned
62,823
243
Minions Killed
251
6
Camps Cleared
13
1,245,442
Distance Traveled
1,288,308
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,695
1,053
12
1
1
270,668
2
W
Skadi
12,264
943
44
3
0
198,963
0
W
Hel
14,408
1,108
103
8
3
301,310
0
L
Bellona
13,971
1,075
34
3
0
250,892
1
L
Cupid
11,742
903
80
6
2
221,534
2
W
Jormungandr
12,545
965
43
3
0
216,041
0
W
Odin
14,128
1,087
41
3
2
258,460
3
L
Ra
12,606
970
79
6
0
246,192
0
L
Ares
12,392
953
16
1
0
254,082
0
L
Mercury
12,112
932
42
3
11
315,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role