Player Matchup

He Bo
He Bo
Ayyyyyylmao69
He Bo
Level 23
God Stats
2W - 2L
1,849 SR
Queue Stats
67W - 56L
1,470 Elo+
Solo
Odin
Odin
Grimz30
Odin
Level 29
God Stats
4W - 4L
1,579 SR
Queue Stats
6W - 5L
1,564 Elo+
Solo
Janus
Janus
PonieZz
Janus
Level 24
God Stats
6W - 5L
1,640 SR
Queue Stats
170W - 163L
1,478 Elo+
Solo
Izanami
Izanami
RafaRamos9
Izanami
Level 26
God Stats
31W - 27L
1,529 SR
Queue Stats
163W - 157L
1,460 Elo+
Solo
Anhur
Anhur
Spyke2013-
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,417 Elo+
Solo
Team Averages
Level 22
1,619 SR
1,478 Elo+

VS

Team Averages
Level 42
1,466 SR
1,504 Elo+
Neith
Neith
Njislo
Neith
Level 7
God Stats
5W - 11L
1,290 SR
Queue Stats
146W - 184L
1,275 Elo+
Party 2
Cthulhu
Cthulhu
Parsley Dumb
Cthulhu
Level 24
God Stats
2W - 0L
1,780 SR
Queue Stats
13W - 5L
1,674 Elo+
Party 1
Ymir
Ymir
TheHoneyBoy
Ymir
Level 127
God Stats
1W - 0L
1,398 SR
Queue Stats
24W - 19L
1,484 Elo+
Party 2
Hel
Hel
Tytyslayer00
Hel
Level 35
God Stats
2W - 1L
1,283 SR
Queue Stats
21W - 21L
1,541 Elo+
Party 1
Bellona
Bellona
punksu
Bellona
Level 17
God Stats
2W - 1L
1,578 SR
Queue Stats
34W - 23L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 14 / 18
16,070
1,004
29,989
30,949
18,263
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Grimz30
Odin
20
8 / 3 / 19
15,982
999
24,564
24,358
14,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
PonieZz
Janus
20
8 / 2 / 21
16,476
1,030
35,387
18,402
8,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
RafaRamos9
Izanami
20
7 / 4 / 20
16,067
1,004
32,253
23,528
9,271
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
20
4 / 6 / 19
14,398
900
19,760
17,107
7,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Njislo
Neith
18
0 / 7 / 4
12,645
790
4,016
13,463
6,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Parsley Dumb
Cthulhu
20
3 / 5 / 17
15,408
963
24,727
29,839
22,999
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
3 / 8 / 19
15,885
993
24,490
46,933
83,093
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
12 / 10 / 13
17,311
1,082
28,768
33,120
33,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
punksu
Bellona
20
11 / 5 / 15
17,579
1,099
28,299
30,831
51,771
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
97
35
Kills
29
29
Deaths
35
97
Assists
68
Player
Kills
Deaths
Assists
KDA
L
8
14
18
1.21
L
Odin
Grimz30
Odin
8
3
19
5.83
W
Neith
Njislo
Neith
0
7
4
0.29
W
Cthulhu
Parsley Dumb
Cthulhu
3
5
17
2.3
L
Janus
PonieZz
Janus
8
2
21
9.25
L
Izanami
RafaRamos9
Izanami
7
4
20
4.25
L
Anhur
4
6
19
2.25
W
3
8
19
1.56
W
12
10
13
1.85
W
Bellona
punksu
Bellona
11
5
15
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,953
Damage
110,300
114,344
Taken
154,186
57,430
Mitigated
198,263
15,913
Healing
34,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,989
3,161
1,894
6,410
30,949
18,263
0
22,605
8,344
41,608
0
L
Odin
Grimz30
Odin
24,564
10,022
1,250
768
24,358
14,017
0
16,420
7,938
0
35,617
W
Neith
Njislo
Neith
4,016
272
0
93
13,463
6,467
0
5,970
7,452
0
19,746
W
Cthulhu
Parsley Dumb
Cthulhu
24,727
3,188
805
256
29,839
22,999
0
8,428
21,187
71,182
0
L
Janus
PonieZz
Janus
35,387
3,854
0
951
18,402
8,527
0
13,434
4,968
54,151
0
L
Izanami
RafaRamos9
Izanami
32,253
27,473
1,427
2,440
23,528
9,271
0
15,616
7,912
0
94,120
L
Anhur
19,760
9,458
0
773
17,107
7,352
0
10,206
6,901
0
36,253
W
24,490
4,554
0
1,078
46,933
83,093
0
15,533
31,119
44,410
0
W
28,768
3,796
19,272
12,973
33,120
33,933
0
18,830
14,118
51,770
0
W
Bellona
punksu
Bellona
28,299
7,918
0
304
30,831
51,771
0
15,581
14,934
449
55,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,993
Gold Earned
78,828
276
Minions Killed
310
3
Camps Cleared
5
1,319,187
Distance Traveled
1,458,219
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
16,070
1,004
30
2
0
237,119
0
L
Odin
15,982
999
29
2
1
284,049
3
W
Neith
12,645
790
45
3
1
259,219
0
W
Cthulhu
15,408
963
107
7
2
280,435
0
L
Janus
16,476
1,030
46
3
1
302,683
0
L
Izanami
16,067
1,004
140
9
0
264,948
2
L
Anhur
14,398
900
31
2
1
230,388
0
W
Ymir
15,885
993
35
2
2
288,710
0
W
Hel
17,311
1,082
55
3
0
294,725
0
W
Bellona
17,579
1,099
68
4
0
335,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role