Player Matchup

Vamana
Vamana
Datwayuzigucci2
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,447 Elo+
Party 3
Thanatos
Thanatos
abeninja234
Thanatos
Level 115
God Stats
0W - 1L
1,246 SR
Queue Stats
28W - 36L
1,592 Elo+
Party 3
Amaterasu
Amaterasu
ao_andrew11
Amaterasu
Level 26
God Stats
5W - 3L
1,784 SR
Queue Stats
32W - 32L
1,577 Elo+
Party 3
Xing Tian
Xing Tian
fachita31
Xing Tian
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,550 Elo+
Party 2
Ra
Ra
lsabelPantoja
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,714 Elo+
Party 2
Team Averages
Level 39
1,506 SR
1,576 Elo+

VS

Team Averages
Level 25
1,507 SR
1,442 Elo+
Hel
Hel
AutobotAuz
Hel
Level 26
God Stats
2W - 3L
1,174 SR
Queue Stats
2W - 3L
1,210 Elo+
Solo
Nox
Nox
ItsSyco
Nox
Level 8
God Stats
6W - 4L
1,732 SR
Queue Stats
31W - 29L
1,582 Elo+
Party 1
Bacchus
Bacchus
LDnat5
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,364 Elo+
Solo
Nemesis
Nemesis
Strydercj
Nemesis
Level 27
God Stats
39W - 38L
1,575 SR
Queue Stats
218W - 210L
1,540 Elo+
Solo
Neith
Neith
XTheFlame1956X
Neith
Level 47
God Stats
14W - 12L
1,557 SR
Queue Stats
37W - 38L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 10 / 11
11,901
915
5,821
25,467
17,555
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
abeninja234
Thanatos
19
13 / 15 / 3
15,620
1,202
20,954
30,496
12,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
ao_andrew11
Amaterasu
18
2 / 6 / 7
11,696
900
12,333
25,536
16,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Xing Tian
fachita31
Xing Tian
18
1 / 7 / 9
11,401
877
14,230
30,443
28,226
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
0 / 8 / 14
12,764
982
24,034
21,911
9,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 26
14,111
1,085
16,399
15,969
7,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nox
20
6 / 1 / 23
13,396
1,030
15,664
7,848
2,763
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bacchus
LDnat5
Bacchus
20
1 / 4 / 34
12,884
991
24,941
23,177
33,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Strydercj
Nemesis
20
13 / 4 / 21
14,786
1,137
26,987
19,669
7,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
17 / 3 / 21
16,734
1,287
41,305
16,010
6,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
171
17
Kills
46
46
Deaths
17
44
Assists
125
Player
Kills
Deaths
Assists
KDA
W
9
5
26
4.4
L
1
10
11
0.65
W
Nox
6
1
23
17.5
W
Bacchus
LDnat5
Bacchus
1
4
34
4.5
W
Nemesis
Strydercj
Nemesis
13
4
21
5.88
W
17
3
21
9.17
L
Thanatos
abeninja234
Thanatos
13
15
3
0.97
L
Amaterasu
ao_andrew11
Amaterasu
2
6
7
0.92
L
Xing Tian
fachita31
Xing Tian
1
7
9
0.79
L
0
8
14
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,372
Damage
125,296
133,853
Taken
82,673
85,231
Mitigated
57,341
28,161
Healing
22,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,399
1,282
6,364
5,343
15,969
7,668
0
9,471
6,258
33,064
0
L
5,821
2,379
0
2,176
25,467
17,555
0
10,015
15,377
0
13,269
W
Nox
15,664
2,188
0
375
7,848
2,763
0
2,130
5,594
29,218
0
W
Bacchus
LDnat5
Bacchus
24,941
1,814
0
695
23,177
33,325
0
8,303
14,245
39,289
0
W
Nemesis
Strydercj
Nemesis
26,987
15,872
1,221
2,687
19,669
7,301
0
9,315
9,958
0
48,470
W
41,305
22,383
378
5,926
16,010
6,284
0
8,034
7,797
0
79,833
L
Thanatos
abeninja234
Thanatos
20,954
9,001
0
9,696
30,496
12,531
0
13,433
16,663
0
40,871
L
Amaterasu
ao_andrew11
Amaterasu
12,333
5,142
0
4,522
25,536
16,936
0
12,099
13,362
0
22,725
L
Xing Tian
fachita31
Xing Tian
14,230
312
963
1,583
30,443
28,226
0
12,633
17,611
28,158
0
L
24,034
2,129
5,593
3,628
21,911
9,983
0
7,950
13,836
80,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,382
Gold Earned
71,911
209
Minions Killed
236
5
Camps Cleared
13
1,145,975
Distance Traveled
1,210,136
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,111
1,085
41
3
0
213,229
2
L
Vamana
11,901
915
4
0
1
204,878
3
W
Nox
13,396
1,030
34
3
3
261,987
0
W
Bacchus
12,884
991
30
2
1
232,002
0
W
Nemesis
14,786
1,137
59
5
0
265,467
5
W
Neith
16,734
1,287
72
6
9
237,451
1
L
Thanatos
15,620
1,202
25
2
2
214,258
1
L
Amaterasu
11,696
900
12
1
0
238,488
1
L
Xing Tian
11,401
877
30
2
2
247,727
0
L
Ra
12,764
982
138
11
0
240,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role