Player Matchup

Hercules
Hercules
Détritus
Hercules
Level 66
God Stats
3W - 2L
1,576 SR
Queue Stats
101W - 51L
1,765 Elo+
Party 1
Danzaburou
Danzaburou
Obeistos
Danzaburou
Level 124
God Stats
26W - 8L
1,851 SR
Queue Stats
95W - 64L
1,671 Elo+
Party 1
Sol
Sol
karkaroph
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 86
1,642 SR
1,645 Elo+

VS

Team Averages
Level 76
1,434 SR
1,516 Elo+
Hera
Hera
FeatherRose
Hera
Level 90
God Stats
0W - 2L
1,283 SR
Queue Stats
27W - 30L
1,527 Elo+
Party 2
Horus
Horus
UznahgaarVahlok
Horus
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 28L
1,528 Elo+
Party 2
Ymir
Ymir
ZombieProdigy1
Ymir
Level 42
God Stats
10W - 11L
1,519 SR
Queue Stats
21W - 21L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Détritus
Hercules
11
3 / 2 / 7
7,431
743
5,732
11,320
5,108
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Obeistos
Danzaburou
12
6 / 1 / 2
8,291
829
10,239
4,516
1,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 8
7,088
709
5,982
5,575
1,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,446
645
6,086
6,419
3,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
6,588
659
2,154
11,863
7,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 1
7,037
704
3,872
9,077
6,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
4
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
Détritus
Hercules
3
2
7
3.25
L
1
4
1
0.38
W
Danzaburou
Obeistos
Danzaburou
6
1
2
7
L
0
3
1
0.17
L
1
3
1
0.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,953
Damage
12,112
21,411
Taken
27,359
8,461
Mitigated
16,723
8,599
Healing
8,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Détritus
Hercules
5,732
2,404
666
4,378
11,320
5,108
717
4,667
6,653
0
16,089
L
6,086
766
0
1,330
6,419
3,444
36
1,030
5,389
30,025
0
W
Danzaburou
Obeistos
Danzaburou
10,239
4,742
0
1,300
4,516
1,596
756
2,598
1,918
0
45,817
L
2,154
1,150
2,240
3,183
11,863
7,006
66
2,225
9,638
0
10,210
L
3,872
383
438
1,200
9,077
6,273
0
2,739
6,338
7,350
0
W
5,982
2,110
0
2,255
5,575
1,757
1,552
3,055
2,520
25,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,810
Gold Earned
20,071
122
Minions Killed
77
0
Camps Cleared
0
488,561
Distance Traveled
494,234
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,431
743
16
2
0
167,707
3
L
Hera
6,446
645
51
5
0
152,870
2
W
Danzaburou
8,291
829
71
7
0
162,674
2
L
Horus
6,588
659
19
2
0
182,475
0
L
Ymir
7,037
704
7
1
0
158,889
3
W
Sol
7,088
709
35
4
0
158,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role