Player Matchup

Arachne
Arachne
ChivaJam
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 138L
1,643 Elo+
Party 2
Cthulhu
Cthulhu
SetHenk
Cthulhu
Level 15
God Stats
5W - 1L
1,500 SR
Queue Stats
25W - 21L
1,635 Elo+
Party 2
Olorun
Olorun
TriggerFingerT
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,624 Elo+
Party 2
Apollo
Apollo
planckscon
Apollo
Level 18
God Stats
2W - 3L
1,452 SR
Queue Stats
70W - 47L
1,682 Elo+
Party 2
Amaterasu
Amaterasu
xbanshee3
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,884 Elo+
Party 2
Team Averages
Level 13
1,490 SR
1,694 Elo+

VS

Team Averages
Level 47
1,637 SR
1,567 Elo+
Terra
Terra
B00M_knockoutt
Terra
Level 125
God Stats
5W - 1L
1,484 SR
Queue Stats
60W - 64L
1,476 Elo+
Party 1
Anhur
Anhur
KingKizmo
Anhur
Level 6
God Stats
5W - 3L
1,730 SR
Queue Stats
8W - 8L
1,516 Elo+
Party 1
Poseidon
Poseidon
LumpyManGravy
Poseidon
Level 10
God Stats
3W - 1L
1,768 SR
Queue Stats
11W - 3L
1,722 Elo+
Party 1
Mulan
Mulan
VisualizeFSU
Mulan
Level 61
God Stats
54W - 41L
1,548 SR
Queue Stats
85W - 74L
1,549 Elo+
Party 1
Loki
Loki
zestfuldrop
Loki
Level 35
God Stats
17W - 10L
1,653 SR
Queue Stats
68W - 46L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ChivaJam
Arachne
9
3 / 5 / 0
5,453
545
2,616
8,652
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
SetHenk
Cthulhu
7
0 / 4 / 2
4,384
438
2,891
8,945
2,530
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 5 / 0
4,144
414
616
4,098
1,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
planckscon
Apollo
8
1 / 5 / 3
4,833
483
4,145
7,669
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
xbanshee3
Amaterasu
9
1 / 4 / 0
4,616
462
1,158
8,151
3,134
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 5
5,799
580
4,300
6,627
2,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
KingKizmo
Anhur
9
1 / 2 / 5
5,126
513
3,757
3,465
842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
LumpyManGravy
Poseidon
12
7 / 1 / 3
7,072
707
4,913
3,856
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 1
6,682
668
5,898
4,466
2,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
8 / 1 / 3
6,769
677
6,076
6,325
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
23
23
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Arachne
ChivaJam
Arachne
3
5
0
0.6
W
Anhur
KingKizmo
Anhur
1
2
5
1.75
W
Poseidon
LumpyManGravy
Poseidon
7
1
3
8.5
L
Cthulhu
SetHenk
Cthulhu
0
4
2
0.25
L
0
5
0
0
W
4
0
1
4.5
L
Apollo
planckscon
Apollo
1
5
3
0.5
L
Amaterasu
xbanshee3
Amaterasu
1
4
0
0.25
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,426
Damage
24,944
37,515
Taken
24,739
11,293
Mitigated
8,694
7,171
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,300
347
720
3,784
6,627
2,814
0
1,467
5,160
16,936
0
L
Arachne
ChivaJam
Arachne
2,616
1,847
0
1,618
8,652
2,633
0
1,434
7,146
0
26,572
W
Anhur
KingKizmo
Anhur
3,757
1,543
0
512
3,465
842
84
1,079
2,386
0
15,244
W
Poseidon
LumpyManGravy
Poseidon
4,913
411
0
0
3,856
1,061
0
500
3,356
40,130
0
L
Cthulhu
SetHenk
Cthulhu
2,891
248
272
1,036
8,945
2,530
0
2,862
6,002
13,021
0
L
616
389
0
214
4,098
1,125
0
2,058
1,946
11,613
0
W
5,898
1,251
0
1,903
4,466
2,129
159
0
4,466
0
34,788
L
Apollo
planckscon
Apollo
4,145
3,103
0
1,728
7,669
1,871
33
2,530
5,057
0
23,613
L
Amaterasu
xbanshee3
Amaterasu
1,158
513
0
2,303
8,151
3,134
0
0
8,151
0
9,802
W
6,076
2,490
0
2,779
6,325
1,848
0
461
5,864
0
27,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,430
Gold Earned
31,448
177
Minions Killed
274
0
Camps Cleared
0
815,791
Distance Traveled
987,556
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,799
580
29
3
0
192,524
4
L
Arachne
5,453
545
56
6
0
173,845
2
W
Anhur
5,126
513
29
3
0
200,962
0
W
Poseidon
7,072
707
93
9
0
205,773
1
L
Cthulhu
4,384
438
19
2
0
177,372
3
L
Olorun
4,144
414
25
3
0
133,518
0
W
Mulan
6,682
668
76
8
0
184,440
0
L
Apollo
4,833
483
45
5
0
162,616
2
L
Amaterasu
4,616
462
32
3
0
168,440
0
W
Loki
6,769
677
47
5
0
203,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role