Player Matchup

Susano
Susano
ChivaJam
Susano
Level 25
God Stats
1W - 2L
1,593 SR
Queue Stats
197W - 138L
1,629 Elo+
Party 1
Kuzenbo
Kuzenbo
SetHenk
Kuzenbo
Level 15
God Stats
0W - 1L
1,212 SR
Queue Stats
25W - 21L
1,589 Elo+
Party 1
Merlin
Merlin
TriggerFingerT
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
planckscon
Danzaburou
Level 18
God Stats
2W - 2L
1,706 SR
Queue Stats
70W - 47L
1,666 Elo+
Party 1
Vamana
Vamana
xbanshee3
Vamana
Level 6
God Stats
1W - 1L
1,741 SR
Queue Stats
4W - 3L
1,713 Elo+
Party 1
Team Averages
Level 13
1,550 SR
1,608 Elo+

VS

Team Averages
Level 15
1,445 SR
1,714 Elo+
Nu Wa
Nu Wa
Davhuan
Nu Wa
Level 21
God Stats
4W - 4L
1,587 SR
Queue Stats
75W - 54L
1,710 Elo+
Party 2
Cu Chulainn
Cu Chulainn
EvilECP
Cu Chulainn
Level 17
God Stats
2W - 5L
1,139 SR
Queue Stats
31W - 35L
1,398 Elo+
Solo
Xbalanque
Xbalanque
HozYi
Xbalanque
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 68L
1,788 Elo+
Party 2
Pele
Pele
LCBCGT
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
1,907 Elo+
Party 2
Ymir
Ymir
darkspark_2605
Ymir
Level 8
God Stats
7W - 6L
1,500 SR
Queue Stats
36W - 42L
1,769 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ChivaJam
Susano
15
3 / 7 / 2
8,869
522
5,434
14,414
5,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
SetHenk
Kuzenbo
11
1 / 5 / 3
7,056
415
6,535
14,951
13,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 1
8,090
476
5,029
8,530
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
planckscon
Danzaburou
13
3 / 5 / 1
7,777
457
6,319
14,021
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
xbanshee3
Vamana
12
1 / 5 / 1
7,494
441
5,385
10,829
7,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Davhuan
Nu Wa
16
6 / 1 / 6
9,696
570
11,088
6,820
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
EvilECP
Cu Chulainn
16
4 / 3 / 2
9,324
548
8,456
16,727
13,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
HozYi
Xbalanque
14
3 / 4 / 7
9,022
531
11,254
11,033
3,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
LCBCGT
Pele
19
14 / 0 / 2
11,276
663
13,829
12,403
5,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 2 / 3
7,518
442
1,648
8,799
5,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
9
Kills
28
28
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Susano
ChivaJam
Susano
3
7
2
0.57
W
Nu Wa
Davhuan
Nu Wa
6
1
6
9
W
Cu Chulainn
EvilECP
Cu Chulainn
4
3
2
1.67
W
Xbalanque
HozYi
Xbalanque
3
4
7
1.63
W
Pele
LCBCGT
Pele
14
0
2
15
L
Kuzenbo
SetHenk
Kuzenbo
1
5
3
0.5
L
1
6
1
0.25
W
1
2
3
1.25
L
Danzaburou
planckscon
Danzaburou
3
5
1
0.7
L
Vamana
xbanshee3
Vamana
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,702
Damage
46,275
62,745
Taken
55,782
32,077
Mitigated
31,028
12,994
Healing
15,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
ChivaJam
Susano
5,434
1,159
0
4,563
14,414
5,282
0
1,251
13,014
0
63,760
W
Nu Wa
Davhuan
Nu Wa
11,088
1,932
0
686
6,820
2,383
588
2,377
4,326
53,059
0
W
Cu Chulainn
EvilECP
Cu Chulainn
8,456
2,837
0
5,496
16,727
13,611
968
3,170
13,459
7,688
46,739
W
Xbalanque
HozYi
Xbalanque
11,254
5,019
0
2,762
11,033
3,811
1,741
2,111
8,880
0
62,951
W
Pele
LCBCGT
Pele
13,829
3,871
0
4,192
12,403
5,361
0
673
11,698
0
98,723
L
Kuzenbo
SetHenk
Kuzenbo
6,535
2,967
0
1,634
14,951
13,438
28
3,279
11,456
18,870
0
L
5,029
479
0
0
8,530
2,340
0
4,133
3,957
40,698
0
W
1,648
378
0
1,931
8,799
5,862
0
2,850
5,855
17,147
0
L
Danzaburou
planckscon
Danzaburou
6,319
3,301
0
4,712
14,021
3,647
0
2,798
11,057
0
42,735
L
Vamana
xbanshee3
Vamana
5,385
3,089
0
2,085
10,829
7,370
1,276
1,136
9,619
0
34,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,286
Gold Earned
46,836
376
Minions Killed
516
0
Camps Cleared
0
1,466,277
Distance Traveled
1,648,678
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,869
522
106
6
0
310,719
4
W
Nu Wa
9,696
570
108
6
0
310,773
4
W
Cu Chulainn
9,324
548
113
7
0
325,333
4
W
Xbalanque
9,022
531
124
7
0
298,918
4
W
Pele
11,276
663
150
9
0
399,958
3
L
Kuzenbo
7,056
415
18
1
0
293,220
3
L
Merlin
8,090
476
89
5
0
285,199
0
W
Ymir
7,518
442
21
1
0
313,696
0
L
Danzaburou
7,777
457
84
5
0
267,394
2
L
Vamana
7,494
441
79
5
0
309,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role