Player Matchup

Chaac
Chaac
BeastlyBrown17
Chaac
Level 68
God Stats
4W - 7L
1,530 SR
Queue Stats
16W - 38L
1,334 Elo+
Party 1
Janus
Janus
DownTownBrown222
Janus
Level 98
God Stats
10W - 20L
1,454 SR
Queue Stats
34W - 69L
1,311 Elo+
Party 1
Kali
Kali
LunchBox69666
Kali
Level 62
God Stats
2W - 1L
1,787 SR
Queue Stats
3W - 2L
1,783 Elo+
Party 1
Skadi
Skadi
badassjordan49
Skadi
Level 72
God Stats
12W - 19L
1,470 SR
Queue Stats
27W - 61L
1,259 Elo+
Party 1
Cerberus
Cerberus
danwya
Cerberus
Level 89
God Stats
0W - 1L
1,715 SR
Queue Stats
43W - 65L
1,361 Elo+
Party 1
Team Averages
Level 78
1,591 SR
1,410 Elo+

VS

Team Averages
Level 99
1,500 SR
1,472 Elo+
Rama
Rama
Cullecopter
Rama
Level 88
God Stats
1W - 0L
1,758 SR
Queue Stats
64W - 54L
1,445 Elo+
Solo
Chang'e
Chang'e
EshLadRat
Chang'e
Level 103
God Stats
2W - 3L
1,174 SR
Queue Stats
64W - 67L
1,462 Elo+
Solo
Pele
Pele
RelostOne
Pele
Level 88
God Stats
2W - 3L
1,323 SR
Queue Stats
396W - 340L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
SebatianTK
Baron Samedi
Level 153
God Stats
5W - 5L
1,726 SR
Queue Stats
556W - 556L
1,510 Elo+
Solo
Cerberus
Cerberus
bustyhotmom
Cerberus
Level 63
God Stats
11W - 10L
1,517 SR
Queue Stats
117W - 118L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,857
490
8,857
13,095
6,672
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 6 / 2
5,983
427
5,352
9,591
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 2
5,792
414
2,946
8,718
2,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
1 / 7 / 1
6,000
429
5,021
9,749
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
danwya
Cerberus
10
2 / 4 / 1
6,794
485
5,596
10,627
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
8,145
582
8,623
9,328
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
EshLadRat
Chang'e
13
3 / 2 / 4
8,079
577
6,313
9,589
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
14
9 / 0 / 2
8,212
587
7,204
8,285
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
SebatianTK
Baron Samedi
13
2 / 2 / 8
7,178
513
4,677
6,453
3,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
bustyhotmom
Cerberus
13
5 / 0 / 4
7,890
564
10,295
11,788
6,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
25
26
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
6
1
2
7
L
1
6
2
0.33
W
Chang'e
EshLadRat
Chang'e
3
2
4
2.5
L
0
4
2
0.25
W
Pele
9
0
2
10
W
Baron Samedi
SebatianTK
Baron Samedi
2
2
8
3
L
1
7
1
0.21
W
Cerberus
bustyhotmom
Cerberus
5
0
4
7
L
Cerberus
danwya
Cerberus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,772
Damage
37,112
51,780
Taken
45,443
21,494
Mitigated
19,043
8,427
Healing
20,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,857
1,983
0
3,366
13,095
6,672
0
5,972
7,123
0
41,993
W
8,623
7,713
0
3,958
9,328
2,911
1,848
1,623
7,663
0
58,141
L
5,352
254
52
1,050
9,591
2,693
0
5,088
4,503
24,805
0
W
Chang'e
EshLadRat
Chang'e
6,313
181
470
4,461
9,589
3,219
637
3,035
6,356
52,428
0
L
2,946
930
0
761
8,718
2,742
0
3,644
5,074
0
22,141
W
Pele
7,204
1,599
0
5,087
8,285
2,671
0
2,138
5,945
0
38,139
W
Baron Samedi
SebatianTK
Baron Samedi
4,677
302
323
1,580
6,453
3,651
184
2,030
4,337
30,890
0
L
5,021
2,897
49
864
9,749
2,820
1,074
3,172
6,577
0
28,394
W
Cerberus
bustyhotmom
Cerberus
10,295
680
0
4,872
11,788
6,591
0
1,552
10,194
40,299
0
L
Cerberus
danwya
Cerberus
5,596
300
0
2,285
10,627
6,567
0
3,409
7,218
22,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,426
Gold Earned
39,504
265
Minions Killed
442
0
Camps Cleared
0
1,194,783
Distance Traveled
1,262,583
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,857
490
76
5
0
236,232
1
W
Rama
8,145
582
104
7
0
233,850
1
L
Janus
5,983
427
36
3
0
214,744
0
W
Chang'e
8,079
577
98
7
0
240,409
1
L
Kali
5,792
414
47
3
0
265,405
2
W
Pele
8,212
587
67
5
0
295,308
3
W
Baron Samedi
7,178
513
57
4
0
227,305
0
L
Skadi
6,000
429
57
4
0
209,959
0
W
Cerberus
7,890
564
116
8
0
265,711
3
L
Cerberus
6,794
485
49
4
0
268,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role