Player Matchup

Amaterasu
Amaterasu
Allindin
Amaterasu
Level 17
God Stats
2W - 7L
1,288 SR
Queue Stats
54W - 75L
1,523 Elo+
Party 2
Susano
Susano
Khryner
Susano
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 56L
1,488 Elo+
Party 2
Cerberus
Cerberus
King Blade3871
Cerberus
Level 27
God Stats
4W - 4L
1,759 SR
Queue Stats
42W - 58L
1,490 Elo+
Solo
Zeus
Zeus
Sasuke32412
Zeus
Level 53
God Stats
6W - 8L
1,444 SR
Queue Stats
147W - 172L
1,437 Elo+
Party 2
Skadi
Skadi
slavecream
Skadi
Level 38
God Stats
1W - 3L
1,236 SR
Queue Stats
155W - 181L
1,490 Elo+
Party 2
Team Averages
Level 30
1,445 SR
1,486 Elo+

VS

Team Averages
Level 20
1,529 SR
1,481 Elo+
Cthulhu
Cthulhu
Gabe04Raiders
Cthulhu
Level 26
God Stats
6W - 4L
1,643 SR
Queue Stats
210W - 201L
1,515 Elo+
Party 1
Susano
Susano
PrettyBoie
Susano
Level 4
God Stats
1W - 4L
1,535 SR
Queue Stats
4W - 7L
1,470 Elo+
Solo
Neith
Neith
SteveSk8tes
Neith
Level 15
God Stats
30W - 21L
1,561 SR
Queue Stats
32W - 25L
1,463 Elo+
Party 1
Camazotz
Camazotz
bossgc
Camazotz
Level 29
God Stats
4W - 6L
1,288 SR
Queue Stats
141W - 141L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
goinham102
Tsukuyomi
Level 26
God Stats
41W - 36L
1,618 SR
Queue Stats
259W - 228L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Allindin
Amaterasu
20
9 / 4 / 0
13,298
578
13,353
21,058
18,970
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
Khryner
Susano
18
3 / 4 / 7
11,342
493
9,823
17,992
7,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
16
0 / 5 / 5
9,979
434
5,700
15,002
11,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 1 / 4
13,502
587
20,546
10,699
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
18
6 / 5 / 1
12,048
524
15,255
17,620
6,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
3 / 2 / 8
9,745
424
10,277
20,318
11,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Susano
PrettyBoie
Susano
17
3 / 3 / 2
10,266
446
8,231
11,410
4,482
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 4 / 4
9,028
393
5,922
12,118
3,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Camazotz
bossgc
Camazotz
17
5 / 8 / 4
11,125
484
13,088
23,190
9,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
goinham102
Tsukuyomi
18
4 / 7 / 5
11,373
494
10,204
19,670
7,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
24
Kills
19
19
Deaths
24
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Allindin
Amaterasu
9
4
0
2.25
L
Cthulhu
3
2
8
3.5
W
Susano
Khryner
Susano
3
4
7
1.63
W
Cerberus
0
5
5
0.5
L
Susano
PrettyBoie
Susano
3
3
2
1.33
W
6
1
4
8
L
4
4
4
1.5
L
Camazotz
bossgc
Camazotz
5
8
4
0.88
L
Tsukuyomi
goinham102
Tsukuyomi
4
7
5
0.93
W
Skadi
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,677
Damage
47,722
82,371
Taken
86,706
48,280
Mitigated
36,660
29,501
Healing
26,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Allindin
Amaterasu
13,353
5,663
183
8,483
21,058
18,970
3,263
0
21,058
0
80,783
L
Cthulhu
10,277
563
466
6,521
20,318
11,125
0
7,160
12,904
43,249
0
W
Susano
Khryner
Susano
9,823
1,644
0
5,239
17,992
7,009
344
1,022
16,920
0
66,863
W
Cerberus
5,700
363
0
2,964
15,002
11,631
0
3,588
11,119
49,073
0
L
Susano
PrettyBoie
Susano
8,231
1,446
0
500
11,410
4,482
338
4,393
6,707
0
37,627
W
20,546
1,280
0
5,541
10,699
4,054
1,285
583
10,066
104,894
0
L
5,922
2,671
0
2,479
12,118
3,954
141
4,770
7,224
0
29,290
L
Camazotz
bossgc
Camazotz
13,088
5,133
0
10,268
23,190
9,137
776
1,484
21,610
0
65,880
L
Tsukuyomi
goinham102
Tsukuyomi
10,204
2,952
0
6,058
19,670
7,962
0
7,447
12,015
0
97,702
W
Skadi
15,255
7,240
0
7,091
17,620
6,616
1,074
4,294
12,931
0
103,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,169
Gold Earned
51,537
661
Minions Killed
505
0
Camps Cleared
0
2,140,747
Distance Traveled
2,053,134
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,298
578
145
6
0
456,571
0
L
Cthulhu
9,745
424
70
3
0
443,297
5
W
Susano
11,342
493
91
4
0
464,050
0
W
Cerberus
9,979
434
124
5
0
397,863
5
L
Susano
10,266
446
102
4
0
394,688
3
W
Zeus
13,502
587
179
8
0
428,139
2
L
Neith
9,028
393
64
3
0
398,048
4
L
Camazotz
11,125
484
110
5
0
404,812
7
L
Tsukuyomi
11,373
494
159
7
0
412,289
0
W
Skadi
12,048
524
122
5
0
394,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role